Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FireChickennator
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,766 Elo+
Solo
King Arthur
King Arthur
GumaYoshi
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 15L
1,707 Elo+
Solo
Heimdallr
Heimdallr
MrJenkins1299
Heimdallr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 115L
1,394 Elo+
Solo
Cerberus
Cerberus
NINJAGATOR27
Cerberus
Level 26
God Stats
34W - 39L
1,770 SR
Queue Stats
297W - 333L
1,345 Elo+
Solo
Team Averages
Level 24
1,554 SR
1,542 Elo+

VS

Team Averages
Level 21
1,477 SR
1,492 Elo+
Eset
Eset
FG Trippy
Eset
Level 16
God Stats
3W - 2L
1,589 SR
Queue Stats
9W - 6L
1,513 Elo+
Solo
Tiamat
Tiamat
GuardianInferno
Tiamat
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MysticalSpy8
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
SouthernSteel65
Gilgamesh
Level 26
God Stats
7W - 11L
1,519 SR
Queue Stats
786W - 779L
1,401 Elo+
Solo
Ne Zha
Ne Zha
Tacos Sauce562
Ne Zha
Level 29
God Stats
3W - 3L
1,278 SR
Queue Stats
29W - 15L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 2 / 8
8,116
541
5,542
5,300
2,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
12 / 1 / 2
9,912
661
9,218
5,950
2,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GumaYoshi
King Arthur
16
7 / 0 / 4
9,516
634
9,008
7,641
3,881
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
MrJenkins1299
Heimdallr
12
3 / 1 / 10
7,402
493
5,491
8,273
2,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
NINJAGATOR27
Cerberus
12
7 / 0 / 5
7,565
504
8,264
8,847
3,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
0 / 13 / 1
5,993
400
1,770
10,591
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 1
6,285
419
1,925
10,193
4,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
MysticalSpy8
Izanami
8
0 / 8 / 0
5,562
371
5,570
9,922
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SouthernSteel65
Gilgamesh
11
0 / 5 / 1
6,407
427
2,304
8,478
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 3 / 0
7,916
528
8,676
14,244
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
35
Kills
3
4
Deaths
35
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
8
5
L
Eset
0
13
1
0.04
W
12
1
2
13
L
0
6
1
0.08
W
King Arthur
GumaYoshi
King Arthur
7
0
4
9
W
Heimdallr
MrJenkins1299
Heimdallr
3
1
10
8
L
Izanami
MysticalSpy8
Izanami
0
8
0
0
W
Cerberus
NINJAGATOR27
Cerberus
7
0
5
9.5
L
Gilgamesh
SouthernSteel65
Gilgamesh
0
5
1
0.1
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,523
Damage
20,245
36,011
Taken
53,428
14,341
Mitigated
18,989
12,106
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,542
208
0
2,294
5,300
2,370
196
191
5,109
36,584
0
L
Eset
1,770
514
0
0
10,591
3,132
0
7,095
3,496
19,244
0
W
9,218
1,446
0
1,814
5,950
2,134
1,038
1,027
4,771
48,056
0
L
1,925
619
0
444
10,193
4,318
0
5,695
4,498
9,404
0
W
King Arthur
GumaYoshi
King Arthur
9,008
1,647
0
2,446
7,641
3,881
0
513
7,089
0
59,867
W
Heimdallr
MrJenkins1299
Heimdallr
5,491
2,211
390
1,843
8,273
2,495
2,798
274
7,999
0
34,457
L
Izanami
MysticalSpy8
Izanami
5,570
3,737
0
297
9,922
2,868
0
4,716
5,206
0
29,091
W
Cerberus
NINJAGATOR27
Cerberus
8,264
1,750
0
3,319
8,847
3,461
286
1,499
7,348
30,857
0
L
Gilgamesh
SouthernSteel65
Gilgamesh
2,304
838
0
982
8,478
3,818
0
828
7,650
0
25,264
L
8,676
3,217
0
3,889
14,244
4,853
0
4,690
9,554
0
68,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
32,163
435
Minions Killed
289
0
Camps Cleared
0
1,423,834
Distance Traveled
1,307,402
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,116
541
79
5
0
262,509
2
L
Eset
5,993
400
40
3
0
248,151
0
W
Kukulkan
9,912
661
95
6
0
282,332
0
L
Tiamat
6,285
419
12
1
0
223,503
1
W
King Arthur
9,516
634
125
8
0
333,714
1
W
Heimdallr
7,402
493
69
5
0
278,293
0
L
Izanami
5,562
371
50
3
0
256,448
1
W
Cerberus
7,565
504
67
4
0
266,986
0
L
Gilgamesh
6,407
427
61
4
0
259,695
0
L
Ne Zha
7,916
528
126
8
0
319,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role