Player Matchup

Ra
Ra
Epics_antonio
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 3
Kukulkan
Kukulkan
Jocajx
Kukulkan
Level 14
God Stats
5W - 7L
1,569 SR
Queue Stats
15W - 15L
1,353 Elo+
Party 1
Neith
Neith
L0UDPAQ LARY
Neith
Level 27
God Stats
0W - 2L
1,195 SR
Queue Stats
29W - 46L
1,258 Elo+
Solo
Sobek
Sobek
LeaderOf-Leaders
Sobek
Level 27
God Stats
9W - 7L
1,470 SR
Queue Stats
70W - 82L
1,313 Elo+
Party 1
Jormungandr
Jormungandr
Paperrotemanuel
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 3
Team Averages
Level 15
1,447 SR
1,250 Elo+

VS

Team Averages
Level 21
1,431 SR
1,258 Elo+
Danzaburou
Danzaburou
GlockinmyHonda
Danzaburou
Level 29
God Stats
14W - 10L
1,500 SR
Queue Stats
35W - 49L
1,270 Elo+
Party 2
Tiamat
Tiamat
M_R_X_4
Tiamat
Level 26
God Stats
1W - 1L
1,324 SR
Queue Stats
11W - 9L
1,434 Elo+
Solo
Yemoja
Yemoja
Storm_Shadow8P
Yemoja
Level 21
God Stats
7W - 4L
1,333 SR
Queue Stats
81W - 67L
1,287 Elo+
Solo
Set
Set
Wumbo Deluxe
Set
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
29W - 44L
1,250 Elo+
Party 2
Odin
Odin
kykoes17
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 16 / 1
6,188
326
1,754
11,784
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Jocajx
Kukulkan
9
3 / 1 / 0
7,213
380
1,736
2,588
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 6 / 0
7,817
411
6,444
12,294
3,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 1 / 1
9,416
496
12,799
18,082
12,559
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Paperrotemanuel
Jormungandr
7
0 / 14 / 0
6,112
322
3,165
14,532
9,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GlockinmyHonda
Danzaburou
15
17 / 0 / 5
11,143
586
15,427
13,780
5,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiamat
M_R_X_4
Tiamat
14
2 / 3 / 0
8,935
470
5,743
8,072
5,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 18
11,434
602
4,127
9,150
7,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
10 / 2 / 2
11,252
592
12,518
9,641
4,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
14
0 / 6 / 2
8,875
467
1,040
12,047
4,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
8
Kills
33
38
Deaths
11
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
16
1
0.03
W
Danzaburou
GlockinmyHonda
Danzaburou
17
0
5
19.5
L
Kukulkan
Jocajx
Kukulkan
3
1
0
3
L
0
6
0
0
L
5
1
1
5.5
W
Tiamat
M_R_X_4
Tiamat
2
3
0
0.67
L
Jormungandr
Paperrotemanuel
Jormungandr
0
14
0
0
W
4
0
18
13
W
10
2
2
5.5
W
Odin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,898
Damage
38,855
59,280
Taken
52,690
28,793
Mitigated
28,147
14,158
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,754
420
143
396
11,784
2,483
50
679
11,105
13,967
0
W
Danzaburou
GlockinmyHonda
Danzaburou
15,427
11,113
0
6,027
13,780
5,209
2,077
4,034
9,662
0
59,987
L
Kukulkan
Jocajx
Kukulkan
1,736
275
0
750
2,588
710
668
27
2,561
18,368
0
L
6,444
2,408
0
3,213
12,294
3,335
270
725
11,569
0
43,352
L
12,799
937
0
9,578
18,082
12,559
136
5,012
13,070
45,166
0
W
Tiamat
M_R_X_4
Tiamat
5,743
621
0
1,654
8,072
5,701
1,184
5,057
3,015
42,956
0
L
Jormungandr
Paperrotemanuel
Jormungandr
3,165
1,149
0
78
14,532
9,706
586
3,427
11,105
18,805
0
W
4,127
1,987
4,704
3,580
9,150
7,824
908
3,370
5,780
23,038
0
W
12,518
6,636
0
1,296
9,641
4,912
5,040
4,967
4,560
0
56,383
W
Odin
1,040
250
0
313
12,047
4,501
1,806
1,788
10,219
0
48,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,746
Gold Earned
51,639
222
Minions Killed
342
0
Camps Cleared
0
1,464,344
Distance Traveled
1,732,139
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,188
326
27
1
0
317,139
1
W
Danzaburou
11,143
586
80
4
0
305,806
0
L
Kukulkan
7,213
380
40
2
0
141,637
1
L
Neith
7,817
411
71
4
0
301,773
1
L
Sobek
9,416
496
60
3
0
381,943
2
W
Tiamat
8,935
470
63
3
0
349,230
0
L
Jormungandr
6,112
322
24
1
0
321,852
1
W
Yemoja
11,434
602
30
2
0
341,108
0
W
Set
11,252
592
92
5
0
378,625
1
W
Odin
8,875
467
77
4
0
357,370
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role