Player Matchup

Olorun
Olorun
PoseidonActual
Olorun
Level 28
God Stats
1W - 1L
1,733 SR
Queue Stats
19W - 14L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
TrueKingViper
Gilgamesh
Level 154
God Stats
5W - 9L
1,470 SR
Queue Stats
146W - 119L
1,639 Elo+
Party 2
Hachiman
Hachiman
ЭнрикеИванов
Hachiman
Level 67
God Stats
1W - 5L
1,286 SR
Queue Stats
42W - 58L
1,379 Elo+
Solo
Team Averages
Level 83
1,496 SR
1,493 Elo+

VS

Team Averages
Level 62
1,560 SR
1,557 Elo+
Medusa
Medusa
Jonnyc_276
Medusa
Level 111
God Stats
7W - 1L
1,627 SR
Queue Stats
195W - 148L
1,647 Elo+
Party 1
Chang'e
Chang'e
Murathea
Chang'e
Level 47
God Stats
7W - 5L
1,581 SR
Queue Stats
100W - 85L
1,582 Elo+
Party 1
Chaac
Chaac
chokchek3
Chaac
Level 28
God Stats
2W - 3L
1,471 SR
Queue Stats
9W - 16L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,693
699
3,863
9,615
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
TrueKingViper
Gilgamesh
10
0 / 4 / 6
7,945
722
7,243
12,267
7,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 4 / 0
8,391
763
7,371
11,389
4,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jonnyc_276
Medusa
13
6 / 2 / 6
9,058
823
11,651
8,653
3,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Murathea
Chang'e
13
6 / 1 / 8
9,464
860
7,948
7,647
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
chokchek3
Chaac
11
2 / 4 / 11
8,151
741
8,284
12,528
9,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
14
14
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
Jonnyc_276
Medusa
6
2
6
4.5
W
Chang'e
Murathea
Chang'e
6
1
8
10
L
1
6
4
0.5
L
Gilgamesh
TrueKingViper
Gilgamesh
0
4
6
0.75
W
Chaac
chokchek3
Chaac
2
4
11
1.88
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
27,883
33,271
Taken
28,828
14,838
Mitigated
15,228
6,407
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Jonnyc_276
Medusa
11,651
5,048
0
1,194
8,653
3,266
992
2,469
6,184
0
47,877
W
Chang'e
Murathea
Chang'e
7,948
835
3,142
5,705
7,647
2,422
677
701
6,946
37,241
0
L
3,863
1,928
330
1,918
9,615
3,263
0
1,432
8,183
24,187
0
L
Gilgamesh
TrueKingViper
Gilgamesh
7,243
2,306
0
1,781
12,267
7,436
0
3,480
8,787
0
25,110
W
Chaac
chokchek3
Chaac
8,284
1,103
0
2,760
12,528
9,540
0
813
11,715
0
24,893
L
7,371
4,182
0
2,378
11,389
4,139
62
3,116
8,273
0
26,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,029
Gold Earned
26,673
105
Minions Killed
154
0
Camps Cleared
0
582,743
Distance Traveled
646,729
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,058
823
66
6
0
185,467
5
W
Chang'e
9,464
860
56
5
0
225,936
4
L
Olorun
7,693
699
35
3
0
180,715
1
L
Gilgamesh
7,945
722
23
2
0
205,244
2
W
Chaac
8,151
741
32
3
0
235,326
3
L
Hachiman
8,391
763
47
4
0
196,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role