Player Matchup

Osiris
Osiris
DoctorLives
Osiris
Level 25
God Stats
9W - 6L
1,500 SR
Queue Stats
91W - 81L
1,465 Elo+
Party 2
Apollo
Apollo
FirstYouPluckEm
Apollo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LozSen
Sol
Level 28
God Stats
14W - 5L
1,774 SR
Queue Stats
148W - 107L
1,505 Elo+
Party 2
Arachne
Arachne
MaestroOscuroxl
Arachne
Level 16
God Stats
2W - 2L
1,583 SR
Queue Stats
42W - 44L
1,585 Elo+
Solo
Yemoja
Yemoja
elidkatz
Yemoja
Level 29
God Stats
6W - 3L
1,730 SR
Queue Stats
107W - 97L
1,597 Elo+
Solo
Team Averages
Level 23
1,617 SR
1,530 Elo+

VS

Team Averages
Level 22
1,522 SR
1,485 Elo+
Guan Yu
Guan Yu
Grimmyface
Guan Yu
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 65L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
MarcelsWrld
Tsukuyomi
Level 25
God Stats
8W - 9L
1,538 SR
Queue Stats
136W - 123L
1,571 Elo+
Party 1
Fenrir
Fenrir
PATRACA 14
Fenrir
Level 8
God Stats
3W - 7L
1,725 SR
Queue Stats
197W - 243L
1,354 Elo+
Solo
Sobek
Sobek
Veto402
Sobek
Level 16
God Stats
2W - 5L
1,283 SR
Queue Stats
31W - 24L
1,414 Elo+
Solo
Cupid
Cupid
qtavion
Cupid
Level 35
God Stats
15W - 12L
1,566 SR
Queue Stats
142W - 130L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 4 / 3
7,448
466
4,384
10,645
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 1 / 4
10,264
642
7,667
9,116
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
LozSen
Sol
17
6 / 1 / 5
10,550
659
13,817
10,685
3,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 0 / 4
11,323
708
9,666
11,064
6,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
elidkatz
Yemoja
14
3 / 3 / 7
9,673
605
7,416
8,764
4,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Grimmyface
Guan Yu
15
4 / 1 / 1
9,210
576
8,275
13,361
8,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
MarcelsWrld
Tsukuyomi
12
0 / 8 / 3
7,440
465
7,481
14,026
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
PATRACA 14
Fenrir
9
2 / 5 / 2
6,304
394
3,498
7,219
2,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Veto402
Sobek
11
1 / 4 / 2
7,493
468
2,902
14,940
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
qtavion
Cupid
13
2 / 4 / 2
8,114
507
4,727
10,354
3,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
9
9
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
4
3
0.38
W
6
1
4
8
L
Guan Yu
Grimmyface
Guan Yu
4
1
1
4.5
W
Sol
LozSen
Sol
6
1
5
8.5
W
7
0
4
9
L
Tsukuyomi
MarcelsWrld
Tsukuyomi
0
8
3
0.19
L
Fenrir
PATRACA 14
Fenrir
2
5
2
0.6
L
Sobek
Veto402
Sobek
1
4
2
0.5
W
Yemoja
elidkatz
Yemoja
3
3
7
2.17
L
Cupid
qtavion
Cupid
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,950
Damage
26,883
50,274
Taken
59,900
23,953
Mitigated
29,384
20,759
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,384
1,423
0
3,333
10,645
5,363
201
216
10,429
0
26,601
W
7,667
4,455
0
4,087
9,116
3,573
2,065
1,519
7,597
0
58,949
L
Guan Yu
Grimmyface
Guan Yu
8,275
2,297
174
4,359
13,361
8,573
277
2,515
10,846
0
59,756
W
Sol
LozSen
Sol
13,817
3,473
0
5,752
10,685
3,696
2,116
188
10,497
82,207
0
W
9,666
6,654
0
6,696
11,064
6,588
3,621
478
10,586
0
91,130
L
Tsukuyomi
MarcelsWrld
Tsukuyomi
7,481
1,830
0
3,645
14,026
5,016
0
5,620
8,406
0
49,024
L
Fenrir
PATRACA 14
Fenrir
3,498
496
0
444
7,219
2,663
0
4,334
2,885
0
15,503
L
Sobek
Veto402
Sobek
2,902
626
0
3,164
14,940
9,788
0
4,899
10,041
12,696
0
W
Yemoja
elidkatz
Yemoja
7,416
801
864
27
8,764
4,733
360
501
8,263
30,136
0
L
Cupid
qtavion
Cupid
4,727
2,721
258
3,839
10,354
3,344
871
3,865
6,489
0
48,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,258
Gold Earned
38,561
518
Minions Killed
366
0
Camps Cleared
0
1,538,187
Distance Traveled
1,530,663
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,448
466
58
4
0
273,083
4
W
Apollo
10,264
642
124
8
0
289,307
4
L
Guan Yu
9,210
576
138
9
0
327,923
0
W
Sol
10,550
659
140
9
0
306,448
2
W
Arachne
11,323
708
165
10
0
351,160
5
L
Tsukuyomi
7,440
465
82
5
0
290,183
2
L
Fenrir
6,304
394
18
1
0
292,745
0
L
Sobek
7,493
468
14
1
0
370,067
6
W
Yemoja
9,673
605
31
2
0
318,189
7
L
Cupid
8,114
507
114
7
0
249,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role