Player Matchup

Cthulhu
Cthulhu
REARTUREITOR
Cthulhu
Level 28
God Stats
15W - 10L
1,501 SR
Queue Stats
25W - 30L
1,404 Elo+
Party 2
Sol
Sol
eleenaa_39
Sol
Level 35
God Stats
8W - 6L
1,345 SR
Queue Stats
27W - 33L
1,371 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gacelion
Tsukuyomi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 43L
1,408 Elo+
Party 2
Team Averages
Level 30
1,449 SR
1,394 Elo+

VS

Team Averages
Level 27
1,461 SR
1,276 Elo+
Ra
Ra
Adrianhurtado_04
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,097 Elo+
Party 1
Izanami
Izanami
Izan1016
Izanami
Level 64
God Stats
6W - 13L
1,384 SR
Queue Stats
52W - 69L
1,350 Elo+
Party 1
Guan Yu
Guan Yu
XxDesrakxX
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
REARTUREITOR
Cthulhu
14
1 / 1 / 12
10,896
726
11,399
16,696
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
10 / 1 / 4
11,738
783
20,481
15,154
4,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
gacelion
Tsukuyomi
13
4 / 6 / 7
10,247
683
8,411
10,745
3,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 6
8,756
584
3,920
10,291
3,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Izan1016
Izanami
14
7 / 4 / 1
10,887
726
14,732
17,105
5,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
XxDesrakxX
Guan Yu
12
1 / 5 / 6
9,135
609
6,764
17,329
11,461
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
8
8
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
Izanami
Izan1016
Izanami
7
4
1
1.88
W
Cthulhu
REARTUREITOR
Cthulhu
1
1
12
7
L
Guan Yu
XxDesrakxX
Guan Yu
1
5
6
0.8
W
10
1
4
12
W
Tsukuyomi
gacelion
Tsukuyomi
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,291
Damage
25,416
42,595
Taken
44,725
22,694
Mitigated
21,224
15,494
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,920
197
455
653
10,291
3,765
0
8,444
1,847
18,212
0
L
Izanami
Izan1016
Izanami
14,732
10,809
954
5,316
17,105
5,998
1,073
12,843
4,262
0
52,821
W
Cthulhu
REARTUREITOR
Cthulhu
11,399
755
825
4,947
16,696
14,420
0
2,065
14,631
27,993
0
L
Guan Yu
XxDesrakxX
Guan Yu
6,764
823
1,925
5,736
17,329
11,461
138
10,609
6,720
0
15,915
W
20,481
4,221
792
6,826
15,154
4,664
2,112
1,808
13,346
65,772
0
W
Tsukuyomi
gacelion
Tsukuyomi
8,411
2,220
0
2,104
10,745
3,610
624
487
10,258
0
41,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
28,778
157
Minions Killed
131
0
Camps Cleared
0
845,751
Distance Traveled
798,949
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,756
584
29
2
0
266,246
0
L
Izanami
10,887
726
87
6
0
240,971
5
W
Cthulhu
10,896
726
35
2
0
301,853
1
L
Guan Yu
9,135
609
15
1
0
291,732
2
W
Sol
11,738
783
81
5
0
288,389
0
W
Tsukuyomi
10,247
683
41
3
0
255,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role