Player Matchup

Set
Set
 
Set
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Lilwax
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,406 Elo+
Party 2
Nemesis
Nemesis
MasterGodSF
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,151 Elo+
Party 3
Bellona
Bellona
NatsuRs16
Bellona
Level 18
God Stats
19W - 28L
1,257 SR
Queue Stats
51W - 80L
1,320 Elo+
Solo
Ymir
Ymir
coomlordzimbabwe
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 24
1,451 SR
1,375 Elo+

VS

Team Averages
Level 30
1,463 SR
1,428 Elo+
Artio
Artio
Atlas8008135
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,468 Elo+
Party 1
Ymir
Ymir
GETOFFMYMEAT
Ymir
Level 21
God Stats
10W - 6L
1,500 SR
Queue Stats
277W - 331L
1,330 Elo+
Solo
Chernobog
Chernobog
Ghostyjericho
Chernobog
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,459 Elo+
Party 1
Anhur
Anhur
je89nimo
Anhur
Level 27
God Stats
11W - 5L
1,567 SR
Queue Stats
60W - 48L
1,469 Elo+
Solo
Poseidon
Poseidon
lilsmoothconray
Poseidon
Level 29
God Stats
7W - 1L
1,250 SR
Queue Stats
371W - 386L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 5 / 0
5,460
455
1,813
7,317
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ratatoskr
Lilwax
Ratatoskr
7
0 / 3 / 2
5,014
418
2,088
5,723
1,590
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
MasterGodSF
Nemesis
6
1 / 5 / 0
4,854
405
1,739
4,581
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
NatsuRs16
Bellona
7
0 / 8 / 0
4,974
415
3,667
10,325
5,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

7
2 / 1 / 1
5,366
447
2,653
6,376
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
7,038
587
2,053
4,149
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 2 / 2
6,482
540
3,588
8,753
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Ghostyjericho
Chernobog
12
3 / 0 / 9
7,451
621
5,345
4,590
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
je89nimo
Anhur
10
2 / 1 / 6
6,246
521
3,347
3,692
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
13
7 / 0 / 2
7,968
664
6,794
4,637
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
22
22
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
5
0
0
W
6
0
2
7
W
4
2
2
2.5
W
Chernobog
Ghostyjericho
Chernobog
3
0
9
7.5
L
Ratatoskr
Lilwax
Ratatoskr
0
3
2
0.33
L
Nemesis
MasterGodSF
Nemesis
1
5
0
0.2
L
Bellona
NatsuRs16
Bellona
0
8
0
0
L
2
1
1
2.5
W
Anhur
je89nimo
Anhur
2
1
6
5
W
Poseidon
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,960
Damage
21,127
34,322
Taken
25,821
14,279
Mitigated
11,510
4,693
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,813
538
0
889
7,317
2,511
0
2,809
4,340
0
27,143
W
2,053
663
325
1,620
4,149
3,748
386
0
4,149
8,752
0
W
3,588
1,375
0
1,553
8,753
4,407
0
1,737
7,016
29,055
0
W
Chernobog
Ghostyjericho
Chernobog
5,345
3,272
0
2,020
4,590
1,385
2,337
0
4,590
0
40,171
L
Ratatoskr
Lilwax
Ratatoskr
2,088
736
0
1,110
5,723
1,590
248
1,366
4,293
0
20,844
L
Nemesis
MasterGodSF
Nemesis
1,739
915
0
176
4,581
1,342
0
3,116
1,397
0
5,349
L
Bellona
NatsuRs16
Bellona
3,667
1,666
0
1,222
10,325
5,103
0
2,224
8,047
0
20,557
L
2,653
886
0
1,296
6,376
3,733
99
2,522
3,810
15,205
0
W
Anhur
je89nimo
Anhur
3,347
1,138
0
695
3,692
913
420
916
2,776
0
19,084
W
Poseidon
6,794
1,359
0
480
4,637
1,057
0
0
4,637
43,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
35,185
171
Minions Killed
311
0
Camps Cleared
0
896,296
Distance Traveled
976,414
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,460
455
56
5
0
216,242
0
W
Artio
7,038
587
21
2
0
172,921
0
W
Ymir
6,482
540
66
6
0
199,645
0
W
Chernobog
7,451
621
80
7
0
201,212
2
L
Ratatoskr
5,014
418
42
4
0
192,435
2
L
Nemesis
4,854
405
9
1
0
142,185
3
L
Bellona
4,974
415
39
3
0
183,476
0
L
Ymir
5,366
447
25
2
0
161,958
4
W
Anhur
6,246
521
31
3
0
176,658
2
W
Poseidon
7,968
664
113
9
0
225,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role