Player Matchup

Poseidon
Poseidon
Electrohead
Poseidon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,573 Elo+
Solo
Fafnir
Fafnir
Gerardo18Sempai
Fafnir
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
265W - 246L
1,524 Elo+
Solo
Fenrir
Fenrir
StarSloth420
Fenrir
Level 18
God Stats
15W - 28L
1,414 SR
Queue Stats
66W - 92L
1,509 Elo+
Party 1
Medusa
Medusa
briibee7779
Medusa
Level 31
God Stats
19W - 20L
1,521 SR
Queue Stats
171W - 233L
1,412 Elo+
Party 1
Bellona
Bellona
elidkatz
Bellona
Level 29
God Stats
45W - 31L
1,586 SR
Queue Stats
107W - 97L
1,608 Elo+
Solo
Team Averages
Level 26
1,504 SR
1,525 Elo+

VS

Team Averages
Level 36
1,551 SR
1,497 Elo+
Apollo
Apollo
Lanx0
Apollo
Level 91
God Stats
1W - 1L
1,742 SR
Queue Stats
115W - 96L
1,544 Elo+
Party 3
Raijin
Raijin
Mechanics-diff
Raijin
Level 28
God Stats
2W - 1L
1,727 SR
Queue Stats
8W - 5L
1,679 Elo+
Solo
Sobek
Sobek
MikuFlame
Sobek
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 2L
1,652 Elo+
Party 3
Odin
Odin
dabman2928
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,098 Elo+
Party 2
Ratatoskr
Ratatoskr
ojustfully2
Ratatoskr
Level 58
God Stats
0W - 1L
1,285 SR
Queue Stats
30W - 33L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Electrohead
Poseidon
15
6 / 3 / 7
9,494
527
8,480
6,953
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 9
9,282
516
6,202
16,002
15,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
14
4 / 6 / 8
9,081
505
7,711
12,735
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
14
4 / 3 / 2
9,056
503
10,255
13,239
4,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
elidkatz
Bellona
18
10 / 1 / 6
11,260
626
12,777
8,666
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lanx0
Apollo
12
4 / 4 / 2
8,255
459
12,324
13,805
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 6 / 2
9,811
545
11,256
11,976
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
MikuFlame
Sobek
10
0 / 2 / 3
7,448
414
3,879
13,722
7,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 10 / 0
5,804
322
1,060
10,128
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
ojustfully2
Ratatoskr
14
2 / 4 / 5
8,222
457
7,863
14,018
5,071
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
26
Kills
14
14
Deaths
26
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Electrohead
Poseidon
6
3
7
3.17
W
2
1
9
6.5
L
Apollo
Lanx0
Apollo
4
4
2
1.25
L
8
6
2
1.5
L
Sobek
MikuFlame
Sobek
0
2
3
0.75
W
Fenrir
4
6
8
1.33
W
Medusa
4
3
2
1.67
L
0
10
0
0
W
Bellona
elidkatz
Bellona
10
1
6
13
L
Ratatoskr
ojustfully2
Ratatoskr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,425
Damage
36,382
57,595
Taken
63,649
33,666
Mitigated
29,951
15,151
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Electrohead
Poseidon
8,480
1,060
0
71
6,953
1,850
31
4,072
2,573
43,556
0
W
6,202
1,281
0
5,023
16,002
15,156
6
3,599
12,361
16,497
0
L
Apollo
Lanx0
Apollo
12,324
6,654
0
4,803
13,805
4,550
0
3,124
10,579
0
50,906
L
11,256
760
0
438
11,976
4,806
0
5,073
6,707
59,674
0
L
Sobek
MikuFlame
Sobek
3,879
681
0
2,176
13,722
7,963
0
3,389
10,271
9,064
0
W
Fenrir
7,711
1,431
0
1,123
12,735
4,681
0
4,053
8,480
0
44,139
W
Medusa
10,255
5,043
684
5,340
13,239
4,641
1,385
1,161
12,034
0
56,322
L
1,060
740
0
150
10,128
7,561
0
1,201
8,879
0
15,726
W
Bellona
elidkatz
Bellona
12,777
5,820
0
2,910
8,666
7,338
1,115
1,612
6,802
0
84,058
L
Ratatoskr
ojustfully2
Ratatoskr
7,863
1,720
0
3,356
14,018
5,071
0
1,371
12,531
0
51,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,173
Gold Earned
39,540
450
Minions Killed
339
0
Camps Cleared
0
1,791,471
Distance Traveled
1,543,412
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,494
527
71
4
0
381,490
4
W
Fafnir
9,282
516
15
1
0
348,743
6
L
Apollo
8,255
459
91
5
0
293,434
3
L
Raijin
9,811
545
121
7
0
272,530
0
L
Sobek
7,448
414
5
0
0
335,788
0
W
Fenrir
9,081
505
73
4
0
359,658
0
W
Medusa
9,056
503
107
6
0
338,900
0
L
Odin
5,804
322
19
1
0
251,486
0
W
Bellona
11,260
626
184
10
0
362,680
3
L
Ratatoskr
8,222
457
103
6
0
390,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role