Player Matchup

Loki
Loki
CoLoMbIaNBeAnZ
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Mr_Nightmare17
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
That_Guy_615
King Arthur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Xunaider9739
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
feroz_piloto813
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 22
1,356 SR
1,264 Elo+
Hercules
Hercules
APX_YUNI
Hercules
Level 6
God Stats
4W - 5L
1,402 SR
Queue Stats
4W - 5L
1,262 Elo+
Party 1
Jing Wei
Jing Wei
Heavenlyr0s311
Jing Wei
Level 26
God Stats
8W - 13L
1,334 SR
Queue Stats
25W - 38L
1,251 Elo+
Solo
King Arthur
King Arthur
RootedGaming
King Arthur
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
225W - 243L
1,275 Elo+
Party 1
Yemoja
Yemoja
Storm_Shadow8P
Yemoja
Level 21
God Stats
7W - 4L
1,179 SR
Queue Stats
81W - 67L
1,289 Elo+
Solo
Scylla
Scylla
wwZEUSww
Scylla
Level 18
God Stats
31W - 47L
1,365 SR
Queue Stats
107W - 138L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 1
6,092
358
1,325
6,490
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 11 / 2
5,760
339
6,860
8,409
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
That_Guy_615
King Arthur
10
1 / 10 / 1
6,519
383
6,154
11,605
6,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

3
0 / 1 / 1
4,915
289
150
922
203
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 16 / 1
7,046
414
4,991
15,626
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
APX_YUNI
Hercules
11
10 / 3 / 8
9,327
549
6,777
13,364
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
13
3 / 1 / 6
8,642
508
3,857
7,197
2,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RootedGaming
King Arthur
13
8 / 0 / 6
9,070
534
4,700
10,362
5,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 2 / 26
10,222
601
4,127
8,984
6,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
wwZEUSww
Scylla
15
17 / 0 / 10
10,549
621
13,849
10,266
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
98
5
Kills
42
45
Deaths
6
6
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hercules
APX_YUNI
Hercules
10
3
8
4.67
L
2
7
1
0.36
W
Jing Wei
3
1
6
6
L
0
11
2
0.09
W
King Arthur
RootedGaming
King Arthur
8
0
6
11
W
4
2
26
8.5
L
King Arthur
That_Guy_615
King Arthur
1
10
1
0.15
L
0
1
1
0.5
L
2
16
1
0.16
W
Scylla
wwZEUSww
Scylla
17
0
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,480
Damage
33,310
43,052
Taken
50,173
15,614
Mitigated
30,314
999
Healing
18,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
APX_YUNI
Hercules
6,777
3,112
198
2,105
13,364
11,479
1,042
1,572
11,552
0
17,304
L
1,325
511
0
410
6,490
1,714
0
2,274
3,842
0
7,304
W
Jing Wei
3,857
2,787
0
1,730
7,197
2,420
3,777
351
6,678
0
42,306
L
6,860
1,760
139
198
8,409
2,441
0
3,893
4,274
16,063
0
W
King Arthur
RootedGaming
King Arthur
4,700
647
201
2,684
10,362
5,946
1,241
1,405
8,281
0
28,684
W
4,127
2,147
6,865
3,347
8,984
6,645
210
1,386
7,200
16,485
0
L
King Arthur
That_Guy_615
King Arthur
6,154
447
0
240
11,605
6,083
0
5,046
6,204
0
29,586
L
150
150
0
12
922
203
0
455
407
0
150
L
4,991
1,291
0
0
15,626
5,173
123
5,716
9,322
0
17,433
W
Scylla
wwZEUSww
Scylla
13,849
3,550
0
1,723
10,266
3,824
3,196
1,193
8,879
51,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
47,810
99
Minions Killed
271
0
Camps Cleared
0
1,043,925
Distance Traveled
1,564,617
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,327
549
27
2
0
299,175
0
L
Loki
6,092
358
14
1
0
179,815
2
W
Jing Wei
8,642
508
80
5
0
298,231
3
L
Ra
5,760
339
25
1
0
260,979
1
W
King Arthur
9,070
534
57
3
0
362,942
1
W
Yemoja
10,222
601
27
2
0
306,589
0
L
King Arthur
6,519
383
35
2
0
281,620
2
L
Neith
4,915
289
0
0
0
28,855
0
L
Thor
7,046
414
25
1
0
292,656
0
W
Scylla
10,549
621
80
5
0
297,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role