Player Matchup

Danzaburou
Danzaburou
Diamond II
Duckehs
Danzaburou
Diamond II
Level 121
God Stats
13W - 17L
1,575 SR
Queue Stats
371W - 342L
2,373 MMR
Party 2
Fenrir
Fenrir
Diamond I
EugeneDogsPP
Fenrir
Diamond I
Level 127
God Stats
11W - 3L
1,368 SR
Queue Stats
174W - 152L
2,559 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond I
Exotify
Kumbhakarna
Diamond I
Level 157
God Stats
8W - 12L
1,713 SR
Queue Stats
157W - 124L
2,560 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
KDotCiroq
Cu Chulainn
Masters
Level 159
God Stats
3W - 6L
1,595 SR
Queue Stats
476W - 438L
2,622 MMR
Party 2
Tiamat
Tiamat
Diamond I
LightNingZhADoW
Tiamat
Diamond I
Level 149
God Stats
3W - 1L
1,657 SR
Queue Stats
111W - 77L
2,676 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,582 SR
2,558 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,781 SR
2,556 MMR
Odin
Odin
Masters
LiquidSnakeVX
Odin
Masters
Level 160
God Stats
30W - 11L
1,916 SR
Queue Stats
443W - 324L
2,479 MMR
Solo
Chang'e
Chang'e
Masters
Mr Waffle Seven
Chang'e
Masters
Level 156
God Stats
12W - 8L
1,750 SR
Queue Stats
622W - 545L
2,642 MMR
Solo
Arachne
Arachne
Masters
Pеlе
Arachne
Masters
Level 52
God Stats
26W - 11L
2,009 SR
Queue Stats
166W - 72L
2,519 MMR
Party 1
Cabrakan
Cabrakan
Masters
Shakirа
Cabrakan
Masters
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 35L
2,536 MMR
Party 1
Medusa
Medusa
Masters
TooSauc3y4u
Medusa
Masters
Level 160
God Stats
11W - 3L
1,732 SR
Queue Stats
140W - 74L
2,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duckehs
Danzaburou
15
0 / 7 / 2
8,782
488
3,946
12,950
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
2 / 7 / 1
8,573
476
3,351
14,697
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Exotify
Kumbhakarna
13
1 / 1 / 2
8,346
464
4,434
14,478
8,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
KDotCiroq
Cu Chulainn
15
1 / 5 / 1
8,889
494
12,572
19,707
15,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 0 / 0
8,600
478
9,650
5,081
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetAthenaGilgameshSun WukongGuan Yu

VS

Bans
TsukuyomiSobekGaneshaYmirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
10,575
588
12,684
13,956
10,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 0 / 7
10,362
576
7,544
9,346
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Pеlе
Arachne
18
7 / 1 / 4
11,098
617
8,470
14,300
8,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Shakirа
Cabrakan
15
3 / 0 / 7
10,773
599
11,313
15,214
18,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
20
7 / 2 / 3
12,871
715
10,119
9,799
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
20
20
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Duckehs
Danzaburou
0
7
2
0.14
L
Fenrir
2
7
1
0.36
L
Kumbhakarna
Exotify
Kumbhakarna
1
1
2
2
L
Cu Chulainn
KDotCiroq
Cu Chulainn
1
5
1
0.3
L
0
0
0
0
W
2
1
3
3.5
W
1
0
7
4.5
W
Arachne
Pеlе
Arachne
7
1
4
9
W
Cabrakan
Shakirа
Cabrakan
3
0
7
6.5
W
Medusa
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,953
Damage
50,130
66,913
Taken
62,615
39,723
Mitigated
46,208
15,632
Healing
32,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Duckehs
Danzaburou
3,946
1,458
0
3,175
12,950
4,780
0
1,737
11,213
0
63,867
L
Fenrir
3,351
1,062
0
3,324
14,697
6,675
0
2,728
11,969
0
50,133
L
Kumbhakarna
Exotify
Kumbhakarna
4,434
653
0
2,033
14,478
8,801
0
8,523
5,955
21,620
0
L
Cu Chulainn
KDotCiroq
Cu Chulainn
12,572
4,088
0
3,598
19,707
15,898
0
3,333
16,374
6,855
53,967
L
9,650
943
615
2,887
5,081
3,569
304
2,536
2,545
79,908
0
W
12,684
6,180
0
4,685
13,956
10,534
0
1,064
12,892
0
65,457
W
7,544
286
3,237
6,923
9,346
4,127
310
4,189
5,157
89,602
0
W
Arachne
Pеlе
Arachne
8,470
5,045
0
9,305
14,300
8,553
615
2,732
11,568
0
99,852
W
Cabrakan
Shakirа
Cabrakan
11,313
1,742
0
5,969
15,214
18,761
0
6,621
8,593
33,738
0
W
Medusa
10,119
4,352
0
2,170
9,799
4,233
3,896
2,064
7,735
0
104,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,190
Gold Earned
55,679
538
Minions Killed
679
0
Camps Cleared
0
1,692,000
Distance Traveled
1,857,436
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,782
488
118
7
0
286,143
4
L
Fenrir
8,573
476
92
5
0
366,941
3
L
Kumbhakarna
8,346
464
39
2
0
347,469
2
L
Cu Chulainn
8,889
494
117
7
0
332,318
5
L
Tiamat
8,600
478
172
10
0
359,129
4
W
Odin
10,575
588
112
6
0
370,087
4
W
Chang'e
10,362
576
183
10
0
372,548
4
W
Arachne
11,098
617
125
7
0
419,621
2
W
Cabrakan
10,773
599
56
3
0
373,636
5
W
Medusa
12,871
715
203
11
0
321,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role