Player Matchup

Ullr
Ullr
Darnaik
Ullr
Level 148
God Stats
13W - 5L
1,718 SR
Queue Stats
70W - 55L
1,583 Elo+
Party 2
Ne Zha
Ne Zha
cOzakka
Ne Zha
Level 109
God Stats
2W - 2L
1,437 SR
Queue Stats
6W - 9L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
hectorb1
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
iLCOR
Baba Yaga
Level 117
God Stats
3W - 0L
1,794 SR
Queue Stats
11W - 10L
1,521 Elo+
Party 2
Terra
Terra
jairoh101
Terra
Level 105
God Stats
23W - 21L
1,578 SR
Queue Stats
46W - 51L
1,503 Elo+
Party 2
Team Averages
Level 121
1,605 SR
1,488 Elo+

VS

Team Averages
Level 74
1,494 SR
1,454 Elo+
Xbalanque
Xbalanque
Arisonx
Xbalanque
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 178L
1,431 Elo+
Party 1
He Bo
He Bo
Cripwalka
He Bo
Level 72
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 135L
1,470 Elo+
Party 3
Kali
Kali
LaEscalera
Kali
Level 61
God Stats
0W - 1L
1,277 SR
Queue Stats
55W - 57L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
PabloEmilio140
Erlang Shen
Level 97
God Stats
56W - 45L
1,577 SR
Queue Stats
679W - 657L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
Schaufelmeister
Sylvanus
Level 80
God Stats
37W - 27L
1,614 SR
Queue Stats
133W - 122L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Darnaik
Ullr
17
9 / 1 / 1
11,143
586
12,201
13,415
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
cOzakka
Ne Zha
16
9 / 3 / 6
10,469
551
11,060
16,221
5,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
hectorb1
Sun Wukong
15
3 / 3 / 7
9,655
508
11,293
16,503
12,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
iLCOR
Baba Yaga
14
2 / 5 / 14
9,581
504
14,713
12,608
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Terra
jairoh101
Terra
13
1 / 2 / 12
8,847
466
8,734
14,907
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arisonx
Xbalanque
12
1 / 3 / 6
8,099
426
12,226
14,164
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Cripwalka
He Bo
13
2 / 8 / 3
8,433
444
9,674
14,040
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 5 / 4
9,192
484
7,684
18,493
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
PabloEmilio140
Erlang Shen
16
6 / 4 / 3
10,354
545
10,553
15,500
8,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
12
1 / 4 / 6
8,669
456
8,673
19,338
17,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
24
Kills
14
14
Deaths
24
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Arisonx
Xbalanque
1
3
6
1.33
L
He Bo
Cripwalka
He Bo
2
8
3
0.44
W
Ullr
Darnaik
Ullr
9
1
1
9.5
L
4
5
4
1.2
L
Erlang Shen
PabloEmilio140
Erlang Shen
6
4
3
1.88
L
Sylvanus
1
4
6
1
W
Ne Zha
cOzakka
Ne Zha
9
3
6
4
W
Sun Wukong
hectorb1
Sun Wukong
3
3
7
2.17
W
Baba Yaga
iLCOR
Baba Yaga
2
5
14
1.8
W
Terra
jairoh101
Terra
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,001
Damage
48,810
73,654
Taken
81,535
40,263
Mitigated
44,666
24,433
Healing
26,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Arisonx
Xbalanque
12,226
7,325
0
3,983
14,164
5,642
1,457
5,478
8,686
0
41,642
L
He Bo
Cripwalka
He Bo
9,674
338
0
2,353
14,040
5,026
501
3,705
10,335
48,697
0
W
Ullr
Darnaik
Ullr
12,201
6,821
0
6,022
13,415
5,077
3,986
3,126
10,257
0
74,779
L
7,684
3,049
0
5,404
18,493
7,861
203
5,153
13,340
0
60,436
L
Erlang Shen
PabloEmilio140
Erlang Shen
10,553
6,025
0
5,202
15,500
8,930
1,025
2,095
13,405
0
74,790
L
Sylvanus
8,673
2,056
4,127
5,918
19,338
17,207
185
7,016
12,322
22,173
0
W
Ne Zha
cOzakka
Ne Zha
11,060
2,759
0
2,608
16,221
5,861
0
3,285
12,864
0
70,498
W
Sun Wukong
hectorb1
Sun Wukong
11,293
2,527
0
2,418
16,503
12,699
505
3,643
12,804
0
50,072
W
Baba Yaga
iLCOR
Baba Yaga
14,713
858
0
3,277
12,608
4,412
402
2,333
10,117
51,920
0
W
Terra
jairoh101
Terra
8,734
344
4,077
6,031
14,907
12,214
0
5,488
9,265
28,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,695
Gold Earned
44,747
412
Minions Killed
424
0
Camps Cleared
0
1,715,585
Distance Traveled
1,588,988
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,099
426
87
5
0
280,459
0
L
He Bo
8,433
444
82
4
0
309,597
2
W
Ullr
11,143
586
107
6
0
305,355
1
L
Kali
9,192
484
99
5
0
332,263
7
L
Erlang Shen
10,354
545
134
7
0
352,799
6
L
Sylvanus
8,669
456
22
1
0
313,870
3
W
Ne Zha
10,469
551
92
5
0
377,513
7
W
Sun Wukong
9,655
508
100
5
0
326,439
0
W
Baba Yaga
9,581
504
64
3
0
337,089
6
W
Terra
8,847
466
49
3
0
369,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role