Player Matchup

Janus
Janus
Ayy__Chris
Janus
Level 64
God Stats
27W - 24L
1,591 SR
Queue Stats
374W - 355L
1,534 Elo+
Solo
Nemesis
Nemesis
Lucriley
Nemesis
Level 141
God Stats
8W - 3L
1,741 SR
Queue Stats
191W - 176L
1,554 Elo+
Party 2
Mulan
Mulan
Trenchdawg55
Mulan
Level 109
God Stats
4W - 4L
1,405 SR
Queue Stats
185W - 165L
1,497 Elo+
Party 2
Ares
Ares
TuskedEagle
Ares
Level 106
God Stats
6W - 6L
1,334 SR
Queue Stats
61W - 63L
1,272 Elo+
Solo
Hachiman
Hachiman
shortyverrett94
Hachiman
Level 129
God Stats
9W - 5L
1,620 SR
Queue Stats
245W - 229L
1,493 Elo+
Party 2
Team Averages
Level 110
1,538 SR
1,470 Elo+

VS

Team Averages
Level 102
1,484 SR
1,501 Elo+
Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AngelGloria15
Amaterasu
Level 70
God Stats
14W - 12L
1,500 SR
Queue Stats
371W - 418L
1,403 Elo+
Solo
Cerberus
Cerberus
Donny3415
Cerberus
Level 98
God Stats
4W - 3L
1,575 SR
Queue Stats
172W - 181L
1,515 Elo+
Party 1
Thanatos
Thanatos
Relax lts Me
Thanatos
Level 94
God Stats
2W - 9L
1,347 SR
Queue Stats
759W - 725L
1,578 Elo+
Party 1
Ra
Ra
nighthawkstu
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 216L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 4 / 2
9,795
576
6,201
10,137
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Lucriley
Nemesis
16
5 / 4 / 6
9,891
582
10,922
12,223
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 1
10,776
634
15,758
13,016
13,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 5 / 4
9,188
540
7,262
16,228
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
13
2 / 4 / 4
8,464
498
7,935
11,546
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 6 / 2
8,948
526
5,362
12,857
3,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
AngelGloria15
Amaterasu
13
2 / 7 / 1
8,275
487
6,274
21,735
15,808
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Donny3415
Cerberus
13
3 / 4 / 8
9,387
552
8,762
17,334
9,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Relax lts Me
Thanatos
16
9 / 4 / 4
10,285
605
13,307
17,549
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

1
0 / 0 / 0
3,537
208
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
21
Kills
19
19
Deaths
21
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
6
2
1
L
Amaterasu
AngelGloria15
Amaterasu
2
7
1
0.36
W
Janus
3
4
2
1
L
Cerberus
Donny3415
Cerberus
3
4
8
1.75
W
Nemesis
Lucriley
Nemesis
5
4
6
2
L
Thanatos
Relax lts Me
Thanatos
9
4
4
2.75
W
6
2
1
3.25
W
5
5
4
1.4
L
0
0
0
0
W
Hachiman
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,078
Damage
33,705
63,150
Taken
69,475
37,441
Mitigated
37,775
14,747
Healing
24,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,362
1,892
0
1,671
12,857
3,957
0
2,951
9,858
0
45,602
L
Amaterasu
AngelGloria15
Amaterasu
6,274
2,980
0
4,615
21,735
15,808
120
840
20,853
0
38,105
W
Janus
6,201
458
0
1,778
10,137
2,666
296
1,680
8,457
66,199
0
L
Cerberus
Donny3415
Cerberus
8,762
773
0
4,752
17,334
9,853
0
5,613
11,579
29,455
0
W
Nemesis
Lucriley
Nemesis
10,922
4,986
0
5,102
12,223
3,697
879
2,790
9,433
0
58,402
L
Thanatos
Relax lts Me
Thanatos
13,307
5,615
0
13,273
17,549
8,157
0
3,687
13,720
0
53,262
W
15,758
2,911
0
3,320
13,016
13,962
1,324
448
12,568
2
72,092
W
7,262
488
0
1,600
16,228
13,772
0
2,228
14,000
26,224
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
7,935
4,137
0
2,947
11,546
3,344
396
1,616
9,930
0
43,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,114
Gold Earned
40,432
464
Minions Killed
316
0
Camps Cleared
0
1,577,368
Distance Traveled
1,255,318
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,948
526
84
5
0
289,938
3
L
Amaterasu
8,275
487
77
5
0
292,326
2
W
Janus
9,795
576
139
8
0
289,545
1
L
Cerberus
9,387
552
64
4
0
337,204
1
W
Nemesis
9,891
582
102
6
0
371,408
8
L
Thanatos
10,285
605
91
5
0
335,850
0
W
Mulan
10,776
634
146
9
0
315,856
1
W
Ares
9,188
540
26
2
0
292,416
1
L
Ra
3,537
208
0
0
0
0
0
W
Hachiman
8,464
498
51
3
0
308,143
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role