Player Matchup

Kukulkan
Kukulkan
Dorfstecher
Kukulkan
Level 102
God Stats
8W - 10L
1,542 SR
Queue Stats
163W - 217L
1,346 Elo+
Party 1
Chaac
Chaac
ETHANFamas33
Chaac
Level 7
God Stats
0W - 1L
1,370 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
GIbByBoNgO
Bacchus
Level 43
God Stats
52W - 53L
1,483 SR
Queue Stats
111W - 134L
1,336 Elo+
Party 1
Team Averages
Level 51
1,465 SR
1,394 Elo+

VS

Team Averages
Level 80
1,551 SR
1,466 Elo+
Neith
Neith
Buzz Lichtjahr
Neith
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Odin
Odin
Dynero
Odin
Level 99
God Stats
2W - 0L
1,654 SR
Queue Stats
57W - 69L
1,398 Elo+
Solo
Ah Puch
Ah Puch
REV Benny3877
Ah Puch
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dorfstecher
Kukulkan
16
5 / 5 / 0
12,306
648
18,410
10,788
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 10 / 2
9,843
518
5,203
20,857
17,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
GIbByBoNgO
Bacchus
12
0 / 5 / 4
11,067
582
11,281
23,463
30,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
12,269
646
9,552
11,019
4,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Odin
Dynero
Odin
16
5 / 0 / 14
14,107
742
10,572
18,982
22,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
17
10 / 4 / 7
13,182
694
24,582
12,954
5,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
19
20
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
Kukulkan
Dorfstecher
Kukulkan
5
5
0
1
W
Odin
Dynero
Odin
5
0
14
12
L
0
10
2
0.1
L
Bacchus
GIbByBoNgO
Bacchus
0
5
4
0.4
W
Ah Puch
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,894
Damage
44,706
55,108
Taken
42,955
52,889
Mitigated
32,324
4,994
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,552
4,079
576
5,629
11,019
4,810
1,607
8,902
1,903
0
35,391
L
Kukulkan
Dorfstecher
Kukulkan
18,410
441
0
0
10,788
4,692
36
4,917
5,871
66,100
0
W
Odin
Dynero
Odin
10,572
1,998
0
2,862
18,982
22,175
176
9,694
8,730
1,450
41,486
L
5,203
1,666
0
2,715
20,857
17,535
107
10,005
10,852
0
27,129
L
Bacchus
GIbByBoNgO
Bacchus
11,281
768
419
1,860
23,463
30,662
94
10,287
13,176
24,232
0
W
Ah Puch
24,582
2,303
559
3,517
12,954
5,339
1,251
10,077
2,615
69,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
39,558
189
Minions Killed
179
0
Camps Cleared
0
944,536
Distance Traveled
1,053,260
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,269
646
55
3
0
349,544
1
L
Kukulkan
12,306
648
131
7
0
310,591
3
W
Odin
14,107
742
43
2
0
379,856
3
L
Chaac
9,843
518
31
2
0
292,940
5
L
Bacchus
11,067
582
27
1
0
341,005
0
W
Ah Puch
13,182
694
81
4
0
323,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role