Player Matchup

Zeus
Zeus
Aгmatrix
Zeus
Level 151
God Stats
88W - 20L
1,955 SR
Queue Stats
370W - 154L
1,876 Elo+
Party 1
Fenrir
Fenrir
MentaIi
Fenrir
Level 102
God Stats
231W - 106L
1,910 SR
Queue Stats
305W - 170L
1,798 Elo+
Party 1
Yemoja
Yemoja
Orphéâ
Yemoja
Level 49
God Stats
18W - 11L
2,041 SR
Queue Stats
140W - 45L
1,876 Elo+
Party 1
Tiamat
Tiamat
Sogyal
Tiamat
Level 160
God Stats
22W - 12L
1,757 SR
Queue Stats
737W - 358L
1,773 Elo+
Party 1
Hachiman
Hachiman
jonahkun
Hachiman
Level 149
God Stats
101W - 35L
1,847 SR
Queue Stats
302W - 139L
1,781 Elo+
Party 1
Team Averages
Level 122
1,902 SR
1,821 Elo+

VS

Team Averages
Level 83
1,485 SR
1,667 Elo+
Mercury
Mercury
ANDRIUM
Mercury
Level 154
God Stats
4W - 2L
1,548 SR
Queue Stats
8W - 3L
1,935 Elo+
Solo
Raijin
Raijin
MoloTovy
Raijin
Level 53
God Stats
2W - 5L
1,330 SR
Queue Stats
47W - 33L
1,618 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rotulius
Cu Chulainn
Level 81
God Stats
9W - 11L
1,747 SR
Queue Stats
446W - 385L
1,592 Elo+
Party 2
Nike
Nike
frautch
Nike
Level 23
God Stats
11W - 6L
1,528 SR
Queue Stats
40W - 21L
1,584 Elo+
Party 2
Chronos
Chronos
jozacmar
Chronos
Level 106
God Stats
0W - 4L
1,271 SR
Queue Stats
169W - 140L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
11 / 2 / 14
14,520
631
32,076
17,904
15,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
MentaIi
Fenrir
20
16 / 3 / 14
15,082
656
21,607
21,912
13,009
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Orphéâ
Yemoja
18
3 / 2 / 15
13,170
573
5,046
14,152
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
Sogyal
Tiamat
20
10 / 3 / 17
14,659
637
21,580
14,944
13,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
jonahkun
Hachiman
20
5 / 2 / 2
14,224
618
10,526
18,290
6,858
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ANDRIUM
Mercury
15
2 / 9 / 4
9,962
433
6,945
18,483
6,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
MoloTovy
Raijin
16
0 / 13 / 4
10,032
436
10,111
20,498
7,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Rotulius
Cu Chulainn
17
3 / 10 / 5
12,613
548
10,484
28,425
27,042
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
frautch
Nike
14
1 / 8 / 6
10,105
439
6,917
19,202
10,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
jozacmar
Chronos
20
6 / 5 / 5
13,368
581
19,611
23,498
9,768
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
45
Kills
12
12
Deaths
45
62
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
ANDRIUM
Mercury
2
9
4
0.44
W
Zeus
11
2
14
9
W
Fenrir
MentaIi
Fenrir
16
3
14
7.67
L
Raijin
MoloTovy
Raijin
0
13
4
0.15
W
Yemoja
Orphéâ
Yemoja
3
2
15
5.25
L
Cu Chulainn
Rotulius
Cu Chulainn
3
10
5
0.55
W
Tiamat
Sogyal
Tiamat
10
3
17
6.17
L
Nike
frautch
Nike
1
8
6
0.5
W
Hachiman
jonahkun
Hachiman
5
2
2
3
L
Chronos
jozacmar
Chronos
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,835
Damage
54,068
87,202
Taken
110,106
63,992
Mitigated
61,630
44,786
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ANDRIUM
Mercury
6,945
3,633
0
1,473
18,483
6,750
0
7,450
10,919
0
53,020
W
Zeus
32,076
5,057
0
10,496
17,904
15,693
4,527
3,923
13,887
114,839
0
W
Fenrir
MentaIi
Fenrir
21,607
10,462
0
6,305
21,912
13,009
1,308
6,502
15,234
0
119,572
L
Raijin
MoloTovy
Raijin
10,111
599
0
56
20,498
7,360
0
11,716
8,378
63,561
0
W
Yemoja
Orphéâ
Yemoja
5,046
1,523
7,668
5,896
14,152
14,698
515
5,420
8,508
16,820
0
L
Cu Chulainn
Rotulius
Cu Chulainn
10,484
2,097
0
2,251
28,425
27,042
86
17,487
10,660
419
49,239
W
Tiamat
Sogyal
Tiamat
21,580
2,095
123
5,050
14,944
13,734
1,444
7,849
6,819
93,717
0
L
Nike
frautch
Nike
6,917
873
0
1,593
19,202
10,710
0
12,780
6,308
0
24,041
W
Hachiman
jonahkun
Hachiman
10,526
7,252
0
9,248
18,290
6,858
3,839
6,154
12,072
0
141,097
L
Chronos
jozacmar
Chronos
19,611
9,441
0
7,841
23,498
9,768
0
8,239
15,139
103,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,655
Gold Earned
56,080
690
Minions Killed
522
0
Camps Cleared
0
2,109,864
Distance Traveled
2,029,766
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,962
433
74
3
0
406,937
1
W
Zeus
14,520
631
168
7
0
364,082
0
W
Fenrir
15,082
656
142
6
0
492,282
0
L
Raijin
10,032
436
144
6
0
351,116
2
W
Yemoja
13,170
573
22
1
0
416,556
3
L
Cu Chulainn
12,613
548
85
4
0
433,784
4
W
Tiamat
14,659
637
166
7
0
426,867
5
L
Nike
10,105
439
38
2
0
405,559
0
W
Hachiman
14,224
618
192
8
0
410,077
0
L
Chronos
13,368
581
181
8
0
432,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role