Player Matchup

Ra
Ra
BunBun13
Ra
Level 4
God Stats
1W - 1L
1,230 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Chinnie445
Cthulhu
Level 24
God Stats
15W - 12L
1,236 SR
Queue Stats
80W - 89L
1,306 Elo+
Solo
Neith
Neith
Javcov
Neith
Level 33
God Stats
14W - 15L
1,357 SR
Queue Stats
102W - 103L
1,401 Elo+
Party 1
Fenrir
Fenrir
MollyMormon4981
Fenrir
Level 44
God Stats
76W - 88L
1,436 SR
Queue Stats
80W - 93L
1,420 Elo+
Party 2
Anubis
Anubis
Werewolf719
Anubis
Level 23
God Stats
17W - 12L
1,252 SR
Queue Stats
54W - 53L
1,391 Elo+
Party 1
Team Averages
Level 26
1,302 SR
1,404 Elo+

VS

Team Averages
Level 20
1,576 SR
1,347 Elo+
Loki
Loki
DripProphet07
Loki
Level 21
God Stats
32W - 32L
1,478 SR
Queue Stats
48W - 52L
1,385 Elo+
Solo
Anubis
Anubis
GreNinja_2302
Anubis
Level 29
God Stats
83W - 51L
1,619 SR
Queue Stats
301W - 280L
1,372 Elo+
Solo
Ra
Ra
iMatteo
Ra
Level 4
God Stats
2W - 5L
1,252 SR
Queue Stats
6W - 11L
1,184 Elo+
Solo
Yemoja
Yemoja
kapnisto
Yemoja
Level 18
God Stats
4W - 4L
1,797 SR
Queue Stats
79W - 100L
1,355 Elo+
Solo
Erlang Shen
Erlang Shen
sinavision
Erlang Shen
Level 29
God Stats
7W - 4L
1,733 SR
Queue Stats
30W - 43L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 20
15,284
1,274
30,850
12,185
5,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Chinnie445
Cthulhu
20
5 / 3 / 24
12,845
1,070
16,091
16,905
7,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Javcov
Neith
19
11 / 0 / 12
12,972
1,081
17,996
5,053
1,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 5 / 23
14,093
1,174
17,786
15,391
9,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
18
1 / 1 / 17
11,421
952
5,895
4,162
1,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
10,908
909
10,499
18,253
6,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 10 / 6
12,649
1,054
11,536
20,281
15,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 12 / 4
11,294
941
9,086
18,396
7,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
kapnisto
Yemoja
17
1 / 7 / 6
11,525
960
5,731
20,852
23,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
sinavision
Erlang Shen
17
2 / 8 / 5
11,152
929
10,338
21,213
9,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
36
46
Kills
11
11
Deaths
46
96
Assists
25
Player
Kills
Deaths
Assists
KDA
W
18
2
20
14
W
Cthulhu
Chinnie445
Cthulhu
5
3
24
5.67
L
3
9
4
0.56
L
3
10
6
0.6
W
Neith
Javcov
Neith
11
0
12
17
W
11
5
23
4.5
W
Anubis
1
1
17
9.5
L
2
12
4
0.33
L
Yemoja
kapnisto
Yemoja
1
7
6
0.57
L
Erlang Shen
sinavision
Erlang Shen
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,618
Damage
47,190
53,696
Taken
98,995
25,825
Mitigated
62,424
12,421
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,850
3,171
2,026
5,620
12,185
5,421
0
7,603
4,582
53,455
0
W
Cthulhu
Chinnie445
Cthulhu
16,091
887
448
1,986
16,905
7,232
0
9,339
7,566
40,314
0
L
10,499
4,070
0
621
18,253
6,633
0
8,492
9,761
0
18,955
L
11,536
1,174
0
3,829
20,281
15,225
0
9,645
10,636
58,474
0
W
Neith
Javcov
Neith
17,996
11,797
0
340
5,053
1,967
0
1,316
3,737
0
33,660
W
17,786
3,911
0
558
15,391
9,418
0
6,221
9,170
0
26,208
W
Anubis
5,895
288
243
1,200
4,162
1,787
0
1,874
2,288
31,195
0
L
9,086
1,830
625
1,291
18,396
7,018
0
8,275
10,121
32,302
0
L
Yemoja
kapnisto
Yemoja
5,731
807
2,689
2,048
20,852
23,578
0
13,611
7,241
16,031
0
L
Erlang Shen
sinavision
Erlang Shen
10,338
4,664
0
1,578
21,213
9,970
0
12,813
8,400
0
30,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,615
Gold Earned
57,528
220
Minions Killed
217
6
Camps Cleared
7
1,127,517
Distance Traveled
968,224
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,284
1,274
49
4
0
215,918
0
W
Cthulhu
12,845
1,070
62
5
2
219,803
0
L
Loki
10,908
909
10
1
0
218,065
0
L
Anubis
12,649
1,054
97
8
1
162,847
2
W
Neith
12,972
1,081
27
2
3
224,378
1
W
Fenrir
14,093
1,174
16
1
0
236,561
0
W
Anubis
11,421
952
66
6
1
230,857
1
L
Ra
11,294
941
41
3
4
163,563
3
L
Yemoja
11,525
960
19
2
0
183,441
0
L
Erlang Shen
11,152
929
50
4
2
240,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role