Player Matchup

Scylla
Scylla
INobody CaresI
Scylla
Level 15
God Stats
1W - 1L
1,369 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 1
Danzaburou
Danzaburou
Me llamo Tom
Danzaburou
Level 56
God Stats
21W - 22L
1,564 SR
Queue Stats
301W - 255L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nar NarNinja
Cu Chulainn
Level 16
God Stats
3W - 3L
1,288 SR
Queue Stats
3W - 3L
1,709 Elo+
Party 1
Cabrakan
Cabrakan
Tohsaka Mai
Cabrakan
Level 85
God Stats
25W - 21L
1,545 SR
Queue Stats
486W - 412L
1,552 Elo+
Party 1
Bellona
Bellona
Xeyze
Bellona
Level 85
God Stats
93W - 62L
1,653 SR
Queue Stats
418W - 348L
1,581 Elo+
Party 1
Team Averages
Level 51
1,484 SR
1,619 Elo+

VS

Team Averages
Level 78
1,622 SR
1,539 Elo+
Sun Wukong
Sun Wukong
Blacksheaperd
Sun Wukong
Level 109
God Stats
3W - 2L
1,567 SR
Queue Stats
182W - 231L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
BuddyandFriends
Zhong Kui
Level 45
God Stats
13W - 9L
1,696 SR
Queue Stats
530W - 512L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
TtvIssa_Gamerr31
Cthulhu
Level 29
God Stats
20W - 15L
1,635 SR
Queue Stats
183W - 181L
1,515 Elo+
Party 2
Tiamat
Tiamat
WhyNotIso
Tiamat
Level 85
God Stats
11W - 10L
1,553 SR
Queue Stats
370W - 403L
1,516 Elo+
Party 2
Bakasura
Bakasura
WhyNotrobo
Bakasura
Level 120
God Stats
12W - 10L
1,660 SR
Queue Stats
317W - 347L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 4
12,189
381
4,370
18,908
10,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Me llamo Tom
Danzaburou
20
7 / 11 / 8
16,979
531
23,291
34,795
10,797
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Nar NarNinja
Cu Chulainn
19
0 / 7 / 5
12,688
397
5,796
21,073
17,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Tohsaka Mai
Cabrakan
20
15 / 10 / 15
18,030
563
33,814
39,147
25,430
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Xeyze
Bellona
20
11 / 8 / 6
17,803
556
22,685
42,366
31,062
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blacksheaperd
Sun Wukong
20
10 / 5 / 7
18,351
573
26,044
27,043
26,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
BuddyandFriends
Zhong Kui
20
10 / 7 / 16
17,832
557
33,356
29,579
22,051
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 10 / 17
14,401
450
15,317
27,158
27,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
WhyNotIso
Tiamat
20
8 / 7 / 13
17,144
536
22,563
20,001
11,656
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
WhyNotrobo
Bakasura
20
12 / 4 / 16
19,044
595
25,445
29,860
14,799
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
116
33
Kills
47
47
Deaths
33
38
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Blacksheaperd
Sun Wukong
10
5
7
2.7
W
Zhong Kui
BuddyandFriends
Zhong Kui
10
7
16
2.57
L
0
11
4
0.18
L
Danzaburou
Me llamo Tom
Danzaburou
7
11
8
1
L
Cu Chulainn
Nar NarNinja
Cu Chulainn
0
7
5
0.36
L
Cabrakan
Tohsaka Mai
Cabrakan
15
10
15
2.25
W
7
10
17
1.55
W
Tiamat
WhyNotIso
Tiamat
8
7
13
2.07
W
Bakasura
WhyNotrobo
Bakasura
12
4
16
5
L
Bellona
Xeyze
Bellona
11
8
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,956
Damage
122,725
156,289
Taken
133,641
94,542
Mitigated
102,353
46,516
Healing
30,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Blacksheaperd
Sun Wukong
26,044
6,510
0
1,959
27,043
26,489
2,553
5,795
21,162
0
118,470
W
Zhong Kui
BuddyandFriends
Zhong Kui
33,356
1,373
0
10,714
29,579
22,051
373
5,850
23,445
158,477
0
L
4,370
1,011
95
480
18,908
10,032
0
9,757
8,852
41,590
0
L
Danzaburou
Me llamo Tom
Danzaburou
23,291
13,138
0
13,364
34,795
10,797
572
21,733
11,963
0
135,706
L
Cu Chulainn
Nar NarNinja
Cu Chulainn
5,796
742
0
404
21,073
17,221
51
5,992
14,386
6,366
48,229
L
Cabrakan
Tohsaka Mai
Cabrakan
33,814
3,652
844
14,513
39,147
25,430
0
20,256
16,690
108,704
0
W
15,317
592
1,207
3,152
27,158
27,358
1,236
8,183
18,697
45,540
0
W
Tiamat
WhyNotIso
Tiamat
22,563
2,485
0
5,385
20,001
11,656
5,025
9,863
9,833
98,194
0
W
Bakasura
WhyNotrobo
Bakasura
25,445
20,351
0
8,478
29,860
14,799
3,862
8,192
21,425
0
169,728
L
Bellona
Xeyze
Bellona
22,685
10,887
0
16,816
42,366
31,062
1,117
15,718
26,090
0
163,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,689
Gold Earned
86,772
738
Minions Killed
898
0
Camps Cleared
0
2,633,315
Distance Traveled
2,915,704
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,351
573
215
7
0
621,212
4
W
Zhong Kui
17,832
557
188
6
0
553,190
3
L
Scylla
12,189
381
82
3
0
488,163
6
L
Danzaburou
16,979
531
208
7
0
466,124
4
L
Cu Chulainn
12,688
397
88
3
0
539,123
0
L
Cabrakan
18,030
563
137
4
0
524,675
1
W
Cthulhu
14,401
450
59
2
0
544,929
0
W
Tiamat
17,144
536
179
6
0
533,897
4
W
Bakasura
19,044
595
257
8
0
662,476
1
L
Bellona
17,803
556
223
7
0
615,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role