Player Matchup

Hades
Hades
G0DCRAZY
Hades
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,309 Elo+
Solo
Neith
Neith
M0rocho
Neith
Level 17
God Stats
3W - 15L
1,803 SR
Queue Stats
60W - 79L
1,382 Elo+
Solo
Raijin
Raijin
PierreBourne
Raijin
Level 7
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 2
Chernobog
Chernobog
VanjoBanjo
Chernobog
Level 29
God Stats
19W - 17L
1,567 SR
Queue Stats
40W - 46L
1,425 Elo+
Party 2
Anhur
Anhur
xsparky14x
Anhur
Level 24
God Stats
7W - 9L
1,442 SR
Queue Stats
12W - 11L
1,528 Elo+
Party 2
Team Averages
Level 17
1,521 SR
1,423 Elo+

VS

Team Averages
Level 17
1,575 SR
1,552 Elo+
Arachne
Arachne
Ahrumat
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Avuis
Tsukuyomi
Level 8
God Stats
2W - 1L
1,494 SR
Queue Stats
12W - 12L
1,423 Elo+
Solo
Zeus
Zeus
Smoznark
Zeus
Level 19
God Stats
2W - 1L
1,691 SR
Queue Stats
10W - 4L
1,599 Elo+
Party 1
Mulan
Mulan
Teraphus
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,542 Elo+
Party 1
Cerberus
Cerberus
sWeir
Cerberus
Level 14
God Stats
2W - 0L
1,691 SR
Queue Stats
5W - 2L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
G0DCRAZY
Hades
20
3 / 15 / 24
12,547
1,046
12,477
27,939
13,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
M0rocho
Neith
19
4 / 8 / 23
12,878
1,073
14,542
15,971
5,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
20
20 / 9 / 17
16,902
1,409
33,777
19,772
6,877
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
VanjoBanjo
Chernobog
20
12 / 10 / 23
15,706
1,309
22,183
24,975
8,070
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
20
5 / 12 / 25
13,341
1,112
14,123
23,604
6,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ahrumat
Arachne
20
10 / 11 / 27
14,010
1,168
13,902
22,058
8,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Avuis
Tsukuyomi
20
9 / 12 / 33
15,015
1,251
23,209
23,848
7,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
20
26 / 3 / 24
18,685
1,557
43,923
15,243
4,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Teraphus
Mulan
20
6 / 10 / 32
13,286
1,107
16,862
20,878
16,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
sWeir
Cerberus
20
3 / 8 / 39
13,299
1,108
10,036
24,362
20,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
209
44
Kills
54
54
Deaths
44
112
Assists
155
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ahrumat
Arachne
10
11
27
2.14
W
Tsukuyomi
Avuis
Tsukuyomi
9
12
33
2.13
L
Hades
G0DCRAZY
Hades
3
15
24
1
L
Neith
M0rocho
Neith
4
8
23
1.94
L
Raijin
20
9
17
3.17
W
Zeus
26
3
24
12.67
W
Mulan
Teraphus
Mulan
6
10
32
2.2
L
Chernobog
VanjoBanjo
Chernobog
12
10
23
2.35
W
Cerberus
sWeir
Cerberus
3
8
39
2.81
L
Anhur
5
12
25
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,102
Damage
107,932
112,261
Taken
106,389
40,776
Mitigated
57,445
8,098
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ahrumat
Arachne
13,902
8,802
0
3,728
22,058
8,567
0
8,047
13,762
0
36,677
W
Tsukuyomi
Avuis
Tsukuyomi
23,209
7,395
0
525
23,848
7,505
0
11,181
12,360
0
37,686
L
Hades
G0DCRAZY
Hades
12,477
3,766
0
1,745
27,939
13,905
0
14,461
13,478
37,641
0
L
Neith
M0rocho
Neith
14,542
6,609
0
1,333
15,971
5,370
0
7,368
8,603
0
31,106
L
Raijin
33,777
4,630
0
0
19,772
6,877
0
8,728
11,044
64,102
0
W
Zeus
43,923
7,465
0
1,637
15,243
4,640
0
4,490
10,621
75,068
0
W
Mulan
Teraphus
Mulan
16,862
2,860
0
1,180
20,878
16,036
0
10,486
10,096
672
27,736
L
Chernobog
VanjoBanjo
Chernobog
22,183
14,856
0
3,499
24,975
8,070
0
11,075
13,900
0
50,608
W
Cerberus
sWeir
Cerberus
10,036
148
84
5,621
24,362
20,697
0
10,772
13,228
36,238
0
L
Anhur
14,123
6,426
0
1,521
23,604
6,554
0
12,999
10,605
0
32,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,374
Gold Earned
74,295
230
Minions Killed
245
8
Camps Cleared
5
891,305
Distance Traveled
1,071,377
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,010
1,168
47
4
2
246,757
1
W
Tsukuyomi
15,015
1,251
27
2
0
215,727
0
L
Hades
12,547
1,046
66
6
0
171,864
0
L
Neith
12,878
1,073
26
2
1
140,235
0
L
Raijin
16,902
1,409
72
6
0
187,398
0
W
Zeus
18,685
1,557
64
5
3
213,909
0
W
Mulan
13,286
1,107
25
2
0
209,353
0
L
Chernobog
15,706
1,309
47
4
1
186,277
0
W
Cerberus
13,299
1,108
82
7
0
185,631
0
L
Anhur
13,341
1,112
19
2
6
205,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role