Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Accursies
Gilgamesh
Level 128
God Stats
0W - 1L
1,697 SR
Queue Stats
42W - 25L
1,626 Elo+
Party 1
Ymir
Ymir
IDidntGraduate19
Ymir
Level 123
God Stats
3W - 1L
1,771 SR
Queue Stats
55W - 31L
1,452 Elo+
Party 1
Chernobog
Chernobog
LuciferLuvs
Chernobog
Level 36
God Stats
0W - 1L
1,507 SR
Queue Stats
31W - 13L
1,642 Elo+
Party 1
Baron Samedi
Baron Samedi
iiKatchM3
Baron Samedi
Level 66
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 7L
1,477 Elo+
Party 1
Team Averages
Level 95
1,555 SR
1,539 Elo+

VS

Team Averages
Level 66
1,862 SR
1,729 Elo+
Ullr
Ullr
BuzzAIdrin
Ullr
Level 89
God Stats
1W - 0L
1,722 SR
Queue Stats
4W - 0L
1,756 Elo+
Party 3
Scylla
Scylla
IMPAIREDJAM
Scylla
Level 29
God Stats
6W - 0L
2,069 SR
Queue Stats
15W - 4L
1,784 Elo+
Party 3
Gilgamesh
Gilgamesh
JordanMayne
Gilgamesh
Level 27
God Stats
125W - 92L
1,722 SR
Queue Stats
281W - 257L
1,592 Elo+
Solo
Fenrir
Fenrir
Thiccpapi69420
Fenrir
Level 27
God Stats
1W - 0L
1,763 SR
Queue Stats
42W - 11L
1,817 Elo+
Party 2
Raijin
Raijin
drαco
Raijin
Level 156
God Stats
7W - 1L
2,036 SR
Queue Stats
77W - 40L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 6 / 5
10,739
895
7,433
16,378
16,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Accursies
Gilgamesh
18
6 / 6 / 3
11,723
977
9,892
19,792
10,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 9 / 7
9,267
772
5,752
20,135
15,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
LuciferLuvs
Chernobog
14
2 / 9 / 8
8,728
727
10,510
14,963
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
iiKatchM3
Baron Samedi
14
2 / 10 / 8
9,535
795
6,370
14,503
5,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 13
11,502
959
15,774
11,898
5,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
3 / 3 / 16
10,095
841
6,530
7,168
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
JordanMayne
Gilgamesh
17
5 / 3 / 17
10,735
895
8,928
8,643
4,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
20 / 4 / 10
14,129
1,177
25,212
15,750
13,920
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
drαco
Raijin
16
5 / 4 / 19
11,390
949
22,276
11,293
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
115
17
Kills
40
40
Deaths
17
31
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
5
1.25
L
Gilgamesh
Accursies
Gilgamesh
6
6
3
1.25
W
7
3
13
4.5
L
2
9
7
0.61
W
Scylla
3
3
16
3.67
W
Gilgamesh
JordanMayne
Gilgamesh
5
3
17
4.5
L
Chernobog
LuciferLuvs
Chernobog
2
9
8
0.67
W
20
4
10
6.25
W
Raijin
drαco
Raijin
5
4
19
3.63
L
Baron Samedi
iiKatchM3
Baron Samedi
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,957
Damage
78,720
85,771
Taken
54,752
52,396
Mitigated
31,325
9,661
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,433
1,882
0
1,891
16,378
16,371
0
6,578
9,664
0
8,149
L
Gilgamesh
Accursies
Gilgamesh
9,892
1,929
0
2,671
19,792
10,430
0
6,130
13,608
340
38,083
W
15,774
7,490
0
1,604
11,898
5,192
1,731
2,552
9,232
0
43,672
L
5,752
773
239
723
20,135
15,292
0
9,222
10,737
19,640
0
W
Scylla
6,530
550
0
417
7,168
2,733
788
1,054
6,076
23,141
0
W
Gilgamesh
JordanMayne
Gilgamesh
8,928
1,606
0
501
8,643
4,860
826
3,576
4,861
0
34,588
L
Chernobog
LuciferLuvs
Chernobog
10,510
5,197
0
1,492
14,963
4,805
31
3,683
11,141
0
27,473
W
25,212
8,651
0
3,670
15,750
13,920
1,185
3,060
12,554
0
38,362
W
Raijin
drαco
Raijin
22,276
2,215
0
1,047
11,293
4,620
355
1,990
9,235
37,707
0
L
Baron Samedi
iiKatchM3
Baron Samedi
6,370
509
822
1,823
14,503
5,498
126
2,732
11,731
17,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,992
Gold Earned
57,851
193
Minions Killed
271
4
Camps Cleared
11
966,583
Distance Traveled
1,171,095
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,739
895
1
0
0
223,153
3
L
Gilgamesh
11,723
977
72
6
3
209,751
0
W
Ullr
11,502
959
81
7
4
230,326
1
L
Ymir
9,267
772
42
4
1
193,603
0
W
Scylla
10,095
841
51
4
0
221,635
0
W
Gilgamesh
10,735
895
65
5
2
256,185
3
L
Chernobog
8,728
727
49
4
0
180,418
0
W
Fenrir
14,129
1,177
37
3
2
239,414
1
W
Raijin
11,390
949
37
3
3
223,535
0
L
Baron Samedi
9,535
795
29
2
0
159,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role