Player Matchup

Ganesha
Ganesha
CRIsS10
Ganesha
Level 123
God Stats
1W - 0L
1,306 SR
Queue Stats
10W - 3L
1,701 Elo+
Solo
Aphrodite
Aphrodite
CrustyMP4
Aphrodite
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 69L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
Matalokas427
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Operandi
Chernobog
Level 106
God Stats
3W - 0L
1,715 SR
Queue Stats
181W - 169L
1,438 Elo+
Solo
Ravana
Ravana
Sarotic
Ravana
Level 69
God Stats
5W - 6L
1,448 SR
Queue Stats
257W - 252L
1,446 Elo+
Party 2
Team Averages
Level 100
1,494 SR
1,518 Elo+

VS

Team Averages
Level 104
1,493 SR
1,488 Elo+
Cthulhu
Cthulhu
Dipdoink
Cthulhu
Level 87
God Stats
8W - 9L
1,591 SR
Queue Stats
272W - 272L
1,539 Elo+
Solo
Ravana
Ravana
InvertedWounds
Ravana
Level 81
God Stats
5W - 3L
1,838 SR
Queue Stats
229W - 227L
1,467 Elo+
Party 1
Chang'e
Chang'e
Kheld
Chang'e
Level 119
God Stats
2W - 5L
1,334 SR
Queue Stats
130W - 132L
1,465 Elo+
Party 1
Tyr
Tyr
Zeikkar
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
cannonfodder9999
Jing Wei
Level 125
God Stats
2W - 5L
1,204 SR
Queue Stats
192W - 169L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CRIsS10
Ganesha
18
0 / 1 / 15
13,034
501
12,046
27,600
31,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
CrustyMP4
Aphrodite
20
6 / 2 / 10
13,594
523
12,809
20,074
12,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
Matalokas427
Baron Samedi
20
3 / 6 / 5
13,454
517
15,705
21,246
23,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Operandi
Chernobog
20
8 / 4 / 7
15,256
587
30,711
25,858
13,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Sarotic
Ravana
18
3 / 4 / 9
12,112
466
16,386
18,218
10,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dipdoink
Cthulhu
16
2 / 2 / 4
10,322
397
13,683
23,180
21,569
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 3 / 6
12,007
462
9,013
16,167
8,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Kheld
Chang'e
16
2 / 6 / 6
10,712
412
16,848
20,350
7,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
20
5 / 4 / 5
12,810
493
16,247
29,882
29,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 5 / 1
13,022
501
22,521
25,369
10,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
20
Kills
17
17
Deaths
20
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CRIsS10
Ganesha
0
1
15
7.5
W
Aphrodite
CrustyMP4
Aphrodite
6
2
10
5.5
L
Cthulhu
Dipdoink
Cthulhu
2
2
4
2
L
4
3
6
2.33
L
Chang'e
Kheld
Chang'e
2
6
6
0.83
W
Baron Samedi
Matalokas427
Baron Samedi
3
6
5
0.92
W
Chernobog
Operandi
Chernobog
8
4
7
2.88
W
Ravana
Sarotic
Ravana
3
4
9
1.88
L
Tyr
5
4
5
1.88
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,657
Damage
78,312
112,996
Taken
114,948
91,741
Mitigated
77,149
50,640
Healing
35,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CRIsS10
Ganesha
12,046
578
0
2,544
27,600
31,436
508
7,190
20,160
46,098
0
W
Aphrodite
CrustyMP4
Aphrodite
12,809
2,398
9,839
13,407
20,074
12,925
1,641
11,376
8,208
88,542
0
L
Cthulhu
Dipdoink
Cthulhu
13,683
500
1,033
2,564
23,180
21,569
0
12,060
11,120
56,029
0
L
9,013
1,768
0
1,468
16,167
8,569
0
5,424
10,743
0
91,880
L
Chang'e
Kheld
Chang'e
16,848
447
2,383
6,833
20,350
7,741
753
5,533
14,817
66,649
0
W
Baron Samedi
Matalokas427
Baron Samedi
15,705
2,807
1,249
10,218
21,246
23,045
1,124
1,361
19,857
99,932
0
W
Chernobog
Operandi
Chernobog
30,711
21,109
0
9,830
25,858
13,814
5,764
4,308
21,469
0
128,547
W
Ravana
Sarotic
Ravana
16,386
4,347
427
3,126
18,218
10,521
1,106
5,181
12,771
0
77,744
L
Tyr
16,247
1,540
0
9,440
29,882
29,040
0
12,911
16,971
0
82,129
L
22,521
17,523
0
11,502
25,369
10,230
1,637
4,632
20,737
0
110,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,450
Gold Earned
58,873
641
Minions Killed
669
0
Camps Cleared
0
2,376,401
Distance Traveled
2,444,123
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,034
501
10
0
0
508,117
8
W
Aphrodite
13,594
523
176
7
0
488,496
3
L
Cthulhu
10,322
397
85
3
0
510,405
13
L
Ravana
12,007
462
157
6
0
499,130
1
L
Chang'e
10,712
412
110
4
0
487,979
0
W
Baron Samedi
13,454
517
155
6
0
364,809
5
W
Chernobog
15,256
587
184
7
0
487,847
2
W
Ravana
12,112
466
116
4
0
527,132
4
L
Tyr
12,810
493
145
6
0
501,384
8
L
Jing Wei
13,022
501
172
7
0
445,225
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role