Player Matchup

Hercules
Hercules
BolachaSemSal
Hercules
Level 17
God Stats
50W - 18L
1,743 SR
Queue Stats
295W - 95L
1,724 Elo+
Party 1
Neith
Neith
FlaviusFP
Neith
Level 23
God Stats
40W - 33L
1,474 SR
Queue Stats
81W - 92L
1,573 Elo+
Solo
Nox
Nox
PamonhaSemSal
Nox
Level 18
God Stats
53W - 15L
1,920 SR
Queue Stats
282W - 98L
1,721 Elo+
Party 1
Ymir
Ymir
PastelSemSal
Ymir
Level 15
God Stats
48W - 10L
1,965 SR
Queue Stats
186W - 54L
1,838 Elo+
Party 1
Baron Samedi
Baron Samedi
brenopoloxx
Baron Samedi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,720 SR
1,671 Elo+

VS

Team Averages
Level 16
1,439 SR
1,432 Elo+
Medusa
Medusa
Guaglianone1
Medusa
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
153W - 181L
1,410 Elo+
Solo
Sylvanus
Sylvanus
JoaoStone616
Sylvanus
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 66L
1,404 Elo+
Solo
Odin
Odin
JooooonyWeed
Odin
Level 25
God Stats
5W - 4L
1,555 SR
Queue Stats
10W - 10L
1,440 Elo+
Solo
Ra
Ra
Maxchris2138
Ra
Level 26
God Stats
0W - 3L
1,167 SR
Queue Stats
81W - 62L
1,476 Elo+
Solo
Nemesis
Nemesis
Sarmentoox
Nemesis
Level 17
God Stats
42W - 50L
1,470 SR
Queue Stats
246W - 241L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BolachaSemSal
Hercules
15
7 / 0 / 14
9,624
1,203
10,916
12,500
7,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
FlaviusFP
Neith
15
0 / 1 / 13
8,142
1,018
5,506
2,952
1,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 0 / 13
9,883
1,235
12,688
4,470
1,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 12
9,529
1,191
8,845
9,224
8,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
brenopoloxx
Baron Samedi
14
0 / 3 / 13
7,739
967
3,610
4,613
1,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

347

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 6 / 3
7,183
898
2,400
8,114
3,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
JoaoStone616
Sylvanus
14
2 / 4 / 1
7,783
973
4,829
12,504
13,426
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 4
7,689
961
6,535
7,253
5,660
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 4 / 2
7,962
995
5,242
4,757
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sarmentoox
Nemesis
13
1 / 5 / 2
7,850
981
9,457
13,066
6,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
21
Kills
5
5
Deaths
21
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
BolachaSemSal
Hercules
7
0
14
14
W
Neith
FlaviusFP
Neith
0
1
13
6.5
L
Medusa
0
6
3
0.25
L
Sylvanus
JoaoStone616
Sylvanus
2
4
1
0.63
L
0
2
4
1
L
2
4
2
0.75
W
8
0
13
14.5
W
6
1
12
12
L
Nemesis
Sarmentoox
Nemesis
1
5
2
0.4
W
Baron Samedi
brenopoloxx
Baron Samedi
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,565
Damage
28,463
33,759
Taken
45,694
21,088
Mitigated
31,206
10,765
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BolachaSemSal
Hercules
10,916
3,700
0
5,092
12,500
7,324
0
3,220
9,280
0
17,649
W
Neith
FlaviusFP
Neith
5,506
3,010
891
647
2,952
1,133
0
903
2,049
0
21,749
L
Medusa
2,400
2,108
0
166
8,114
3,968
0
3,973
4,141
0
6,217
L
Sylvanus
JoaoStone616
Sylvanus
4,829
1,325
881
2,550
12,504
13,426
0
6,908
5,596
12,368
0
L
6,535
1,742
0
102
7,253
5,660
0
4,214
3,039
0
11,664
L
5,242
668
521
167
4,757
1,985
0
1,836
2,921
22,165
0
W
12,688
815
496
329
4,470
1,853
0
1,608
2,862
27,936
0
W
8,845
875
0
1,091
9,224
8,906
0
2,493
6,731
15,455
0
L
Nemesis
Sarmentoox
Nemesis
9,457
4,431
0
792
13,066
6,167
0
8,212
4,854
0
22,021
W
Baron Samedi
brenopoloxx
Baron Samedi
3,610
265
1,274
945
4,613
1,872
0
1,847
2,766
14,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
38,467
140
Minions Killed
104
4
Camps Cleared
5
676,914
Distance Traveled
607,913
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,624
1,203
13
2
1
164,119
0
W
Neith
8,142
1,018
57
7
0
120,462
0
L
Medusa
7,183
898
11
1
0
72,036
1
L
Sylvanus
7,783
973
15
2
1
129,026
0
L
Odin
7,689
961
11
1
2
126,259
0
L
Ra
7,962
995
42
5
1
114,251
2
W
Nox
9,883
1,235
32
4
3
161,015
1
W
Ymir
9,529
1,191
19
2
0
140,470
0
L
Nemesis
7,850
981
25
3
1
166,341
1
W
Baron Samedi
7,739
967
19
2
0
90,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role