Player Matchup

Kumbhakarna
Kumbhakarna
ADrunkMagikarp
Kumbhakarna
Level 109
God Stats
1W - 2L
1,463 SR
Queue Stats
87W - 106L
1,486 Elo+
Party 3
King Arthur
King Arthur
Cyberus99
King Arthur
Level 27
God Stats
4W - 5L
1,627 SR
Queue Stats
185W - 185L
1,453 Elo+
Party 3
Bastet
Bastet
SammyC6
Bastet
Level 129
God Stats
22W - 19L
1,347 SR
Queue Stats
413W - 413L
1,482 Elo+
Party 3
Chernobog
Chernobog
Zipzum
Chernobog
Level 111
God Stats
7W - 3L
1,526 SR
Queue Stats
188W - 186L
1,506 Elo+
Party 3
Hel
Hel
galeonpirata
Hel
Level 40
God Stats
5W - 4L
1,469 SR
Queue Stats
221W - 226L
1,479 Elo+
Solo
Team Averages
Level 83
1,486 SR
1,481 Elo+

VS

Team Averages
Level 56
1,647 SR
1,637 Elo+
Apollo
Apollo
MThalès
Apollo
Level 26
God Stats
20W - 25L
1,563 SR
Queue Stats
37W - 46L
1,416 Elo+
Party 2
Guan Yu
Guan Yu
Niksan91
Guan Yu
Level 84
God Stats
4W - 3L
1,668 SR
Queue Stats
101W - 70L
1,681 Elo+
Party 1
Bakasura
Bakasura
Xitiatsh
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,946 Elo+
Party 1
Nox
Nox
Yarmo
Nox
Level 101
God Stats
1W - 2L
1,688 SR
Queue Stats
101W - 75L
1,744 Elo+
Party 1
Ra
Ra
maitresun
Ra
Level 61
God Stats
3W - 1L
1,815 SR
Queue Stats
68W - 85L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ADrunkMagikarp
Kumbhakarna
14
0 / 3 / 12
10,010
527
4,678
16,656
10,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Cyberus99
King Arthur
17
1 / 3 / 2
10,299
542
15,006
17,428
12,608
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
SammyC6
Bastet
17
3 / 2 / 5
10,552
555
9,429
10,818
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Zipzum
Chernobog
19
10 / 0 / 1
11,553
608
12,182
9,295
4,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 3 / 3
11,070
583
8,564
12,143
4,989
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MThalès
Apollo
12
0 / 7 / 2
7,350
387
3,924
13,597
3,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Niksan91
Guan Yu
16
1 / 3 / 3
9,383
494
8,282
21,207
20,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Xitiatsh
Bakasura
18
9 / 2 / 0
10,880
573
12,477
15,646
7,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
Yarmo
Nox
15
1 / 4 / 3
9,067
477
8,856
9,780
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 1
7,855
413
1,598
9,388
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
21
Kills
11
11
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ADrunkMagikarp
Kumbhakarna
0
3
12
2
W
King Arthur
Cyberus99
King Arthur
1
3
2
0.67
L
Apollo
MThalès
Apollo
0
7
2
0.14
L
Guan Yu
Niksan91
Guan Yu
1
3
3
0.83
W
Bastet
SammyC6
Bastet
3
2
5
2.75
L
Bakasura
Xitiatsh
Bakasura
9
2
0
4.5
L
Nox
Yarmo
Nox
1
4
3
0.63
W
Chernobog
Zipzum
Chernobog
10
0
1
10.5
W
7
3
3
2.83
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,859
Damage
35,137
66,340
Taken
69,618
36,223
Mitigated
39,066
22,721
Healing
19,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ADrunkMagikarp
Kumbhakarna
4,678
618
0
2,490
16,656
10,559
0
2,473
13,086
33,450
0
W
King Arthur
Cyberus99
King Arthur
15,006
2,648
0
4,144
17,428
12,608
4
0
16,830
0
72,163
L
Apollo
MThalès
Apollo
3,924
2,704
258
1,850
13,597
3,771
1,660
2,177
11,420
0
37,995
L
Guan Yu
Niksan91
Guan Yu
8,282
2,365
0
9,777
21,207
20,279
0
1,720
19,487
0
56,019
W
Bastet
SammyC6
Bastet
9,429
2,531
0
5,328
10,818
3,823
141
2,781
7,839
0
61,742
L
Bakasura
Xitiatsh
Bakasura
12,477
7,814
0
4,270
15,646
7,779
0
4,745
10,901
0
66,944
L
Nox
Yarmo
Nox
8,856
354
0
1,060
9,780
3,909
0
3,672
6,108
55,822
0
W
Chernobog
Zipzum
Chernobog
12,182
7,824
0
4,477
9,295
4,244
2,806
1,275
7,823
0
104,138
W
8,564
468
1,368
4,914
12,143
4,989
316
3,542
6,881
65,863
0
L
1,598
319
819
1,867
9,388
3,328
533
928
8,460
41,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,484
Gold Earned
44,535
587
Minions Killed
543
0
Camps Cleared
0
1,849,030
Distance Traveled
1,766,113
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,010
527
33
2
0
376,273
8
W
King Arthur
10,299
542
132
7
0
320,033
6
L
Apollo
7,350
387
74
4
0
286,758
3
L
Guan Yu
9,383
494
129
7
0
367,368
3
W
Bastet
10,552
555
124
7
0
397,208
3
L
Bakasura
10,880
573
144
8
0
407,492
1
L
Nox
9,067
477
110
6
0
356,545
5
W
Chernobog
11,553
608
174
9
0
393,373
5
W
Hel
11,070
583
124
7
0
362,143
4
L
Ra
7,855
413
86
5
0
347,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role