Player Matchup

Izanami
Izanami
Amago_0eMz
Izanami
Level 15
God Stats
27W - 31L
1,333 SR
Queue Stats
116W - 181L
1,215 Elo+
Party 1
Ao Kuang
Ao Kuang
Edgard_0eMz
Ao Kuang
Level 40
God Stats
1W - 5L
1,500 SR
Queue Stats
201W - 242L
1,067 Elo+
Party 1
Sobek
Sobek
GalaxyBoy127133
Sobek
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
513W - 595L
1,281 Elo+
Solo
Tsukuyomi
Tsukuyomi
Interssepter
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,283 Elo+
Solo
Bastet
Bastet
RaioMcKuyn
Bastet
Level 15
God Stats
10W - 15L
1,396 SR
Queue Stats
11W - 18L
1,233 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,216 Elo+

VS

Team Averages
Level 11
1,414 SR
1,286 Elo+
Thanatos
Thanatos
DCMonster9
Thanatos
Level 29
God Stats
10W - 8L
1,276 SR
Queue Stats
207W - 195L
1,344 Elo+
Solo
Ra
Ra
OGsolsick
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sobek
Sobek
VitorMayer2018
Sobek
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,238 Elo+
Solo
Ymir
Ymir
bradley42
Ymir
Level 17
God Stats
4W - 10L
1,293 SR
Queue Stats
59W - 59L
1,232 Elo+
Solo
Neith
Neith
recwsegnfry
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amago_0eMz
Izanami
14
4 / 13 / 9
10,345
450
10,576
21,060
7,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Edgard_0eMz
Ao Kuang
19
14 / 7 / 1
13,088
569
19,019
24,305
10,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 7 / 11
9,971
434
8,948
24,278
20,768
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Interssepter
Tsukuyomi
10
1 / 5 / 3
8,325
362
2,483
8,682
2,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
RaioMcKuyn
Bastet
14
6 / 10 / 5
9,381
408
8,175
17,896
6,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DCMonster9
Thanatos
20
17 / 5 / 2
13,368
581
15,986
18,975
8,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 7 / 12
12,005
522
18,485
12,755
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 4 / 0
6,865
298
452
3,991
1,420
Ymir
11
0 / 10 / 11
8,905
387
3,752
19,814
7,335
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
16 / 2 / 7
14,739
641
32,032
17,452
7,680
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
73
27
Kills
41
42
Deaths
28
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amago_0eMz
Izanami
4
13
9
0.65
W
Thanatos
DCMonster9
Thanatos
17
5
2
3.6
L
Ao Kuang
Edgard_0eMz
Ao Kuang
14
7
1
2.07
L
2
7
11
1.07
L
Tsukuyomi
Interssepter
Tsukuyomi
1
5
3
0.5
W
8
7
12
2
L
Bastet
RaioMcKuyn
Bastet
6
10
5
0.85
W
0
4
0
0
W
Ymir
0
10
11
0.55
W
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,201
Damage
70,707
96,221
Taken
72,987
46,501
Mitigated
29,588
18,846
Healing
30,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amago_0eMz
Izanami
10,576
7,595
0
2,737
21,060
7,023
9
4,396
16,450
0
46,027
W
Thanatos
DCMonster9
Thanatos
15,986
2,809
0
16,649
18,975
8,418
351
6,170
12,805
0
91,261
L
Ao Kuang
Edgard_0eMz
Ao Kuang
19,019
5,306
0
8,091
24,305
10,494
143
4,298
19,801
85,260
0
L
8,948
1,365
0
2,759
24,278
20,768
168
7,246
16,772
29,285
0
L
Tsukuyomi
Interssepter
Tsukuyomi
2,483
950
0
282
8,682
2,146
1,156
438
8,208
0
23,918
W
18,485
2,068
2,062
3,840
12,755
4,735
649
5,559
7,196
48,065
0
L
Bastet
RaioMcKuyn
Bastet
8,175
1,999
696
4,281
17,896
6,070
236
5,323
12,301
0
25,468
W
452
124
0
30
3,991
1,420
0
596
3,395
4,097
0
W
Ymir
3,752
858
0
1,204
19,814
7,335
70
8,401
11,413
14,390
0
W
32,032
16,456
315
6,751
17,452
7,680
7,744
7,241
10,211
0
117,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,110
Gold Earned
55,882
272
Minions Killed
442
0
Camps Cleared
0
1,787,063
Distance Traveled
1,664,744
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,345
450
71
3
0
269,769
0
W
Thanatos
13,368
581
140
6
0
453,579
0
L
Ao Kuang
13,088
569
101
4
0
405,682
2
L
Sobek
9,971
434
28
1
0
364,991
3
L
Tsukuyomi
8,325
362
39
2
0
291,541
1
W
Ra
12,005
522
74
3
0
367,403
1
L
Bastet
9,381
408
33
1
0
455,080
1
W
Sobek
6,865
298
9
0
0
145,522
0
W
Ymir
8,905
387
22
1
0
300,107
1
W
Neith
14,739
641
197
9
0
398,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role