Player Matchup

Apollo
Apollo
Chaves1
Apollo
Level 36
God Stats
13W - 7L
1,665 SR
Queue Stats
85W - 87L
1,473 Elo+
Solo
King Arthur
King Arthur
Dionixio9
King Arthur
Level 84
God Stats
60W - 87L
1,400 SR
Queue Stats
639W - 658L
1,431 Elo+
Party 2
Loki
Loki
ElCulebra24
Loki
Level 24
God Stats
11W - 19L
1,423 SR
Queue Stats
412W - 459L
1,418 Elo+
Party 2
Hel
Hel
FelipePio1241
Hel
Level 39
God Stats
10W - 11L
1,532 SR
Queue Stats
329W - 349L
1,427 Elo+
Solo
Nu Wa
Nu Wa
NahueVP
Nu Wa
Level 82
God Stats
36W - 38L
1,532 SR
Queue Stats
426W - 441L
1,468 Elo+
Party 2
Team Averages
Level 53
1,510 SR
1,443 Elo+

VS

Team Averages
Level 62
1,645 SR
1,718 Elo+
Freya
Freya
ESQUECE
Freya
Level 98
God Stats
6W - 0L
1,500 SR
Queue Stats
284W - 53L
1,835 Elo+
Party 1
Ullr
Ullr
PERDEMØ
Ullr
Level 49
God Stats
18W - 3L
1,964 SR
Queue Stats
181W - 34L
1,855 Elo+
Party 1
Bellona
Bellona
boneco_eutimico
Bellona
Level 47
God Stats
12W - 7L
1,432 SR
Queue Stats
114W - 130L
1,434 Elo+
Solo
Mulan
Mulan
iLeclerc
Mulan
Level 28
God Stats
9W - 0L
1,830 SR
Queue Stats
152W - 19L
1,968 Elo+
Party 1
Ganesha
Ganesha
sorrizominato
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chaves1
Apollo
4
0 / 0 / 0
3,227
538
1,495
1,898
396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Dionixio9
King Arthur
6
0 / 2 / 0
3,687
615
3,017
5,103
1,735
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 4 / 0
3,426
571
956
3,860
764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,158
526
1,215
2,322
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
NahueVP
Nu Wa
5
0 / 4 / 0
3,391
565
2,577
3,335
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ESQUECE
Freya
7
1 / 0 / 0
3,806
634
2,537
2,920
576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
9
4 / 0 / 3
5,121
854
3,950
3,206
859
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 1
4,452
742
2,704
3,940
2,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
iLeclerc
Mulan
8
4 / 0 / 1
4,727
788
2,031
3,507
1,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
6
0 / 1 / 2
4,106
684
447
3,612
1,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
11
11
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
Chaves1
Apollo
0
0
0
0
L
King Arthur
Dionixio9
King Arthur
0
2
0
0
W
Freya
ESQUECE
Freya
1
0
0
1
L
0
4
0
0
L
0
1
0
0
L
Nu Wa
NahueVP
Nu Wa
0
4
0
0
W
Ullr
4
0
3
5.5
W
2
0
1
2.5
W
Mulan
iLeclerc
Mulan
4
0
1
4.5
W
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,260
Damage
11,669
16,518
Taken
17,185
4,155
Mitigated
6,802
4,725
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Chaves1
Apollo
1,495
1,041
0
1,013
1,898
396
0
1,014
884
0
12,708
L
King Arthur
Dionixio9
King Arthur
3,017
675
0
990
5,103
1,735
0
0
4,754
0
16,721
W
Freya
ESQUECE
Freya
2,537
1,235
0
1,830
2,920
576
0
931
1,981
17,553
0
L
956
215
0
908
3,860
764
0
0
3,860
0
10,269
L
1,215
115
396
1,158
2,322
582
0
1,895
427
6,994
0
L
Nu Wa
NahueVP
Nu Wa
2,577
634
0
260
3,335
678
0
75
3,260
14,066
0
W
Ullr
3,950
1,688
0
500
3,206
859
45
1,636
1,320
0
24,580
W
2,704
1,079
0
2,170
3,940
2,764
0
72
3,860
0
18,817
W
Mulan
iLeclerc
Mulan
2,031
457
0
2,342
3,507
1,133
0
290
3,195
0
25,395
W
Ganesha
447
141
0
1,369
3,612
1,470
0
527
3,037
8,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,889
Gold Earned
22,212
114
Minions Killed
199
0
Camps Cleared
0
580,942
Distance Traveled
612,685
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,227
538
24
4
0
69,329
1
L
King Arthur
3,687
615
32
5
0
117,290
1
W
Freya
3,806
634
42
7
0
109,293
0
L
Loki
3,426
571
25
4
0
149,775
0
L
Hel
3,158
526
8
1
0
132,801
2
L
Nu Wa
3,391
565
25
4
0
111,747
1
W
Ullr
5,121
854
56
9
0
121,946
1
W
Bellona
4,452
742
42
7
0
119,611
1
W
Mulan
4,727
788
58
10
0
139,718
3
W
Ganesha
4,106
684
1
0
0
122,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role