Player Matchup

Ares
Ares
CrashDelta
Ares
Level 28
God Stats
1W - 0L
1,590 SR
Queue Stats
21W - 15L
1,718 Elo+
Solo
Tyr
Tyr
EPYSPPRO
Tyr
Level 22
God Stats
4W - 1L
1,685 SR
Queue Stats
13W - 4L
1,571 Elo+
Solo
Agni
Agni
FacuRinaldi2
Agni
Level 28
God Stats
11W - 12L
1,453 SR
Queue Stats
122W - 121L
1,505 Elo+
Party 1
Fenrir
Fenrir
LuchoFrostt
Fenrir
Level 28
God Stats
20W - 20L
1,568 SR
Queue Stats
104W - 99L
1,525 Elo+
Party 1
Apollo
Apollo
ciru6
Apollo
Level 25
God Stats
14W - 9L
1,590 SR
Queue Stats
179W - 169L
1,494 Elo+
Solo
Team Averages
Level 26
1,577 SR
1,562 Elo+

VS

Team Averages
Level 16
1,495 SR
1,430 Elo+
Sobek
Sobek
EVLC IAN
Sobek
Level 24
God Stats
7W - 8L
1,475 SR
Queue Stats
22W - 27L
1,443 Elo+
Party 2
Erlang Shen
Erlang Shen
Jeffreylm
Erlang Shen
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 9L
1,679 Elo+
Solo
Anubis
Anubis
MATHEUS W666
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 2
Neith
Neith
Onosio
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,419 Elo+
Party 2
Bellona
Bellona
iMichona
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 8
8,891
468
5,998
15,348
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 0 / 9
10,546
555
14,306
17,077
17,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
11 / 1 / 4
11,057
582
15,977
8,854
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
17
10 / 2 / 10
10,917
575
13,722
15,774
8,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
ciru6
Apollo
15
3 / 2 / 9
9,757
514
9,549
11,614
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EVLC IAN
Sobek
11
0 / 4 / 7
7,167
377
5,691
17,248
14,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Jeffreylm
Erlang Shen
14
4 / 9 / 0
9,249
487
9,863
20,798
11,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
11
1 / 10 / 2
7,408
390
4,076
12,341
5,612
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Onosio
Neith
13
3 / 5 / 4
8,163
430
12,185
12,979
5,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
iMichona
Bellona
14
2 / 1 / 2
8,708
458
8,722
11,134
11,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
29
Kills
10
10
Deaths
29
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
W
2
0
9
6.5
L
Sobek
EVLC IAN
Sobek
0
4
7
0.88
W
11
1
4
13
L
Erlang Shen
Jeffreylm
Erlang Shen
4
9
0
0.44
W
Fenrir
10
2
10
7.5
L
Anubis
1
10
2
0.2
L
Neith
Onosio
Neith
3
5
4
1
W
Apollo
ciru6
Apollo
3
2
9
3.75
L
Bellona
iMichona
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,552
Damage
40,537
68,667
Taken
74,500
47,072
Mitigated
48,655
23,805
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,998
389
0
2,342
15,348
12,857
0
2,627
12,721
15,955
0
W
14,306
2,307
0
10,205
17,077
17,433
914
2,646
14,431
0
82,395
L
Sobek
EVLC IAN
Sobek
5,691
326
715
1,679
17,248
14,470
0
5,500
11,618
15,384
0
W
15,977
806
0
709
8,854
3,349
1,547
1,155
7,699
71,230
0
L
Erlang Shen
Jeffreylm
Erlang Shen
9,863
6,048
0
4,858
20,798
11,930
0
7,537
13,019
0
56,279
W
Fenrir
13,722
3,124
0
7,639
15,774
8,893
76
1,699
14,075
0
62,759
L
Anubis
4,076
629
0
693
12,341
5,612
0
2,506
9,575
24,470
0
L
Neith
Onosio
Neith
12,185
7,636
0
2,238
12,979
5,294
160
3,655
9,240
0
51,188
W
Apollo
ciru6
Apollo
9,549
6,543
0
2,910
11,614
4,540
5,589
1,640
9,974
0
58,494
L
Bellona
iMichona
Bellona
8,722
1,832
0
446
11,134
11,349
0
1,929
9,073
0
46,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,168
Gold Earned
40,695
512
Minions Killed
356
0
Camps Cleared
0
1,878,152
Distance Traveled
1,671,844
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,891
468
23
1
0
368,364
4
W
Tyr
10,546
555
148
8
0
387,055
4
L
Sobek
7,167
377
18
1
0
367,975
3
W
Agni
11,057
582
132
7
0
381,669
4
L
Erlang Shen
9,249
487
109
6
0
323,870
3
W
Fenrir
10,917
575
94
5
0
418,890
1
L
Anubis
7,408
390
57
3
0
274,818
5
L
Neith
8,163
430
76
4
0
320,833
0
W
Apollo
9,757
514
115
6
0
322,174
2
L
Bellona
8,708
458
96
5
0
384,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role