Player Matchup

Ullr
Ullr
Platinum I
Ai_Mikami
Ullr
Platinum I
Level 153
God Stats
2W - 1L
1,663 SR
Queue Stats
80W - 52L
1,748 MMR
Party 1
Bacchus
Bacchus
Platinum I
AyeltsRemix
Bacchus
Platinum I
Level 129
God Stats
2W - 1L
1,609 SR
Queue Stats
80W - 52L
1,748 MMR
Party 1
Raijin
Raijin
Platinum I
ipacklunches
Raijin
Platinum I
Level 135
God Stats
9W - 4L
1,649 SR
Queue Stats
80W - 52L
1,748 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,640 SR
1,748 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,751 SR
1,689 MMR
King Arthur
King Arthur
Silver II
El Fhappo
King Arthur
Silver II
Level 109
God Stats
2W - 1L
1,706 SR
Queue Stats
63W - 65L
1,669 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
ItsMeGargamel
Ah Muzen Cab
Silver I
Level 109
God Stats
1W - 1L
1,834 SR
Queue Stats
19W - 20L
1,589 MMR
Solo
Tiamat
Tiamat
Gold III
Sleepy Boy Zach
Tiamat
Gold III
Level 119
God Stats
1W - 2L
1,714 SR
Queue Stats
97W - 104L
1,810 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
4 / 1 / 7
12,539
660
14,006
12,568
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
AyeltsRemix
Bacchus
17
5 / 4 / 8
14,051
740
13,694
21,027
29,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
16
5 / 1 / 8
12,654
666
14,140
16,512
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnGilgameshAphroditeCthulhu

VS

Bans
AthenaCabrakanSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El Fhappo
King Arthur
15
1 / 5 / 3
10,911
574
9,829
19,328
12,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
ItsMeGargamel
Ah Muzen Cab
14
1 / 6 / 2
11,213
590
15,586
15,886
5,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 3 / 2
12,226
643
16,583
14,641
10,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
6
6
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
1
7
7.5
W
Bacchus
AyeltsRemix
Bacchus
5
4
8
2.25
L
King Arthur
El Fhappo
King Arthur
1
5
3
0.5
L
Ah Muzen Cab
ItsMeGargamel
Ah Muzen Cab
1
6
2
0.33
L
4
3
2
1.67
W
Raijin
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,840
Damage
41,998
50,107
Taken
49,855
40,450
Mitigated
29,379
6,522
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
14,006
7,133
0
2,392
12,568
4,710
2,490
3,172
9,154
0
53,710
W
Bacchus
AyeltsRemix
Bacchus
13,694
1,279
0
960
21,027
29,900
220
5,718
14,787
37,918
0
L
King Arthur
El Fhappo
King Arthur
9,829
593
0
4,637
19,328
12,657
0
9,865
9,114
222
33,645
L
Ah Muzen Cab
ItsMeGargamel
Ah Muzen Cab
15,586
5,373
0
2,304
15,886
5,908
1,049
8,787
6,749
0
87,667
L
16,583
1,628
185
5,375
14,641
10,814
0
8,270
6,048
61,142
0
W
Raijin
14,140
884
306
2,864
16,512
5,840
827
6,820
9,307
68,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,244
Gold Earned
34,350
264
Minions Killed
243
0
Camps Cleared
0
1,063,419
Distance Traveled
965,890
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,539
660
112
6
0
366,452
2
W
Bacchus
14,051
740
49
3
0
353,483
6
L
King Arthur
10,911
574
40
2
0
337,142
0
L
Ah Muzen Cab
11,213
590
106
6
0
297,494
3
L
Tiamat
12,226
643
97
5
0
331,254
1
W
Raijin
12,654
666
103
5
0
343,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role