Player Matchup

Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
huardillero
Hel
Level 142
God Stats
3W - 2L
1,440 SR
Queue Stats
206W - 131L
1,671 Elo+
Party 1
Cabrakan
Cabrakan
opglp
Cabrakan
Level 52
God Stats
31W - 26L
1,555 SR
Queue Stats
274W - 199L
1,629 Elo+
Party 1
Team Averages
Level 99
1,498 SR
1,600 Elo+

VS

Team Averages
Level 45
1,474 SR
1,312 Elo+
Amaterasu
Amaterasu
AmazingIy Bad
Amaterasu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 120L
1,471 Elo+
Party 2
Chaac
Chaac
HeartKillerNow
Chaac
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,358 Elo+
Party 2
Freya
Freya
Jimmy681
Freya
Level 8
God Stats
1W - 5L
1,421 SR
Queue Stats
10W - 20L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 0 / 9
7,090
709
7,645
6,144
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 1 / 5
7,693
769
5,592
6,321
2,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cabrakan
opglp
Cabrakan
10
3 / 1 / 8
7,887
789
8,549
10,142
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmazingIy Bad
Amaterasu
9
0 / 4 / 1
6,636
664
3,533
11,603
5,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 6 / 1
5,790
579
8,357
11,977
6,780
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Jimmy681
Freya
11
2 / 1 / 0
7,105
711
4,716
4,299
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
2
2
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
9
6.5
L
Amaterasu
AmazingIy Bad
Amaterasu
0
4
1
0.13
L
0
6
1
0.08
L
Freya
Jimmy681
Freya
2
1
0
2
W
6
1
5
8.5
W
Cabrakan
opglp
Cabrakan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
16,606
22,607
Taken
27,879
13,585
Mitigated
13,165
12,707
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,645
4,280
866
960
6,144
2,372
1,741
1,520
4,624
0
23,562
L
Amaterasu
AmazingIy Bad
Amaterasu
3,533
833
173
3,196
11,603
5,052
0
5,591
6,012
0
17,443
L
8,357
1,247
675
2,471
11,977
6,780
0
6,621
5,356
0
19,520
L
Freya
Jimmy681
Freya
4,716
1,733
0
1,031
4,299
1,333
0
2,155
2,144
25,961
0
W
5,592
500
5,173
4,400
6,321
2,477
516
1,150
5,171
19,688
0
W
Cabrakan
opglp
Cabrakan
8,549
1,744
0
1,308
10,142
8,736
616
2,085
8,057
23,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,670
Gold Earned
19,531
95
Minions Killed
92
0
Camps Cleared
0
522,135
Distance Traveled
467,192
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,090
709
27
3
0
169,490
2
L
Amaterasu
6,636
664
26
3
0
176,474
3
L
Chaac
5,790
579
21
2
0
132,533
1
L
Freya
7,105
711
45
5
0
158,185
0
W
Hel
7,693
769
31
3
0
202,130
3
W
Cabrakan
7,887
789
37
4
0
150,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role