Player Matchup

Scylla
Scylla
QDS_NANANE
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,064 Elo+
Party 1
Horus
Horus
Yahyeetmanz
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
benji20x
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,323 Elo+
Party 2
Tsukuyomi
Tsukuyomi
letenbreux
Tsukuyomi
Level 4
God Stats
0W - 1L
1,111 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 1
Cthulhu
Cthulhu
wddg12
Cthulhu
Level 14
God Stats
7W - 3L
1,699 SR
Queue Stats
10W - 9L
1,389 Elo+
Party 2
Team Averages
Level 12
1,462 SR
1,287 Elo+

VS

Team Averages
Level 28
1,517 SR
1,281 Elo+
Cthulhu
Cthulhu
FlipDarkness
Cthulhu
Level 18
God Stats
14W - 8L
1,559 SR
Queue Stats
16W - 10L
1,437 Elo+
Party 3
Ares
Ares
HoodyAdrian-tv
Ares
Level 6
God Stats
1W - 0L
1,261 SR
Queue Stats
2W - 4L
1,021 Elo+
Solo
Izanami
Izanami
QCF_BuckzComin4U
Izanami
Level 14
God Stats
2W - 0L
1,733 SR
Queue Stats
13W - 10L
1,164 Elo+
Solo
Fenrir
Fenrir
TheLizrdKingg
Fenrir
Level 15
God Stats
10W - 5L
1,493 SR
Queue Stats
11W - 7L
1,454 Elo+
Party 3
Sol
Sol
atrixio
Sol
Level 86
God Stats
7W - 1L
1,540 SR
Queue Stats
8W - 4L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
QDS_NANANE
Scylla
8
1 / 9 / 2
5,397
540
2,864
7,817
2,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 8 / 1
4,314
431
769
7,006
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
benji20x
Anhur
5
0 / 6 / 2
4,179
418
1,865
6,096
1,879
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
letenbreux
Tsukuyomi
9
3 / 7 / 1
6,272
627
2,539
8,008
2,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
wddg12
Cthulhu
6
1 / 6 / 1
4,374
437
2,183
8,743
4,644
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlipDarkness
Cthulhu
11
9 / 0 / 7
7,118
712
8,920
5,634
3,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 1 / 2
4,840
484
144
5,559
2,104
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 1 / 3
6,810
681
911
4,040
1,675
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
7 / 2 / 10
6,675
668
3,880
4,823
1,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
13
16 / 3 / 3
8,773
877
14,554
8,002
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
34
36
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FlipDarkness
Cthulhu
9
0
7
12.5
W
0
1
2
1
W
2
1
3
3.5
L
Scylla
QDS_NANANE
Scylla
1
9
2
0.22
W
7
2
10
6
L
0
8
1
0.06
W
Sol
16
3
3
5.83
L
Anhur
benji20x
Anhur
0
6
2
0.17
L
Tsukuyomi
letenbreux
Tsukuyomi
3
7
1
0.5
L
Cthulhu
wddg12
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,220
Damage
28,409
37,670
Taken
28,058
14,859
Mitigated
12,277
1,892
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FlipDarkness
Cthulhu
8,920
961
0
1,822
5,634
3,704
272
1,269
4,365
22,574
0
W
144
108
0
0
5,559
2,104
0
697
4,838
9,779
0
W
911
806
0
1,486
4,040
1,675
2,488
369
3,645
0
36,860
L
Scylla
QDS_NANANE
Scylla
2,864
593
0
0
7,817
2,643
22
5,829
1,988
13,083
0
W
3,880
729
183
1,351
4,823
1,511
728
591
4,232
0
10,619
L
769
476
76
385
7,006
2,782
0
2,621
4,325
0
12,011
W
Sol
14,554
5,878
0
3,279
8,002
3,283
4,468
1,981
5,931
46,290
2,339
L
Anhur
benji20x
Anhur
1,865
1,084
111
840
6,096
1,879
69
4,183
1,823
0
8,989
L
Tsukuyomi
letenbreux
Tsukuyomi
2,539
1,018
0
223
8,008
2,911
0
5,426
2,582
0
14,027
L
Cthulhu
wddg12
Cthulhu
2,183
314
0
257
8,743
4,644
0
4,620
3,949
7,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,536
Gold Earned
34,216
122
Minions Killed
254
0
Camps Cleared
0
897,923
Distance Traveled
878,066
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,118
712
39
4
0
224,506
0
W
Ares
4,840
484
20
2
0
149,006
0
W
Izanami
6,810
681
81
8
0
124,625
2
L
Scylla
5,397
540
31
3
0
187,818
0
W
Fenrir
6,675
668
25
3
0
213,790
0
L
Horus
4,314
431
27
3
0
169,921
2
W
Sol
8,773
877
89
9
0
166,139
0
L
Anhur
4,179
418
25
3
0
164,902
2
L
Tsukuyomi
6,272
627
26
3
0
191,781
0
L
Cthulhu
4,374
437
13
1
0
183,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role