Player Matchup

Persephone
Persephone
KewlyFewly
Persephone
Level 7
God Stats
1W - 0L
1,582 SR
Queue Stats
2W - 1L
1,393 Elo+
Party 1
Sobek
Sobek
POIRED
Sobek
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,100 Elo+
Solo
Bellona
Bellona
SuplexedTrain
Bellona
Level 3
God Stats
2W - 4L
1,740 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 1
Pele
Pele
Vitamin_Dom
Pele
Level 24
God Stats
12W - 9L
1,422 SR
Queue Stats
42W - 57L
1,269 Elo+
Party 1
Izanami
Izanami
dumptoaster
Izanami
Level 14
God Stats
3W - 5L
1,247 SR
Queue Stats
5W - 11L
1,360 Elo+
Party 1
Team Averages
Level 10
1,498 SR
1,324 Elo+

VS

Team Averages
Level 12
1,512 SR
1,575 Elo+
Neith
Neith
DarkStriker007
Neith
Level 4
God Stats
1W - 2L
1,291 SR
Queue Stats
13W - 20L
1,736 Elo+
Party 2
Loki
Loki
DarkStriker14061
Loki
Level 16
God Stats
7W - 13L
1,282 SR
Queue Stats
14W - 21L
1,818 Elo+
Party 2
Aphrodite
Aphrodite
Noskill99
Aphrodite
Level 17
God Stats
4W - 2L
1,887 SR
Queue Stats
15W - 15L
1,501 Elo+
Solo
Zeus
Zeus
SkizzoBRo
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Wolfrage01-YT
Sun Wukong
Level 17
God Stats
3W - 3L
1,600 SR
Queue Stats
18W - 24L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KewlyFewly
Persephone
17
5 / 1 / 6
11,781
512
17,493
7,683
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
POIRED
Sobek
17
5 / 0 / 12
11,465
498
7,200
17,762
21,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
15
2 / 2 / 1
9,615
418
9,193
12,834
10,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 5 / 6
10,446
454
9,095
17,217
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
dumptoaster
Izanami
17
7 / 4 / 10
11,511
500
18,029
14,165
6,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 3
8,976
390
10,095
18,202
5,861
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 10 / 6
8,169
355
7,730
18,822
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Noskill99
Aphrodite
16
0 / 4 / 4
10,024
436
9,311
16,957
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
1
0 / 0 / 0
5,920
257
0
0
0
Sun Wukong
Wolfrage01-YT
Sun Wukong
17
4 / 2 / 1
10,892
474
10,789
19,572
18,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
23
Kills
11
12
Deaths
23
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
2
10
6
0.5
W
Persephone
KewlyFewly
Persephone
5
1
6
8
L
Aphrodite
Noskill99
Aphrodite
0
4
4
0.5
W
Sobek
POIRED
Sobek
5
0
12
11
L
Zeus
0
0
0
0
W
Bellona
2
2
1
1.25
W
4
5
6
1.4
L
Sun Wukong
Wolfrage01-YT
Sun Wukong
4
2
1
2.25
W
Izanami
dumptoaster
Izanami
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,010
Damage
37,925
69,661
Taken
73,553
49,298
Mitigated
38,714
17,118
Healing
26,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,095
4,454
0
5,172
18,202
5,861
0
6,907
11,094
0
31,273
L
7,730
2,017
0
3,121
18,822
5,656
0
7,399
11,131
0
23,454
W
Persephone
KewlyFewly
Persephone
17,493
1,075
142
2,594
7,683
3,030
2,667
1,378
6,304
76,278
0
L
Aphrodite
Noskill99
Aphrodite
9,311
2,803
5,655
9,453
16,957
8,200
1,522
6,343
10,397
69,235
0
W
Sobek
POIRED
Sobek
7,200
749
0
5,158
17,762
21,633
423
4,692
13,070
27,974
0
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
9,193
1,699
0
2,292
12,834
10,847
322
1,159
11,675
8,560
38,262
W
9,095
1,795
0
5,530
17,217
7,514
244
860
16,357
0
82,857
L
Sun Wukong
Wolfrage01-YT
Sun Wukong
10,789
1,812
267
2,776
19,572
18,997
188
4,567
14,891
0
61,540
W
Izanami
dumptoaster
Izanami
18,029
11,909
0
1,402
14,165
6,274
1,030
1,222
12,943
0
69,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,818
Gold Earned
43,981
488
Minions Killed
319
0
Camps Cleared
0
2,219,301
Distance Traveled
1,591,743
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,976
390
53
2
0
371,536
0
L
Loki
8,169
355
28
1
0
425,656
0
W
Persephone
11,781
512
139
6
0
395,151
1
L
Aphrodite
10,024
436
122
5
0
389,225
1
W
Sobek
11,465
498
40
2
0
464,332
3
L
Zeus
5,920
257
0
0
0
20,587
0
W
Bellona
9,615
418
88
4
0
466,974
0
W
Pele
10,446
454
117
5
0
472,562
5
L
Sun Wukong
10,892
474
116
5
0
384,739
1
W
Izanami
11,511
500
104
5
0
420,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role