Player Matchup

Izanami
Izanami
Powgout
Izanami
Level 27
God Stats
8W - 1L
1,646 SR
Queue Stats
16W - 10L
1,617 Elo+
Party 3
Bellona
Bellona
Scrubydubby
Bellona
Level 87
God Stats
9W - 4L
1,611 SR
Queue Stats
20W - 12L
1,654 Elo+
Party 3
Zeus
Zeus
Vexarc
Zeus
Level 28
God Stats
1W - 0L
1,815 SR
Queue Stats
9W - 5L
1,630 Elo+
Solo
Sobek
Sobek
doctahkill
Sobek
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,711 Elo+
Party 3
Fenrir
Fenrir
xXTHANATOSXx688
Fenrir
Level 21
God Stats
2W - 1L
1,734 SR
Queue Stats
45W - 44L
1,566 Elo+
Solo
Team Averages
Level 49
1,661 SR
1,636 Elo+

VS

Team Averages
Level 67
1,660 SR
1,632 Elo+
Gilgamesh
Gilgamesh
JordanMayne
Gilgamesh
Level 27
God Stats
125W - 92L
1,730 SR
Queue Stats
281W - 257L
1,600 Elo+
Party 2
Merlin
Merlin
RowtonDynasty
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,424 Elo+
Solo
Mercury
Mercury
Thiccpapi69420
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 11L
1,841 Elo+
Party 1
Raijin
Raijin
drαco
Raijin
Level 156
God Stats
7W - 1L
2,041 SR
Queue Stats
77W - 40L
1,705 Elo+
Party 1
Chernobog
Chernobog
freakkxx
Chernobog
Level 98
God Stats
5W - 12L
1,528 SR
Queue Stats
332W - 285L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Powgout
Izanami
18
1 / 3 / 10
10,876
777
8,244
10,998
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Scrubydubby
Bellona
19
12 / 4 / 16
15,650
1,118
16,033
19,701
19,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
Vexarc
Zeus
20
16 / 10 / 11
15,545
1,110
30,384
21,040
12,885
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
18
4 / 2 / 25
13,450
961
10,821
23,158
31,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 11 / 10
13,735
981
15,445
18,681
12,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JordanMayne
Gilgamesh
18
7 / 9 / 9
14,111
1,008
14,853
19,695
15,723
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 8 / 10
11,011
787
10,296
11,254
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 12 / 13
13,279
949
14,799
18,052
7,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
drαco
Raijin
17
5 / 11 / 15
11,752
839
18,525
20,278
8,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
freakkxx
Chernobog
19
6 / 5 / 8
12,998
928
14,049
17,876
7,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
85
45
Kills
30
30
Deaths
45
72
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JordanMayne
Gilgamesh
7
9
9
1.28
W
Izanami
Powgout
Izanami
1
3
10
2
L
4
8
10
1.13
W
Bellona
Scrubydubby
Bellona
12
4
16
5
L
8
12
13
1.21
W
Zeus
Vexarc
Zeus
16
10
11
2.15
W
Sobek
4
2
25
8.25
L
Raijin
drαco
Raijin
5
11
15
1.14
L
Chernobog
freakkxx
Chernobog
6
5
8
2
W
12
11
10
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,927
Damage
72,522
93,578
Taken
87,155
81,870
Mitigated
43,581
16,951
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JordanMayne
Gilgamesh
14,853
4,263
0
371
19,695
15,723
0
6,832
12,863
0
26,742
W
Izanami
Powgout
Izanami
8,244
6,128
0
1,621
10,998
5,729
2,181
2,206
8,760
0
47,192
L
10,296
263
0
528
11,254
4,548
0
4,930
6,324
36,821
0
W
Bellona
Scrubydubby
Bellona
16,033
4,468
0
91
19,701
19,588
844
6,623
12,834
4,052
34,972
L
14,799
9,608
0
1,348
18,052
7,557
0
8,940
9,112
0
31,750
W
Zeus
Vexarc
Zeus
30,384
6,080
0
7,097
21,040
12,885
1,313
6,477
14,373
60,083
0
W
Sobek
10,821
918
1,306
5,643
23,158
31,310
658
5,905
16,891
24,145
0
L
Raijin
drαco
Raijin
18,525
1,925
0
1,009
20,278
8,053
1
11,937
8,341
34,071
0
L
Chernobog
freakkxx
Chernobog
14,049
9,889
0
3,015
17,876
7,700
0
11,887
5,989
0
45,411
W
15,445
2,229
0
1,193
18,681
12,358
1,720
6,944
11,481
694
35,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,256
Gold Earned
63,151
284
Minions Killed
265
11
Camps Cleared
5
1,327,476
Distance Traveled
1,164,024
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,111
1,008
41
3
1
250,350
2
W
Izanami
10,876
777
118
8
1
247,187
2
L
Merlin
11,011
787
69
5
1
232,685
4
W
Bellona
15,650
1,118
59
4
1
310,134
0
L
Mercury
13,279
949
37
3
1
230,750
2
W
Zeus
15,545
1,110
52
4
4
210,780
0
W
Sobek
13,450
961
17
1
0
325,895
2
L
Raijin
11,752
839
41
3
0
212,602
1
L
Chernobog
12,998
928
77
6
2
237,637
2
W
Fenrir
13,735
981
38
3
5
233,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role