Player Matchup

Nemesis
Nemesis
Darbey
Nemesis
Level 151
God Stats
14W - 8L
1,662 SR
Queue Stats
87W - 92L
1,495 Elo+
Party 1
Izanami
Izanami
KoD-ItsKevin297
Izanami
Level 99
God Stats
28W - 29L
1,491 SR
Queue Stats
449W - 456L
1,537 Elo+
Solo
Cerberus
Cerberus
LeDicenHakuna
Cerberus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
RihTeo
Discordia
Level 154
God Stats
18W - 21L
1,559 SR
Queue Stats
72W - 83L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
TheAnarq
Baron Samedi
Level 108
God Stats
24W - 19L
1,542 SR
Queue Stats
118W - 130L
1,468 Elo+
Solo
Team Averages
Level 125
1,551 SR
1,491 Elo+

VS

Team Averages
Level 78
1,478 SR
1,514 Elo+
Khepri
Khepri
BaronOfTheSkies
Khepri
Level 44
God Stats
42W - 41L
1,544 SR
Queue Stats
60W - 73L
1,516 Elo+
Party 2
Mercury
Mercury
Miguelnscwar4
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,532 Elo+
Party 3
Gilgamesh
Gilgamesh
XelaKnight
Gilgamesh
Level 88
God Stats
11W - 4L
1,669 SR
Queue Stats
175W - 141L
1,552 Elo+
Party 2
Janus
Janus
sebrey007
Janus
Level 87
God Stats
6W - 8L
1,374 SR
Queue Stats
21W - 23L
1,518 Elo+
Party 3
Hachiman
Hachiman
xJoNXYT
Hachiman
Level 88
God Stats
1W - 5L
1,303 SR
Queue Stats
9W - 11L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darbey
Nemesis
16
3 / 0 / 3
8,891
593
3,896
10,979
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 0 / 4
10,032
669
10,489
8,834
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
LeDicenHakuna
Cerberus
13
2 / 0 / 6
7,918
528
5,506
8,784
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
RihTeo
Discordia
14
6 / 1 / 3
8,883
592
11,480
8,202
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TheAnarq
Baron Samedi
13
1 / 2 / 3
7,926
528
6,873
8,325
7,251
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,347
423
1,938
10,442
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
13
0 / 1 / 2
7,344
490
3,395
8,520
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
XelaKnight
Gilgamesh
13
3 / 2 / 0
7,802
520
8,563
12,681
5,931
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
sebrey007
Janus
11
0 / 7 / 1
6,930
462
6,012
9,903
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
xJoNXYT
Hachiman
9
0 / 4 / 0
5,719
381
3,336
9,813
2,442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
3
3
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Nemesis
Darbey
Nemesis
3
0
3
4.5
W
7
0
4
9
W
Cerberus
LeDicenHakuna
Cerberus
2
0
6
5
L
Mercury
0
1
2
1
W
Discordia
RihTeo
Discordia
6
1
3
7.5
W
Baron Samedi
TheAnarq
Baron Samedi
1
2
3
1.25
L
Gilgamesh
XelaKnight
Gilgamesh
3
2
0
1.5
L
Janus
sebrey007
Janus
0
7
1
0.07
L
Hachiman
xJoNXYT
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
23,244
45,124
Taken
51,359
24,267
Mitigated
18,700
17,308
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,938
96
135
2,413
10,442
4,276
0
3,865
6,529
23,650
0
W
Nemesis
Darbey
Nemesis
3,896
1,535
0
2,208
10,979
4,587
809
1,792
8,987
0
60,995
W
10,489
7,755
0
5,727
8,834
3,449
2,484
621
8,213
0
84,433
W
Cerberus
LeDicenHakuna
Cerberus
5,506
402
0
2,282
8,784
6,263
63
2,408
6,250
25,477
0
L
Mercury
3,395
1,477
0
845
8,520
3,275
0
1,959
6,475
0
47,599
W
Discordia
RihTeo
Discordia
11,480
737
0
2,751
8,202
2,717
1,243
2,609
5,363
52,600
0
W
Baron Samedi
TheAnarq
Baron Samedi
6,873
462
436
3,904
8,325
7,251
318
0
8,325
49,797
0
L
Gilgamesh
XelaKnight
Gilgamesh
8,563
1,432
0
3,033
12,681
5,931
148
9,036
3,525
207
43,361
L
Janus
sebrey007
Janus
6,012
110
0
600
9,903
2,776
0
6,487
2,906
41,372
0
L
Hachiman
xJoNXYT
Hachiman
3,336
2,233
0
3,593
9,813
2,442
0
1,710
8,065
0
27,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,650
Gold Earned
34,142
511
Minions Killed
360
0
Camps Cleared
0
1,465,398
Distance Traveled
1,481,558
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,347
423
34
2
0
285,847
5
W
Nemesis
8,891
593
126
8
0
346,617
2
W
Izanami
10,032
669
137
9
0
263,301
4
W
Cerberus
7,918
528
68
5
0
313,995
10
L
Mercury
7,344
490
102
7
0
345,269
0
W
Discordia
8,883
592
93
6
0
304,862
4
W
Baron Samedi
7,926
528
87
6
0
236,623
2
L
Gilgamesh
7,802
520
87
6
0
292,567
4
L
Janus
6,930
462
92
6
0
299,976
5
L
Hachiman
5,719
381
45
3
0
257,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role