Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
JoKerGvG
Gilgamesh
Level 123
God Stats
19W - 20L
1,473 SR
Queue Stats
347W - 403L
1,481 Elo+
Party 2
Yemoja
Yemoja
NoMoreNiceGirls
Yemoja
Level 38
God Stats
36W - 13L
1,644 SR
Queue Stats
138W - 154L
1,486 Elo+
Party 2
Izanami
Izanami
agus_lopez_cal
Izanami
Level 145
God Stats
9W - 16L
1,283 SR
Queue Stats
388W - 448L
1,490 Elo+
Party 2
Hades
Hades
cytexz666
Hades
Level 129
God Stats
1W - 2L
1,279 SR
Queue Stats
374W - 418L
1,455 Elo+
Party 2
Team Averages
Level 116
1,436 SR
1,482 Elo+

VS

Team Averages
Level 51
1,467 SR
1,472 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
CisxoLovesPAWGs
Serqet
Level 86
God Stats
5W - 10L
1,345 SR
Queue Stats
56W - 61L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
DaddyCremo17
Cabrakan
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
53W - 67L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
SilverBoy629
Nu Wa
Level 29
God Stats
4W - 8L
1,489 SR
Queue Stats
36W - 53L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 2 / 0
6,208
621
4,871
8,379
3,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
JoKerGvG
Gilgamesh
9
1 / 0 / 1
5,380
538
2,110
6,323
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 3
5,506
551
980
3,150
1,271
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 0 / 0
6,491
649
5,127
3,540
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
cytexz666
Hades
11
3 / 0 / 1
6,388
639
3,945
3,763
1,408
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 2 / 0
5,361
536
3,983
8,066
4,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
 
Olorun
7
0 / 3 / 0
4,455
446
1,643
4,761
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 0 / 0
4,819
482
1,515
4,409
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
DaddyCremo17
Cabrakan
7
0 / 3 / 0
4,479
448
1,117
5,718
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,236
424
1,958
4,767
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
12
Kills
2
2
Deaths
12
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
0
1
L
Gilgamesh
 
Gilgamesh
2
2
0
1
L
Olorun
 
Olorun
0
3
0
0
L
0
0
0
0
L
Cabrakan
DaddyCremo17
Cabrakan
0
3
0
0
W
Gilgamesh
JoKerGvG
Gilgamesh
1
0
1
1.5
W
0
0
3
1.5
L
0
4
0
0
W
6
0
0
6
W
Hades
cytexz666
Hades
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
10,216
25,155
Taken
27,721
9,379
Mitigated
11,473
9,544
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,871
618
0
1,579
8,379
3,497
0
111
8,196
0
34,094
L
Gilgamesh
 
Gilgamesh
3,983
1,407
0
2,160
8,066
4,584
0
0
8,066
0
22,375
L
Olorun
 
Olorun
1,643
667
231
1,384
4,761
1,091
486
247
4,514
25,743
0
L
1,515
443
0
2,484
4,409
1,214
0
293
4,116
0
23,840
L
Cabrakan
DaddyCremo17
Cabrakan
1,117
327
0
857
5,718
2,940
112
498
5,220
8,404
0
W
Gilgamesh
JoKerGvG
Gilgamesh
2,110
596
0
1,474
6,323
2,253
0
944
5,307
0
31,396
W
980
115
1,429
1,668
3,150
1,271
192
1,143
1,935
6,885
0
L
1,958
404
0
250
4,767
1,644
0
3,887
880
12,591
0
W
5,127
3,586
0
950
3,540
950
940
1,118
2,350
0
42,032
W
Hades
cytexz666
Hades
3,945
265
121
2,323
3,763
1,408
272
918
2,474
33,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
23,350
317
Minions Killed
199
0
Camps Cleared
0
903,935
Distance Traveled
823,851
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,208
621
72
7
0
183,701
1
L
Gilgamesh
5,361
536
50
5
0
160,616
1
L
Olorun
4,455
446
45
5
0
158,203
2
L
Serqet
4,819
482
60
6
0
194,157
0
L
Cabrakan
4,479
448
19
2
0
175,590
2
W
Gilgamesh
5,380
538
60
6
0
211,234
3
W
Yemoja
5,506
551
15
2
0
171,275
3
L
Nu Wa
4,236
424
25
3
0
135,285
3
W
Izanami
6,491
649
89
9
0
153,350
3
W
Hades
6,388
639
81
8
0
184,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role