Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Beef w Brocc
Khepri
Level 84
God Stats
168W - 124L
1,606 SR
Queue Stats
394W - 337L
1,635 Elo+
Solo
Bakasura
Bakasura
Forgive_Forget_
Bakasura
Level 123
God Stats
11W - 2L
1,807 SR
Queue Stats
164W - 139L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
RogerDarkness
Baron Samedi
Level 160
God Stats
16W - 7L
1,790 SR
Queue Stats
340W - 320L
1,615 Elo+
Solo
Nike
Nike
dms91
Nike
Level 157
God Stats
27W - 12L
1,711 SR
Queue Stats
475W - 424L
1,592 Elo+
Party 1
Team Averages
Level 137
1,683 SR
1,573 Elo+

VS

Team Averages
Level 105
1,532 SR
1,581 Elo+
Geb
Geb
Alejandro001_
Geb
Level 94
God Stats
37W - 24L
1,719 SR
Queue Stats
503W - 436L
1,648 Elo+
Solo
Chiron
Chiron
Avarox_Relgur
Chiron
Level 136
God Stats
0W - 2L
1,395 SR
Queue Stats
25W - 34L
1,495 Elo+
Solo
Eset
Eset
Prysmatical
Eset
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,584 Elo+
Solo
Hun Batz
Hun Batz
Sun_Wu_Dong_AU
Hun Batz
Level 68
God Stats
1W - 1L
1,490 SR
Queue Stats
27W - 25L
1,663 Elo+
Solo
Achilles
Achilles
TecTonicXSeA
Achilles
Level 88
God Stats
18W - 21L
1,557 SR
Queue Stats
227W - 213L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 1 / 1
7,160
651
4,823
6,453
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
10
0 / 1 / 2
5,888
535
1,483
5,107
2,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
12
4 / 0 / 1
6,922
629
3,517
6,283
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
RogerDarkness
Baron Samedi
10
2 / 2 / 1
5,762
524
5,210
7,021
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
dms91
Nike
13
0 / 0 / 1
6,946
631
3,245
7,116
2,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,385
490
1,697
6,334
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
5,601
509
4,472
6,168
1,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 3 / 0
5,995
545
7,732
6,972
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
9
0 / 2 / 1
5,241
476
3,766
8,374
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
TecTonicXSeA
Achilles
7
0 / 0 / 0
4,650
423
2,781
4,963
2,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
4
4
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
1
2.5
L
0
0
1
0.5
L
1
3
0
0.33
W
Khepri
0
1
2
1
W
Bakasura
4
0
1
4.5
L
3
3
0
1
W
Baron Samedi
RogerDarkness
Baron Samedi
2
2
1
1.25
L
Hun Batz
0
2
1
0.25
L
Achilles
TecTonicXSeA
Achilles
0
0
0
0
W
Nike
dms91
Nike
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,278
Damage
20,448
31,980
Taken
32,811
11,626
Mitigated
11,677
12,715
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,823
2,977
0
4,226
6,453
1,976
0
486
5,967
0
40,452
L
1,697
313
0
2,223
6,334
2,621
0
1,228
4,996
17,428
0
L
4,472
1,749
361
940
6,168
1,660
0
283
5,761
0
34,219
W
Khepri
1,483
95
0
686
5,107
2,120
0
1,953
3,014
16,975
0
W
Bakasura
3,517
2,235
0
2,001
6,283
2,227
0
1,949
4,278
0
36,650
L
7,732
462
351
2,292
6,972
2,656
167
3,794
3,047
34,350
0
W
Baron Samedi
RogerDarkness
Baron Samedi
5,210
510
416
2,811
7,021
2,893
84
3,661
3,021
29,687
0
L
Hun Batz
3,766
301
0
2,845
8,374
2,543
0
1,388
6,559
0
32,947
L
Achilles
TecTonicXSeA
Achilles
2,781
834
0
2,566
4,963
2,197
0
0
4,963
0
17,116
W
Nike
dms91
Nike
3,245
260
0
2,575
7,116
2,410
84
801
5,851
0
46,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
26,872
365
Minions Killed
267
0
Camps Cleared
0
1,103,643
Distance Traveled
974,633
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,160
651
95
9
0
187,377
2
L
Geb
5,385
490
19
2
0
241,334
4
L
Chiron
5,601
509
70
6
0
185,769
3
W
Khepri
5,888
535
22
2
0
220,564
5
W
Bakasura
6,922
629
91
8
0
260,944
2
L
Eset
5,995
545
81
7
0
194,744
2
W
Baron Samedi
5,762
524
47
4
0
203,209
4
L
Hun Batz
5,241
476
62
6
0
203,227
0
L
Achilles
4,650
423
35
3
0
149,559
1
W
Nike
6,946
631
110
10
0
231,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role