Player Matchup

Gilgamesh
Gilgamesh
DarkDemon2485
Gilgamesh
Level 18
God Stats
2W - 6L
1,108 SR
Queue Stats
27W - 40L
1,276 Elo+
Solo
Neith
Neith
MeekoIsTrash
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,292 Elo+
Solo
Cerberus
Cerberus
Wasteyute3020
Cerberus
Level 12
God Stats
2W - 3L
1,452 SR
Queue Stats
7W - 15L
1,258 Elo+
Party 2
Thor
Thor
looneytoonjosh
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,186 Elo+
Solo
Medusa
Medusa
nukeXbomber1
Medusa
Level 11
God Stats
3W - 4L
1,444 SR
Queue Stats
6W - 14L
1,228 Elo+
Party 2
Team Averages
Level 13
1,401 SR
1,248 Elo+

VS

Team Averages
Level 16
1,474 SR
1,319 Elo+
Yemoja
Yemoja
Annedrade
Yemoja
Level 10
God Stats
21W - 17L
1,524 SR
Queue Stats
81W - 71L
1,323 Elo+
Party 1
Nu Wa
Nu Wa
Suphocation
Nu Wa
Level 18
God Stats
54W - 57L
1,382 SR
Queue Stats
192W - 239L
1,238 Elo+
Solo
Danzaburou
Danzaburou
Xori Laurel
Danzaburou
Level 16
God Stats
25W - 27L
1,463 SR
Queue Stats
217W - 287L
1,284 Elo+
Party 1
Osiris
Osiris
ZeellaKitten
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 41L
1,482 Elo+
Solo
Ymir
Ymir
sgd0520
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkDemon2485
Gilgamesh
18
5 / 4 / 2
12,274
944
17,571
23,458
14,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 6 / 4
10,895
838
6,676
14,759
5,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Wasteyute3020
Cerberus
17
1 / 8 / 5
10,951
842
15,823
28,843
25,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
2 / 10 / 4
11,319
871
12,565
22,786
8,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
17
0 / 13 / 5
10,649
819
13,904
23,778
8,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Annedrade
Yemoja
20
6 / 1 / 19
13,549
1,042
15,738
12,119
12,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
18 / 0 / 18
14,653
1,127
35,902
10,760
5,209
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Xori Laurel
Danzaburou
20
4 / 4 / 23
12,630
972
25,887
14,432
6,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
19
8 / 1 / 18
13,430
1,033
14,829
15,850
15,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
sgd0520
Ymir
19
5 / 2 / 17
12,127
933
10,940
19,157
16,722
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
136
8
Kills
41
41
Deaths
8
20
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Annedrade
Yemoja
6
1
19
15.5
L
Gilgamesh
DarkDemon2485
Gilgamesh
5
4
2
1.5
L
0
6
4
0.33
W
18
0
18
27
L
Cerberus
Wasteyute3020
Cerberus
1
8
5
0.44
W
Danzaburou
Xori Laurel
Danzaburou
4
4
23
3.88
W
Osiris
8
1
18
17
L
2
10
4
0.4
L
Medusa
0
13
5
0.19
W
Ymir
sgd0520
Ymir
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,539
Damage
103,296
113,624
Taken
72,318
62,331
Mitigated
55,740
6,152
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Annedrade
Yemoja
15,738
9,810
8,528
3,595
12,119
12,260
0
2,366
9,753
26,124
0
L
Gilgamesh
DarkDemon2485
Gilgamesh
17,571
7,307
0
343
23,458
14,192
0
8,570
14,888
184
49,534
L
6,676
3,928
0
2,382
14,759
5,866
0
8,517
6,242
0
33,201
W
35,902
10,400
495
3,992
10,760
5,209
0
1,761
8,999
61,474
0
L
Cerberus
Wasteyute3020
Cerberus
15,823
1,702
0
3,295
28,843
25,366
0
17,541
11,302
41,004
0
W
Danzaburou
Xori Laurel
Danzaburou
25,887
16,876
657
2,884
14,432
6,157
0
3,316
10,012
0
37,989
W
Osiris
14,829
6,580
0
0
15,850
15,392
0
3,850
12,000
0
29,513
L
12,565
2,479
0
3
22,786
8,667
0
11,822
10,964
0
27,332
L
Medusa
13,904
5,475
0
129
23,778
8,240
0
16,130
7,648
0
20,994
W
Ymir
sgd0520
Ymir
10,940
1,619
0
0
19,157
16,722
0
4,697
14,460
27,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,088
Gold Earned
66,389
233
Minions Killed
182
1
Camps Cleared
1
1,073,272
Distance Traveled
1,017,859
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,549
1,042
22
2
0
200,308
1
L
Gilgamesh
12,274
944
46
4
0
240,905
0
L
Neith
10,895
838
77
6
0
167,019
0
W
Nu Wa
14,653
1,127
55
4
0
217,823
0
L
Cerberus
10,951
842
65
5
0
250,182
3
W
Danzaburou
12,630
972
25
2
0
191,406
1
W
Osiris
13,430
1,033
33
3
0
227,920
3
L
Thor
11,319
871
36
3
0
203,949
0
L
Medusa
10,649
819
9
1
1
211,217
10
W
Ymir
12,127
933
47
4
1
180,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role