Player Matchup

Nox
Nox
PsYcHo RiVaL
Nox
Level 147
God Stats
11W - 9L
1,574 SR
Queue Stats
925W - 1,009L
1,440 Elo+
Solo
Scylla
Scylla
SarieloftheWind
Scylla
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 26L
1,149 Elo+
Solo
Yemoja
Yemoja
Synicull
Yemoja
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
65W - 67L
1,407 Elo+
Solo
Kukulkan
Kukulkan
dmont51
Kukulkan
Level 103
God Stats
11W - 8L
1,724 SR
Queue Stats
900W - 967L
1,406 Elo+
Solo
Chaac
Chaac
omgwtfidklol
Chaac
Level 143
God Stats
31W - 9L
1,575 SR
Queue Stats
511W - 535L
1,431 Elo+
Solo
Team Averages
Level 129
1,575 SR
1,367 Elo+

VS

Team Averages
Level 78
1,406 SR
1,419 Elo+
Yemoja
Yemoja
BigRed5132
Yemoja
Level 120
God Stats
5W - 4L
1,154 SR
Queue Stats
306W - 325L
1,421 Elo+
Solo
Khepri
Khepri
Only Wish
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,421 Elo+
Party 1
Ullr
Ullr
Sal474849
Ullr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,421 Elo+
Party 2
Vulcan
Vulcan
ShirakiinChan
Vulcan
Level 88
God Stats
1W - 6L
1,318 SR
Queue Stats
509W - 501L
1,407 Elo+
Party 2
Geb
Geb
WetInSeconds
Geb
Level 88
God Stats
3W - 3L
1,560 SR
Queue Stats
116W - 136L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 20
13,395
744
18,875
14,365
8,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 24
12,639
702
26,132
13,728
7,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Synicull
Yemoja
19
1 / 2 / 28
12,781
710
4,677
24,694
31,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
dmont51
Kukulkan
20
11 / 3 / 14
13,845
769
21,883
16,639
9,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
7 / 5 / 16
12,316
684
23,872
32,337
26,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigRed5132
Yemoja
17
0 / 4 / 9
9,641
536
7,356
17,592
21,529
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Only Wish
Khepri
20
3 / 4 / 12
11,836
658
14,773
21,954
30,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
18
4 / 12 / 5
11,270
626
11,603
21,225
11,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

20
7 / 7 / 3
13,432
746
20,006
19,964
13,459
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
1 / 6 / 11
10,503
584
17,468
26,755
27,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
55
33
Kills
15
15
Deaths
33
102
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BigRed5132
Yemoja
0
4
9
1.13
L
Khepri
Only Wish
Khepri
3
4
12
2.25
W
9
3
20
6.33
L
Ullr
4
12
5
0.54
W
5
2
24
8.5
L
7
7
3
1.21
W
Yemoja
Synicull
Yemoja
1
2
28
7.5
L
1
6
11
1.08
W
Kukulkan
dmont51
Kukulkan
11
3
14
6
W
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,439
Damage
71,206
101,763
Taken
107,490
82,991
Mitigated
104,792
60,662
Healing
38,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BigRed5132
Yemoja
7,356
1,898
15,365
3,717
17,592
21,529
112
10,598
6,747
15,326
0
L
Khepri
Only Wish
Khepri
14,773
994
1,911
3,374
21,954
30,106
267
12,475
9,030
38,493
0
W
18,875
692
4,157
3,721
14,365
8,477
2,772
7,437
6,928
44,447
0
L
Ullr
11,603
8,073
0
816
21,225
11,857
847
17,005
3,882
0
22,146
W
26,132
1,299
3,679
3,299
13,728
7,065
1,556
10,128
3,600
49,294
0
L
20,006
6,178
1,951
1,895
19,964
13,459
212
11,879
7,843
48,254
0
W
Yemoja
Synicull
Yemoja
4,677
1,490
15,862
8,638
24,694
31,386
842
16,863
7,831
6,834
0
L
17,468
1,758
3,418
6,171
26,755
27,841
108
17,915
8,421
24,462
0
W
Kukulkan
dmont51
Kukulkan
21,883
2,268
2,243
2,568
16,639
9,436
1,220
11,275
5,364
47,601
0
W
23,872
3,027
2,441
14,054
32,337
26,627
848
13,900
18,437
0
43,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,976
Gold Earned
56,682
218
Minions Killed
152
0
Camps Cleared
0
1,547,367
Distance Traveled
1,457,797
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,641
536
19
1
0
283,685
0
L
Khepri
11,836
658
29
2
0
320,221
3
W
Nox
13,395
744
56
3
0
294,658
2
L
Ullr
11,270
626
13
1
0
237,786
3
W
Scylla
12,639
702
56
3
0
327,889
0
L
Vulcan
13,432
746
73
4
0
256,852
0
W
Yemoja
12,781
710
10
1
0
327,581
0
L
Geb
10,503
584
18
1
0
359,253
3
W
Kukulkan
13,845
769
61
3
0
296,479
1
W
Chaac
12,316
684
35
2
0
300,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role