Player Matchup

Nox
Nox
DivineNine7099
Nox
Level 14
God Stats
8W - 5L
1,664 SR
Queue Stats
23W - 16L
1,528 Elo+
Solo
Hou Yi
Hou Yi
GumaYoshi
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 15L
1,676 Elo+
Solo
Thanatos
Thanatos
SmileyKiller44
Thanatos
Level 15
God Stats
21W - 16L
1,609 SR
Queue Stats
178W - 167L
1,578 Elo+
Solo
Mulan
Mulan
TylerTheGirthy
Mulan
Level 29
God Stats
31W - 17L
1,978 SR
Queue Stats
202W - 209L
1,539 Elo+
Solo
Chang'e
Chang'e
octoliviaa
Chang'e
Level 24
God Stats
10W - 10L
1,556 SR
Queue Stats
107W - 113L
1,421 Elo+
Solo
Team Averages
Level 22
1,661 SR
1,548 Elo+

VS

Team Averages
Level 13
1,563 SR
1,589 Elo+
Zeus
Zeus
Deaths Bane572
Zeus
Level 27
God Stats
26W - 23L
1,493 SR
Queue Stats
71W - 68L
1,484 Elo+
Solo
Bellona
Bellona
Redex20209932
Bellona
Level 3
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Chiron
Chiron
StarFox21_
Chiron
Level 18
God Stats
0W - 3L
1,369 SR
Queue Stats
21W - 12L
1,622 Elo+
Solo
Artemis
Artemis
light_One98
Artemis
Level 9
God Stats
7W - 7L
1,351 SR
Queue Stats
57W - 52L
1,391 Elo+
Solo
Susano
Susano
ykrayse_porto
Susano
Level 7
God Stats
3W - 2L
1,916 SR
Queue Stats
31W - 43L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 9
11,874
516
11,103
9,023
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
GumaYoshi
Hou Yi
20
4 / 2 / 6
12,943
563
7,744
17,156
7,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
19
8 / 3 / 4
12,758
555
8,379
19,848
8,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 0 / 7
14,821
644
18,359
14,293
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
octoliviaa
Chang'e
15
0 / 3 / 5
9,503
413
5,079
10,017
6,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,285
404
11,002
9,941
6,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
10
0 / 7 / 0
6,990
304
544
13,990
8,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
StarFox21_
Chiron
20
6 / 2 / 1
12,531
545
15,274
17,241
6,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
light_One98
Artemis
14
1 / 4 / 2
9,229
401
4,093
10,693
3,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 8 / 0
8,399
365
4,955
15,124
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
28
Kills
9
9
Deaths
28
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
6
1
9
10.5
W
Hou Yi
GumaYoshi
Hou Yi
4
2
6
3.5
L
Bellona
0
7
0
0
W
Thanatos
8
3
4
3.33
L
Chiron
StarFox21_
Chiron
6
2
1
3.25
W
10
0
7
13.5
L
Artemis
light_One98
Artemis
1
4
2
0.5
W
Chang'e
octoliviaa
Chang'e
0
3
5
0.83
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
35,868
70,337
Taken
66,989
42,019
Mitigated
30,378
43,097
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,002
849
0
565
9,941
6,126
0
4,469
5,366
47,205
0
W
11,103
230
745
3,426
9,023
3,750
505
4,549
4,474
53,567
0
W
Hou Yi
GumaYoshi
Hou Yi
7,744
5,658
0
9,488
17,156
7,000
2,792
0
17,156
0
109,514
L
Bellona
544
259
0
432
13,990
8,396
27
2,375
11,201
0
19,985
W
Thanatos
8,379
2,590
0
15,945
19,848
8,798
1,592
2,660
17,188
215
87,093
L
Chiron
StarFox21_
Chiron
15,274
6,409
129
7,122
17,241
6,657
328
6,003
10,880
0
96,444
W
18,359
2,394
0
8,856
14,293
15,784
2,832
948
13,345
0
114,310
L
Artemis
light_One98
Artemis
4,093
1,431
0
853
10,693
3,711
0
2,786
7,757
0
34,873
W
Chang'e
octoliviaa
Chang'e
5,079
450
2,288
2,349
10,017
6,687
872
2,845
7,172
32,045
0
L
4,955
2,120
0
2,411
15,124
5,488
670
153
14,791
0
49,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,899
Gold Earned
46,434
666
Minions Killed
427
0
Camps Cleared
0
2,033,967
Distance Traveled
1,789,144
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,285
404
79
3
0
319,399
2
W
Nox
11,874
516
104
5
0
360,978
0
W
Hou Yi
12,943
563
160
7
0
401,470
1
L
Bellona
6,990
304
29
1
0
381,558
0
W
Thanatos
12,758
555
127
6
0
410,173
0
L
Chiron
12,531
545
174
8
0
432,649
6
W
Mulan
14,821
644
223
10
0
426,714
0
L
Artemis
9,229
401
63
3
0
383,516
0
W
Chang'e
9,503
413
52
2
0
434,632
2
L
Susano
8,399
365
82
4
0
272,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role