Player Matchup

Sylvanus
Sylvanus
Cyber x Storm
Sylvanus
Level 128
God Stats
4W - 4L
1,958 SR
Queue Stats
161W - 156L
1,520 Elo+
Solo
Osiris
Osiris
GLIZZYSLIZZY
Osiris
Level 83
God Stats
14W - 15L
1,488 SR
Queue Stats
423W - 350L
1,621 Elo+
Party 1
Medusa
Medusa
Niiveon
Medusa
Level 65
God Stats
16W - 11L
1,630 SR
Queue Stats
73W - 54L
1,584 Elo+
Solo
Fenrir
Fenrir
ThiccMacMeal
Fenrir
Level 88
God Stats
2W - 1L
1,555 SR
Queue Stats
165W - 133L
1,579 Elo+
Party 1
Ra
Ra
jj Wheeelz73
Ra
Level 129
God Stats
2W - 2L
1,163 SR
Queue Stats
24W - 23L
1,579 Elo+
Solo
Team Averages
Level 99
1,559 SR
1,577 Elo+

VS

Team Averages
Level 146
1,618 SR
1,503 Elo+
Chernobog
Chernobog
 
Chernobog
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Gnomba
Cabrakan
Level 159
God Stats
1W - 6L
1,807 SR
Queue Stats
299W - 292L
1,502 Elo+
Party 2
Ne Zha
Ne Zha
HITOKIRI LPZ
Ne Zha
Level 154
God Stats
81W - 77L
1,616 SR
Queue Stats
473W - 443L
1,580 Elo+
Solo
Janus
Janus
Qualatrix
Janus
Level 101
God Stats
2W - 6L
1,495 SR
Queue Stats
16W - 28L
1,392 Elo+
Solo
King Arthur
King Arthur
pay 2 inho
King Arthur
Level 160
God Stats
8W - 12L
1,671 SR
Queue Stats
290W - 279L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cyber x Storm
Sylvanus
14
3 / 0 / 7
8,547
855
4,650
5,582
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
13
1 / 0 / 10
7,534
753
7,921
6,698
4,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Niiveon
Medusa
15
4 / 0 / 2
8,711
871
3,489
4,535
1,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
4 / 1 / 4
7,953
795
6,112
8,472
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 0 / 6
7,631
763
3,319
3,688
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 1 / 1
6,379
638
3,483
4,124
1,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Gnomba
Cabrakan
11
0 / 3 / 1
6,189
619
5,088
8,666
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
13
1 / 4 / 0
6,562
656
6,523
7,580
3,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Qualatrix
Janus
13
0 / 4 / 0
6,376
638
4,064
5,242
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
pay 2 inho
King Arthur
13
0 / 1 / 0
6,218
622
3,729
6,781
4,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
13
Kills
1
1
Deaths
13
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
1
0.5
W
Sylvanus
Cyber x Storm
Sylvanus
3
0
7
6.5
W
Osiris
1
0
10
6
L
Cabrakan
Gnomba
Cabrakan
0
3
1
0.17
L
Ne Zha
1
4
0
0.25
W
Medusa
Niiveon
Medusa
4
0
2
5
L
Janus
Qualatrix
Janus
0
4
0
0
W
Fenrir
4
1
4
6
W
1
0
6
4
L
King Arthur
pay 2 inho
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,491
Damage
22,887
28,975
Taken
32,393
17,276
Mitigated
17,851
14,958
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,483
1,803
0
1,247
4,124
1,483
0
1,337
2,757
0
23,043
W
Sylvanus
Cyber x Storm
Sylvanus
4,650
1,002
3,792
3,703
5,582
3,450
262
2,846
2,625
14,096
0
W
Osiris
7,921
1,113
0
1,990
6,698
4,709
318
1,236
5,422
0
13,938
L
Cabrakan
Gnomba
Cabrakan
5,088
752
0
1,204
8,666
7,078
0
2,591
5,991
11,392
0
L
Ne Zha
6,523
1,052
0
753
7,580
3,376
0
2,010
5,480
0
22,527
W
Medusa
Niiveon
Medusa
3,489
1,177
0
1,121
4,535
1,727
966
879
3,652
0
35,296
L
Janus
Qualatrix
Janus
4,064
34
0
340
5,242
1,853
1
364
4,850
29,853
0
W
Fenrir
6,112
914
0
987
8,472
6,142
528
3,621
4,753
0
18,626
W
3,319
451
1,375
1,990
3,688
1,248
367
823
2,847
41,138
0
L
King Arthur
pay 2 inho
King Arthur
3,729
270
0
1,176
6,781
4,061
0
1,952
4,771
0
22,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
31,724
262
Minions Killed
242
8
Camps Cleared
8
1,023,504
Distance Traveled
901,260
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,379
638
68
7
0
165,145
2
W
Sylvanus
8,547
855
22
2
0
177,532
3
W
Osiris
7,534
753
21
2
0
222,520
1
L
Cabrakan
6,189
619
14
1
0
175,734
4
L
Ne Zha
6,562
656
43
4
1
186,058
2
W
Medusa
8,711
871
91
9
2
202,466
3
L
Janus
6,376
638
72
7
1
167,874
2
W
Fenrir
7,953
795
33
3
5
212,642
1
W
Ra
7,631
763
95
10
1
208,344
3
L
King Arthur
6,218
622
45
5
6
206,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role