Player Matchup

Artemis
Artemis
Abiztra
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,142 Elo+
Party 1
Zhong Kui
Zhong Kui
EternalBigfoot
Zhong Kui
Level 28
God Stats
6W - 6L
1,608 SR
Queue Stats
73W - 106L
1,299 Elo+
Solo
Poseidon
Poseidon
Raydenstiven9
Poseidon
Level 27
God Stats
2W - 5L
1,405 SR
Queue Stats
3W - 7L
1,368 Elo+
Party 1
Ymir
Ymir
belack903
Ymir
Level 19
God Stats
9W - 23L
1,500 SR
Queue Stats
10W - 24L
1,500 Elo+
Solo
Olorun
Olorun
samir443
Olorun
Level 12
God Stats
2W - 6L
1,323 SR
Queue Stats
4W - 9L
1,400 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,342 Elo+

VS

Team Averages
Level 21
1,515 SR
1,398 Elo+
Da Ji
Da Ji
Forno
Da Ji
Level 36
God Stats
3W - 1L
1,699 SR
Queue Stats
4W - 2L
1,507 Elo+
Party 2
Ares
Ares
LegendarySeru
Ares
Level 17
God Stats
2W - 2L
1,490 SR
Queue Stats
13W - 17L
1,378 Elo+
Party 2
Loki
Loki
Wrong__Burgundy
Loki
Level 10
God Stats
1W - 1L
1,555 SR
Queue Stats
20W - 33L
1,352 Elo+
Party 2
Neith
Neith
gitspanked
Neith
Level 27
God Stats
5W - 3L
1,332 SR
Queue Stats
61W - 59L
1,383 Elo+
Solo
Hera
Hera
lobomuerte1
Hera
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 74L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abiztra
Artemis
13
2 / 12 / 4
9,201
418
7,233
15,181
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
EternalBigfoot
Zhong Kui
19
2 / 8 / 1
13,401
609
12,463
18,067
12,146
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
Raydenstiven9
Poseidon
16
3 / 3 / 1
9,586
436
13,649
9,834
3,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
2 / 11 / 1
8,475
385
6,546
19,541
20,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
samir443
Olorun
11
0 / 15 / 1
7,764
353
1,872
17,677
5,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Forno
Da Ji
20
19 / 0 / 9
13,806
628
22,322
12,903
5,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 17
11,999
545
17,580
19,116
17,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 2 / 10
11,210
510
6,085
12,382
5,618
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
19
10 / 5 / 11
12,966
589
12,394
18,039
7,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 1 / 6
11,550
525
9,444
11,580
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
101
9
Kills
48
49
Deaths
9
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Artemis
Abiztra
Artemis
2
12
4
0.33
L
Zhong Kui
EternalBigfoot
Zhong Kui
2
8
1
0.31
W
Da Ji
Forno
Da Ji
19
0
9
23.5
W
6
1
17
14.5
L
Poseidon
Raydenstiven9
Poseidon
3
3
1
1.17
W
7
2
10
6
L
Ymir
2
11
1
0.23
W
Neith
10
5
11
3.1
W
6
1
6
9
L
Olorun
samir443
Olorun
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
67,825
80,300
Taken
74,020
46,601
Mitigated
40,884
8,728
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Abiztra
Artemis
7,233
4,278
0
1,403
15,181
5,926
353
4,444
10,737
0
15,984
L
Zhong Kui
EternalBigfoot
Zhong Kui
12,463
1,949
0
3,540
18,067
12,146
5,638
6,239
11,742
82,544
0
W
Da Ji
Forno
Da Ji
22,322
7,604
570
1,773
12,903
5,779
2,044
6,566
6,337
0
78,068
W
17,580
1,864
0
1,699
19,116
17,498
829
9,809
9,307
58,871
0
L
Poseidon
Raydenstiven9
Poseidon
13,649
1,580
422
1,385
9,834
3,140
0
4,406
5,313
60,661
0
W
6,085
1,542
0
977
12,382
5,618
0
3,431
8,951
0
57,898
L
Ymir
6,546
960
330
1,009
19,541
20,066
233
7,226
12,209
25,371
0
W
Neith
12,394
5,929
0
5,960
18,039
7,578
4,670
7,414
10,625
0
76,973
W
9,444
2,621
126
5,954
11,580
4,411
1,530
7,310
4,270
66,838
0
L
Olorun
samir443
Olorun
1,872
1,079
2
637
17,677
5,323
76
4,194
13,275
28,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,427
Gold Earned
61,531
338
Minions Killed
498
0
Camps Cleared
0
1,679,464
Distance Traveled
2,059,359
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,201
418
18
1
0
388,500
0
L
Zhong Kui
13,401
609
149
7
0
281,923
1
W
Da Ji
13,806
628
113
5
0
454,374
1
W
Ares
11,999
545
73
3
0
447,646
0
L
Poseidon
9,586
436
88
4
0
401,492
4
W
Loki
11,210
510
82
4
0
400,622
1
L
Ymir
8,475
385
37
2
0
321,527
4
W
Neith
12,966
589
118
5
0
366,384
1
W
Hera
11,550
525
112
5
0
390,333
7
L
Olorun
7,764
353
46
2
0
286,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role