Player Matchup

Nox
Nox
MrWhite1702
Nox
Level 153
God Stats
12W - 17L
1,547 SR
Queue Stats
532W - 553L
1,490 Elo+
Solo
Vulcan
Vulcan
Neri51
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
NeverExclamation
Athena
Level 121
God Stats
9W - 8L
1,039 SR
Queue Stats
602W - 647L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
SmurfDiggins
Kuzenbo
Level 65
God Stats
9W - 9L
1,499 SR
Queue Stats
323W - 290L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aimsuxs
Ah Muzen Cab
Level 160
God Stats
4W - 2L
1,331 SR
Queue Stats
115W - 112L
1,597 Elo+
Solo
Team Averages
Level 131
1,383 SR
1,549 Elo+

VS

Team Averages
Level 137
1,636 SR
1,682 Elo+
Kuzenbo
Kuzenbo
Armedez
Kuzenbo
Level 157
God Stats
1W - 1L
1,868 SR
Queue Stats
31W - 21L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
Fiopli
Kukulkan
Level 137
God Stats
2W - 4L
1,537 SR
Queue Stats
314W - 271L
1,625 Elo+
Party 1
Artio
Artio
Rizez
Artio
Level 136
God Stats
2W - 1L
1,759 SR
Queue Stats
318W - 268L
1,628 Elo+
Party 1
Tiamat
Tiamat
elementnb_
Tiamat
Level 151
God Stats
1W - 1L
1,517 SR
Queue Stats
17W - 21L
1,601 Elo+
Solo
Danzaburou
Danzaburou
kampher
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 16
11,172
798
16,280
11,934
6,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Neri51
Vulcan
17
6 / 5 / 11
10,524
752
17,349
10,707
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 4 / 22
10,520
751
11,085
18,986
25,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
SmurfDiggins
Kuzenbo
17
2 / 6 / 16
10,947
782
9,351
18,987
22,985
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
aimsuxs
Ah Muzen Cab
20
14 / 2 / 10
12,250
875
31,245
18,659
9,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Armedez
Kuzenbo
17
4 / 7 / 11
10,903
779
10,316
22,959
39,985
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Fiopli
Kukulkan
17
3 / 6 / 8
10,501
750
14,859
11,917
5,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Rizez
Artio
17
6 / 7 / 11
11,443
817
7,205
30,935
33,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
elementnb_
Tiamat
19
4 / 4 / 6
11,510
822
19,418
17,057
13,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
kampher
Danzaburou
14
3 / 7 / 6
9,039
646
14,570
15,452
6,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
62
31
Kills
20
20
Deaths
31
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Armedez
Kuzenbo
4
7
11
1.36
L
Kukulkan
Fiopli
Kukulkan
3
6
8
1.17
W
7
3
16
5
W
Vulcan
Neri51
Vulcan
6
5
11
2.3
W
2
4
22
3.25
L
Artio
Rizez
Artio
6
7
11
1.64
W
Kuzenbo
SmurfDiggins
Kuzenbo
2
6
16
1.67
W
Ah Muzen Cab
aimsuxs
Ah Muzen Cab
14
2
10
9.5
L
Tiamat
elementnb_
Tiamat
4
4
6
1.75
L
Danzaburou
kampher
Danzaburou
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,310
Damage
66,368
79,273
Taken
98,320
69,728
Mitigated
99,414
33,971
Healing
37,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Armedez
Kuzenbo
10,316
2,793
1,057
2,943
22,959
39,985
211
13,117
9,842
13,334
0
L
Kukulkan
Fiopli
Kukulkan
14,859
1,533
2,566
1,614
11,917
5,644
1,108
6,961
4,956
35,168
0
W
16,280
2,466
1,486
2,471
11,934
6,288
1,056
9,433
2,501
30,627
0
W
Vulcan
Neri51
Vulcan
17,349
3,884
2,504
1,672
10,707
5,490
672
8,806
1,901
36,010
0
W
11,085
2,539
2,737
3,893
18,986
25,003
329
11,012
7,974
18,135
0
L
Artio
Rizez
Artio
7,205
1,087
4,381
10,980
30,935
33,896
112
14,768
16,167
13,954
0
W
Kuzenbo
SmurfDiggins
Kuzenbo
9,351
3,202
3,704
2,742
18,987
22,985
737
9,074
9,913
18,696
0
W
Ah Muzen Cab
aimsuxs
Ah Muzen Cab
31,245
17,635
2,872
9,890
18,659
9,962
2,471
13,473
5,186
0
63,499
L
Tiamat
elementnb_
Tiamat
19,418
1,044
1,535
7,615
17,057
13,048
872
9,916
7,141
45,515
0
L
Danzaburou
kampher
Danzaburou
14,570
6,641
1,277
3,328
15,452
6,841
817
9,303
6,149
0
27,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,413
Gold Earned
53,396
181
Minions Killed
194
0
Camps Cleared
0
1,269,703
Distance Traveled
1,134,188
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,903
779
11
1
0
237,767
0
L
Kukulkan
10,501
750
72
5
0
227,496
0
W
Nox
11,172
798
37
3
0
257,001
0
W
Vulcan
10,524
752
48
3
0
274,782
3
W
Athena
10,520
751
18
1
0
264,042
0
L
Artio
11,443
817
6
0
0
231,572
1
W
Kuzenbo
10,947
782
12
1
0
235,027
0
W
Ah Muzen Cab
12,250
875
66
5
0
238,851
0
L
Tiamat
11,510
822
72
5
0
239,959
0
L
Danzaburou
9,039
646
33
2
0
197,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role