Player Matchup

Baron Samedi
Baron Samedi
D3ADARCH3R 117
Baron Samedi
Level 26
God Stats
2W - 1L
1,442 SR
Queue Stats
77W - 58L
1,324 Elo+
Party 1
Da Ji
Da Ji
OneDudeArmy
Da Ji
Level 29
God Stats
7W - 7L
1,532 SR
Queue Stats
295W - 315L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
WOLVER1NE-04
Gilgamesh
Level 26
God Stats
19W - 35L
1,431 SR
Queue Stats
232W - 279L
1,373 Elo+
Solo
Hades
Hades
Zotazero
Hades
Level 21
God Stats
7W - 4L
1,473 SR
Queue Stats
25W - 21L
1,520 Elo+
Party 1
Artemis
Artemis
light_One98
Artemis
Level 10
God Stats
7W - 7L
1,372 SR
Queue Stats
57W - 52L
1,398 Elo+
Solo
Team Averages
Level 22
1,450 SR
1,405 Elo+

VS

Team Averages
Level 20
1,411 SR
1,418 Elo+
Vamana
Vamana
 
Vamana
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
SouthernSteel65
Heimdallr
Level 26
God Stats
3W - 8L
1,500 SR
Queue Stats
786W - 779L
1,412 Elo+
Solo
Anubis
Anubis
felipe-vivipalve
Anubis
Level 22
God Stats
3W - 13L
1,221 SR
Queue Stats
40W - 48L
1,364 Elo+
Solo
Da Ji
Da Ji
fluffy_insanity_
Da Ji
Level 26
God Stats
0W - 4L
1,156 SR
Queue Stats
10W - 18L
1,283 Elo+
Party 2
Artemis
Artemis
majestic_hero88
Artemis
Level 12
God Stats
6W - 5L
1,677 SR
Queue Stats
9W - 8L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3ADARCH3R 117
Baron Samedi
10
2 / 2 / 2
6,198
517
4,980
7,867
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
9 / 1 / 3
7,495
625
8,879
8,062
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WOLVER1NE-04
Gilgamesh
12
3 / 3 / 5
7,077
590
4,830
7,450
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Zotazero
Hades
12
8 / 0 / 0
7,756
646
5,370
4,547
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
light_One98
Artemis
9
1 / 2 / 2
5,773
481
1,391
4,903
1,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
0 / 5 / 2
5,241
437
2,414
9,815
8,545
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
SouthernSteel65
Heimdallr
10
2 / 3 / 0
5,734
478
4,738
8,606
2,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 6 / 0
5,987
499
2,457
6,640
3,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 5 / 0
4,690
391
1,959
5,979
1,483
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 5 / 1
5,364
447
2,543
5,781
1,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
23
Kills
6
8
Deaths
24
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
2
0.2
W
Baron Samedi
D3ADARCH3R 117
Baron Samedi
2
2
2
1.5
W
9
1
3
10.5
L
Heimdallr
SouthernSteel65
Heimdallr
2
3
0
0.67
W
Gilgamesh
WOLVER1NE-04
Gilgamesh
3
3
5
1.83
W
Hades
Zotazero
Hades
8
0
0
8
L
2
6
0
0.33
L
1
5
0
0.2
W
Artemis
light_One98
Artemis
1
2
2
1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,450
Damage
14,111
32,829
Taken
36,821
14,163
Mitigated
17,959
10,256
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,414
1,334
0
1,521
9,815
8,545
0
54
9,761
0
17,714
W
Baron Samedi
D3ADARCH3R 117
Baron Samedi
4,980
494
465
3,084
7,867
3,695
267
0
7,867
27,575
0
W
8,879
3,470
0
1,954
8,062
2,587
0
1,695
6,367
0
44,903
L
Heimdallr
SouthernSteel65
Heimdallr
4,738
1,705
195
2,550
8,606
2,961
0
4,704
3,902
0
26,018
W
Gilgamesh
WOLVER1NE-04
Gilgamesh
4,830
1,463
0
1,243
7,450
5,018
364
104
7,346
0
29,758
W
Hades
Zotazero
Hades
5,370
308
126
2,861
4,547
1,413
636
658
3,889
35,380
0
L
2,457
35
0
729
6,640
3,337
0
2,969
3,671
18,748
0
L
1,959
664
0
889
5,979
1,483
0
724
5,255
0
16,486
W
Artemis
light_One98
Artemis
1,391
344
0
523
4,903
1,450
1,337
0
4,903
0
18,381
L
2,543
1,791
0
0
5,781
1,633
0
1,899
3,882
0
19,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,299
Gold Earned
27,016
317
Minions Killed
175
0
Camps Cleared
0
1,155,726
Distance Traveled
1,014,871
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,241
437
24
2
0
233,420
1
W
Baron Samedi
6,198
517
50
4
0
217,282
1
W
Da Ji
7,495
625
76
6
0
241,418
0
L
Heimdallr
5,734
478
50
4
0
197,567
0
W
Gilgamesh
7,077
590
64
5
0
229,041
0
W
Hades
7,756
646
86
7
0
239,491
1
L
Anubis
5,987
499
35
3
0
164,509
1
L
Da Ji
4,690
391
29
2
0
189,895
0
W
Artemis
5,773
481
41
3
0
228,494
0
L
Artemis
5,364
447
37
3
0
229,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role