Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
LunarSquid69
Olorun
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Artemis
Artemis
Sin_S1ayer98
Artemis
Level 9
God Stats
2W - 4L
1,339 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 1
Chang'e
Chang'e
VinylCatEars
Chang'e
Level 63
God Stats
55W - 76L
1,256 SR
Queue Stats
143W - 237L
1,272 Elo+
Party 1
Chaac
Chaac
sgt_snowball70
Chaac
Level 59
God Stats
3W - 8L
1,227 SR
Queue Stats
61W - 131L
1,345 Elo+
Party 1
Team Averages
Level 56
1,364 SR
1,377 Elo+

VS

Team Averages
Level 83
1,432 SR
1,410 Elo+
Sobek
Sobek
ESTEFANO-ELPRO97
Sobek
Level 98
God Stats
2W - 1L
1,671 SR
Queue Stats
75W - 79L
1,413 Elo+
Solo
Bellona
Bellona
Nexed Jackal
Bellona
Level 40
God Stats
19W - 36L
1,357 SR
Queue Stats
569W - 657L
1,410 Elo+
Party 2
Neith
Neith
TheJoke420
Neith
Level 104
God Stats
16W - 26L
1,447 SR
Queue Stats
84W - 99L
1,373 Elo+
Solo
Anubis
Anubis
TruPharoah360
Anubis
Level 129
God Stats
211W - 195L
1,521 SR
Queue Stats
256W - 262L
1,478 Elo+
Solo
Persephone
Persephone
reemtheotaku
Persephone
Level 46
God Stats
1W - 4L
1,163 SR
Queue Stats
316W - 385L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
1 / 6 / 0
11,131
795
9,048
20,858
7,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
17
0 / 9 / 1
11,494
821
12,504
25,409
8,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Sin_S1ayer98
Artemis
16
0 / 8 / 0
10,613
758
7,529
15,092
4,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
VinylCatEars
Chang'e
16
0 / 0 / 1
10,972
784
8,206
12,875
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 10 / 1
11,539
824
14,618
38,558
14,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 25
14,538
1,038
21,576
22,280
36,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Nexed Jackal
Bellona
20
7 / 1 / 21
13,263
947
14,245
11,386
8,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Neith
20
9 / 0 / 14
13,931
995
32,461
11,931
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 1 / 19
13,362
954
22,784
10,465
5,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
reemtheotaku
Persephone
20
7 / 0 / 17
13,078
934
13,905
3,986
1,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
129
2
Kills
33
33
Deaths
2
3
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
0
0.17
W
4
0
25
16.5
L
Olorun
0
9
1
0.06
W
Bellona
Nexed Jackal
Bellona
7
1
21
17.5
L
Artemis
Sin_S1ayer98
Artemis
0
8
0
0
W
Neith
9
0
14
16
W
6
1
19
15.5
L
Chang'e
VinylCatEars
Chang'e
0
0
1
0.5
W
Persephone
reemtheotaku
Persephone
7
0
17
15.5
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,905
Damage
104,971
112,792
Taken
60,048
38,654
Mitigated
57,883
20,633
Healing
25,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,048
918
1,544
676
20,858
7,267
0
11,178
9,680
0
14,067
W
21,576
1,679
0
10,367
22,280
36,319
0
7,445
14,431
41,274
0
L
Olorun
12,504
6,517
1,189
4,865
25,409
8,407
0
12,619
12,790
50,076
0
W
Bellona
Nexed Jackal
Bellona
14,245
7,508
0
2,328
11,386
8,533
0
4,017
7,133
0
21,942
L
Artemis
Sin_S1ayer98
Artemis
7,529
4,767
0
554
15,092
4,979
0
6,304
8,788
0
17,869
W
Neith
32,461
11,632
837
4,455
11,931
5,524
0
4,229
7,572
0
66,845
W
22,784
565
864
5,628
10,465
5,907
0
3,081
7,304
50,834
0
L
Chang'e
VinylCatEars
Chang'e
8,206
64
2,030
1,421
12,875
3,854
0
5,871
7,004
27,810
0
W
Persephone
reemtheotaku
Persephone
13,905
1,622
0
883
3,986
1,600
0
1,014
2,898
27,348
0
L
14,618
3,620
663
7,691
38,558
14,147
0
22,293
16,265
0
32,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,749
Gold Earned
68,172
200
Minions Killed
267
3
Camps Cleared
8
1,119,090
Distance Traveled
1,214,500
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,131
795
14
1
2
258,941
0
W
Sobek
14,538
1,038
48
3
2
276,008
0
L
Olorun
11,494
821
85
6
0
223,539
1
W
Bellona
13,263
947
26
2
0
228,923
0
L
Artemis
10,613
758
17
1
0
126,503
0
W
Neith
13,931
995
90
6
3
247,080
0
W
Anubis
13,362
954
65
5
3
232,240
0
L
Chang'e
10,972
784
54
4
0
256,043
0
W
Persephone
13,078
934
38
3
0
230,249
0
L
Chaac
11,539
824
30
2
1
254,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role