Player Matchup

Horus
Horus
JAYOMIGHTY_RAY
Horus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,325 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QYXSCOPE
Tsukuyomi
Level 27
God Stats
19W - 18L
1,459 SR
Queue Stats
129W - 141L
1,347 Elo+
Solo
Aphrodite
Aphrodite
ShadowSniper2003
Aphrodite
Level 25
God Stats
3W - 5L
1,358 SR
Queue Stats
41W - 54L
1,268 Elo+
Party 2
King Arthur
King Arthur
Young-_-Kayo
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,252 Elo+
Party 2
Nu Wa
Nu Wa
dragonmoongod
Nu Wa
Level 17
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 1
Team Averages
Level 19
1,412 SR
1,321 Elo+

VS

Team Averages
Level 14
1,480 SR
1,327 Elo+
Chronos
Chronos
CustardLaunch800
Chronos
Level 38
God Stats
29W - 25L
1,438 SR
Queue Stats
50W - 56L
1,363 Elo+
Party 3
Neith
Neith
GaryLazerEyes
Neith
Level 18
God Stats
8W - 8L
1,606 SR
Queue Stats
102W - 103L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
Lord-Death-969
Cthulhu
Level 5
God Stats
25W - 28L
1,355 SR
Queue Stats
139W - 159L
1,057 Elo+
Solo
Sun Wukong
Sun Wukong
marcosamv284
Sun Wukong
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
shotdada
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 13 / 5
11,695
418
5,087
20,922
17,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
QYXSCOPE
Tsukuyomi
17
8 / 4 / 15
12,362
442
10,970
25,326
9,871
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
19
11 / 6 / 13
13,715
490
26,097
21,987
10,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Young-_-Kayo
King Arthur
18
7 / 10 / 20
12,469
445
21,197
43,534
37,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
5 / 6 / 10
9,326
333
7,842
8,291
2,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 13
16,224
579
39,072
28,067
10,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 4 / 13
14,932
533
22,229
15,344
6,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 15 / 10
13,618
486
27,401
38,310
32,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
marcosamv284
Sun Wukong
3
0 / 2 / 0
7,818
279
344
1,559
459
Boots

Boots

+6%
Movement Speed

Thor
15
5 / 12 / 12
11,300
404
10,255
18,455
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
86
36
Kills
38
39
Deaths
38
63
Assists
48
Player
Kills
Deaths
Assists
KDA
W
19
5
13
5.1
W
6
4
13
3.13
L
5
13
5
0.58
W
8
15
10
0.87
L
Tsukuyomi
QYXSCOPE
Tsukuyomi
8
4
15
3.88
L
Aphrodite
11
6
13
2.92
L
King Arthur
Young-_-Kayo
King Arthur
7
10
20
1.7
L
5
6
10
1.67
W
Sun Wukong
marcosamv284
Sun Wukong
0
2
0
0
W
Thor
5
12
12
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,193
Damage
99,301
120,060
Taken
101,735
77,291
Mitigated
56,604
30,363
Healing
26,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,072
15,104
428
9,650
28,067
10,477
3,319
9,194
18,873
107,406
0
W
22,229
12,847
0
5,622
15,344
6,746
6,703
3,636
11,708
0
113,699
L
5,087
3,234
774
2,714
20,922
17,074
275
8,755
11,787
0
34,275
W
27,401
4,142
281
10,399
38,310
32,753
1,365
16,262
22,048
79,560
0
L
Tsukuyomi
QYXSCOPE
Tsukuyomi
10,970
3,035
930
3,123
25,326
9,871
864
13,692
11,394
0
59,582
L
Aphrodite
26,097
4,402
6,785
9,307
21,987
10,528
944
17,001
4,716
67,118
0
L
King Arthur
Young-_-Kayo
King Arthur
21,197
4,815
0
6,718
43,534
37,375
555
19,093
23,802
344
53,227
L
7,842
3,282
0
12
8,291
2,443
1,253
6,134
1,888
19,854
0
W
Sun Wukong
marcosamv284
Sun Wukong
344
243
0
0
1,559
459
0
803
756
0
344
W
Thor
10,255
3,123
0
527
18,455
6,169
838
4,388
14,067
0
30,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,567
Gold Earned
63,892
327
Minions Killed
453
0
Camps Cleared
0
1,922,971
Distance Traveled
1,862,182
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
16,224
579
147
5
0
509,569
1
W
Neith
14,932
533
171
6
0
411,056
0
L
Horus
11,695
418
60
2
0
367,970
2
W
Cthulhu
13,618
486
105
4
0
440,781
3
L
Tsukuyomi
12,362
442
95
3
0
441,533
5
L
Aphrodite
13,715
490
110
4
0
445,362
0
L
King Arthur
12,469
445
36
1
0
462,024
0
L
Nu Wa
9,326
333
26
1
0
206,082
2
W
Sun Wukong
7,818
279
0
0
0
27,364
0
W
Thor
11,300
404
30
1
0
473,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role