Player Matchup

Thoth
Thoth
T4LeDarkfire
Thoth
Level 87
God Stats
10W - 13L
1,421 SR
Queue Stats
276W - 242L
1,607 Elo+
Party 1
Hercules
Hercules
Weedlelv999
Hercules
Level 27
God Stats
24W - 17L
1,641 SR
Queue Stats
150W - 108L
1,632 Elo+
Party 1
Bacchus
Bacchus
zZWaXZz
Bacchus
Level 103
God Stats
13W - 9L
1,569 SR
Queue Stats
191W - 143L
1,591 Elo+
Party 1
Team Averages
Level 72
1,544 SR
1,610 Elo+

VS

Team Averages
Level 96
1,286 SR
1,432 Elo+
Sol
Sol
LilLay88
Sol
Level 125
God Stats
1W - 1L
1,264 SR
Queue Stats
328W - 269L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
SirGregorClegane
Gilgamesh
Level 17
God Stats
0W - 3L
1,168 SR
Queue Stats
3W - 12L
1,210 Elo+
Solo
Ares
Ares
zero8828
Ares
Level 145
God Stats
5W - 8L
1,427 SR
Queue Stats
325W - 256L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 13
9,138
762
9,731
5,196
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Weedlelv999
Hercules
12
8 / 0 / 8
9,412
784
9,927
11,816
8,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
zZWaXZz
Bacchus
12
5 / 0 / 11
9,164
764
6,681
10,262
8,200
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,699
642
9,377
8,637
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
9
0 / 7 / 0
7,089
591
4,462
12,539
4,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
10
1 / 8 / 0
8,115
676
5,671
14,511
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
17
Kills
1
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Gilgamesh
0
7
0
0
W
4
1
13
10.5
W
Hercules
Weedlelv999
Hercules
8
0
8
12
W
Bacchus
zZWaXZz
Bacchus
5
0
11
10.5
L
Ares
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
19,510
27,274
Taken
35,687
18,277
Mitigated
18,183
10,573
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,377
1,571
0
1,581
8,637
2,490
0
4,169
4,052
42,500
0
L
Gilgamesh
4,462
539
335
2,217
12,539
4,712
0
5,688
6,419
0
21,783
W
9,731
252
560
931
5,196
1,712
315
3,146
2,050
36,338
0
W
Hercules
Weedlelv999
Hercules
9,927
3,453
788
3,357
11,816
8,365
639
6,473
5,343
0
22,353
W
Bacchus
zZWaXZz
Bacchus
6,681
559
1,172
3,765
10,262
8,200
333
5,433
4,829
22,423
0
L
Ares
5,671
89
0
808
14,511
10,981
0
5,687
8,101
15,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
22,903
124
Minions Killed
122
0
Camps Cleared
0
685,352
Distance Traveled
639,402
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,699
642
71
6
0
226,988
3
L
Gilgamesh
7,089
591
31
3
0
193,200
0
W
Thoth
9,138
762
57
5
0
237,041
2
W
Hercules
9,412
784
37
3
0
249,461
0
W
Bacchus
9,164
764
30
3
0
198,850
0
L
Ares
8,115
676
20
2
0
219,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role