Player Matchup

Agni
Agni
BelloCheAndato
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,302 Elo+
Party 2
Cupid
Cupid
Dislokator
Cupid
Level 68
God Stats
2W - 1L
1,622 SR
Queue Stats
37W - 40L
1,420 Elo+
Party 3
Achilles
Achilles
Horácio
Achilles
Level 103
God Stats
10W - 6L
1,648 SR
Queue Stats
47W - 46L
1,440 Elo+
Party 3
Hercules
Hercules
M00DYornot
Hercules
Level 44
God Stats
9W - 7L
1,735 SR
Queue Stats
40W - 36L
1,611 Elo+
Party 2
Nu Wa
Nu Wa
sTn V Jay
Nu Wa
Level 128
God Stats
60W - 44L
1,643 SR
Queue Stats
88W - 83L
1,493 Elo+
Solo
Team Averages
Level 73
1,630 SR
1,453 Elo+

VS

Team Averages
Level 91
1,499 SR
1,511 Elo+
He Bo
He Bo
AdrianVigo
He Bo
Level 138
God Stats
0W - 1L
1,429 SR
Queue Stats
4W - 2L
1,692 Elo+
Solo
Ganesha
Ganesha
Bronzskjold
Ganesha
Level 25
God Stats
5W - 3L
1,625 SR
Queue Stats
10W - 15L
1,436 Elo+
Party 1
Fenrir
Fenrir
CACATBALEGABUCI
Fenrir
Level 28
God Stats
3W - 6L
1,545 SR
Queue Stats
25W - 29L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
alexis_4-4
Danzaburou
Level 158
God Stats
0W - 1L
1,394 SR
Queue Stats
22W - 29L
1,422 Elo+
Party 4
Chaac
Chaac
masko72554
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,819
832
11,627
6,401
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
16
2 / 1 / 5
9,492
730
5,764
7,459
3,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Horácio
Achilles
15
4 / 1 / 9
9,905
762
10,975
13,367
15,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
M00DYornot
Hercules
16
4 / 1 / 12
9,913
763
8,745
13,962
16,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
sTn V Jay
Nu Wa
17
4 / 2 / 4
10,160
782
8,387
4,533
1,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
0 / 6 / 4
7,602
585
5,972
8,112
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Bronzskjold
Ganesha
12
0 / 2 / 6
7,331
564
4,953
6,981
5,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 4 / 1
8,692
669
4,314
9,324
3,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
alexis_4-4
Danzaburou
16
2 / 1 / 2
9,037
695
9,275
9,532
5,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
13
0 / 6 / 3
7,886
607
6,553
17,574
13,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
19
Kills
6
6
Deaths
19
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
6
4
0.33
W
5
1
8
9
L
Ganesha
Bronzskjold
Ganesha
0
2
6
1.5
L
4
4
1
1.13
W
Cupid
2
1
5
4.5
W
Achilles
Horácio
Achilles
4
1
9
8.5
W
Hercules
M00DYornot
Hercules
4
1
12
10
L
Danzaburou
alexis_4-4
Danzaburou
2
1
2
3
L
Chaac
0
6
3
0.25
W
Nu Wa
sTn V Jay
Nu Wa
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,498
Damage
31,067
45,722
Taken
51,523
39,630
Mitigated
29,908
15,926
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
5,972
0
0
213
8,112
2,388
1
1,757
6,163
26,677
0
W
11,627
1,146
0
1,383
6,401
2,252
2,873
1,205
5,196
34,355
0
L
Ganesha
Bronzskjold
Ganesha
4,953
66
0
700
6,981
5,539
0
2,715
4,052
11,182
0
L
4,314
1,115
0
1,027
9,324
3,628
0
4,430
4,512
0
13,996
W
Cupid
5,764
2,763
487
2,768
7,459
3,349
1,272
1,089
6,318
0
39,536
W
Achilles
Horácio
Achilles
10,975
2,742
0
4,108
13,367
15,836
113
2,699
10,530
177
20,604
W
Hercules
M00DYornot
Hercules
8,745
2,560
0
6,268
13,962
16,331
373
4,491
9,283
0
16,638
L
Danzaburou
alexis_4-4
Danzaburou
9,275
3,901
0
1,368
9,532
5,302
0
3,608
5,668
0
42,030
L
Chaac
6,553
1,184
0
3,744
17,574
13,051
0
7,267
9,768
0
23,225
W
Nu Wa
sTn V Jay
Nu Wa
8,387
2,695
0
912
4,533
1,862
2,244
1,345
3,144
43,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,289
Gold Earned
40,548
306
Minions Killed
220
9
Camps Cleared
7
1,267,133
Distance Traveled
1,011,254
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,602
585
51
4
3
187,280
5
W
Agni
10,819
832
74
6
3
240,220
2
L
Ganesha
7,331
564
3
0
0
186,207
4
L
Fenrir
8,692
669
35
3
2
187,596
1
W
Cupid
9,492
730
97
7
2
233,586
1
W
Achilles
9,905
762
24
2
0
281,867
3
W
Hercules
9,913
763
20
2
0
284,833
1
L
Danzaburou
9,037
695
99
8
2
236,710
0
L
Chaac
7,886
607
32
2
0
213,461
0
W
Nu Wa
10,160
782
91
7
4
226,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role