Player Matchup

Camazotz
Camazotz
IJ0K3Rl
Camazotz
Level 29
God Stats
1W - 1L
1,281 SR
Queue Stats
164W - 180L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
TaahzinhaOliveir
Gilgamesh
Level 7
God Stats
6W - 1L
1,973 SR
Queue Stats
19W - 9L
1,602 Elo+
Solo
Artio
Artio
Tututato
Artio
Level 22
God Stats
5W - 1L
1,396 SR
Queue Stats
102W - 97L
1,380 Elo+
Solo
Poseidon
Poseidon
ceniii_ssj
Poseidon
Level 15
God Stats
8W - 2L
1,597 SR
Queue Stats
24W - 26L
1,388 Elo+
Solo
Baba Yaga
Baba Yaga
fryz_gold
Baba Yaga
Level 13
God Stats
8W - 14L
1,363 SR
Queue Stats
143W - 165L
1,323 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,424 Elo+

VS

Team Averages
Level 15
1,453 SR
1,482 Elo+
Ares
Ares
BalsamicPond962
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
PedacinhoDeCell
Chiron
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
Voiderr
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alexrj23
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,520 Elo+
Party 1
Ymir
Ymir
okairobr
Ymir
Level 20
God Stats
1W - 3L
1,267 SR
Queue Stats
25W - 22L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IJ0K3Rl
Camazotz
17
5 / 3 / 4
11,698
532
9,183
22,567
13,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
20
12 / 2 / 2
15,229
692
22,626
25,002
21,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
Tututato
Artio
16
3 / 1 / 1
11,172
508
6,412
15,211
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
ceniii_ssj
Poseidon
16
3 / 3 / 7
10,919
496
9,963
10,478
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
fryz_gold
Baba Yaga
16
5 / 1 / 5
10,821
492
7,096
8,802
3,412
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
5,782
263
63
889
286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 5 / 1
9,287
422
9,313
14,633
4,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Voiderr
Kukulkan
17
2 / 8 / 3
9,688
440
12,968
11,103
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
alexrj23
Tsukuyomi
15
2 / 7 / 5
9,347
425
13,128
16,766
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
3 / 7 / 4
8,656
393
11,693
24,924
12,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
28
Kills
10
10
Deaths
28
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Camazotz
IJ0K3Rl
Camazotz
5
3
4
2.33
L
3
5
1
0.7
W
Gilgamesh
12
2
2
6.5
W
Artio
Tututato
Artio
3
1
1
3.5
L
Kukulkan
Voiderr
Kukulkan
2
8
3
0.44
L
Tsukuyomi
alexrj23
Tsukuyomi
2
7
5
0.64
W
Poseidon
ceniii_ssj
Poseidon
3
3
7
2.17
W
Baba Yaga
fryz_gold
Baba Yaga
5
1
5
7.5
L
Ymir
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,280
Damage
47,165
82,060
Taken
68,315
51,832
Mitigated
28,391
33,169
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
63
0
0
144
889
286
0
368
427
248
0
W
Camazotz
IJ0K3Rl
Camazotz
9,183
2,294
0
14,623
22,567
13,187
204
5,877
16,600
0
80,386
L
9,313
5,662
510
3,309
14,633
4,759
0
6,497
8,005
0
42,224
W
Gilgamesh
22,626
3,501
0
8,880
25,002
21,570
1,759
6,414
18,518
1,328
108,381
W
Artio
Tututato
Artio
6,412
976
204
5,514
15,211
10,248
2,164
2,685
12,428
55,105
0
L
Kukulkan
Voiderr
Kukulkan
12,968
1,370
0
0
11,103
4,062
0
4,547
5,990
61,002
0
L
Tsukuyomi
alexrj23
Tsukuyomi
13,128
3,007
0
288
16,766
6,664
0
4,446
11,965
0
43,693
W
Poseidon
ceniii_ssj
Poseidon
9,963
926
0
0
10,478
3,415
1,665
4,577
5,513
56,772
0
W
Baba Yaga
fryz_gold
Baba Yaga
7,096
396
1,812
2,136
8,802
3,412
474
4,185
4,277
48,069
0
L
Ymir
11,693
4,406
100
5,377
24,924
12,620
0
7,323
17,292
40,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,839
Gold Earned
42,760
587
Minions Killed
323
0
Camps Cleared
0
2,069,421
Distance Traveled
1,597,640
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,782
263
0
0
0
46,399
0
W
Camazotz
11,698
532
115
5
0
370,928
0
L
Chiron
9,287
422
67
3
0
378,242
1
W
Gilgamesh
15,229
692
199
9
0
387,618
1
W
Artio
11,172
508
103
5
0
425,617
4
L
Kukulkan
9,688
440
127
6
0
408,419
0
L
Tsukuyomi
9,347
425
75
3
0
426,018
0
W
Poseidon
10,919
496
94
4
0
417,965
0
W
Baba Yaga
10,821
492
76
3
0
467,293
9
L
Ymir
8,656
393
54
2
0
338,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role