Player Matchup

Discordia
Discordia
EOSSSS
Discordia
Level 48
God Stats
39W - 37L
1,654 SR
Queue Stats
168W - 209L
1,528 Elo+
Party 2
Odin
Odin
MightySmightyOg
Odin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
Paladin6657
King Arthur
Level 46
God Stats
22W - 22L
1,498 SR
Queue Stats
58W - 77L
1,424 Elo+
Party 3
Neith
Neith
PrinceIzumi
Neith
Level 33
God Stats
30W - 21L
1,535 SR
Queue Stats
108W - 128L
1,454 Elo+
Party 3
Apollo
Apollo
killercam
Apollo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,503 Elo+
Party 2
Team Averages
Level 28
1,537 SR
1,482 Elo+

VS

Team Averages
Level 20
1,417 SR
1,347 Elo+
Heimdallr
Heimdallr
ArielDins
Heimdallr
Level 17
God Stats
11W - 14L
1,154 SR
Queue Stats
80W - 93L
1,269 Elo+
Solo
Sol
Sol
Gutirx
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 229L
1,337 Elo+
Party 1
Chaac
Chaac
MAXTERNAT
Chaac
Level 29
God Stats
12W - 10L
1,440 SR
Queue Stats
133W - 209L
1,346 Elo+
Party 1
Aphrodite
Aphrodite
Sykoshadow92
Aphrodite
Level 22
God Stats
30W - 27L
1,491 SR
Queue Stats
30W - 35L
1,390 Elo+
Solo
Neith
Neith
mau586878
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EOSSSS
Discordia
18
2 / 0 / 19
10,964
997
9,695
5,408
2,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 4 / 26
12,232
1,112
13,374
12,889
9,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Paladin6657
King Arthur
20
14 / 5 / 29
14,323
1,302
27,044
26,815
30,418
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
14 / 3 / 23
13,813
1,256
25,586
12,864
5,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
killercam
Apollo
20
15 / 4 / 22
14,339
1,304
33,114
14,776
6,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArielDins
Heimdallr
18
2 / 12 / 11
11,444
1,040
12,070
22,369
10,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Gutirx
Sol
17
5 / 13 / 7
11,475
1,043
19,016
22,052
8,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
MAXTERNAT
Chaac
18
4 / 10 / 9
11,632
1,057
12,895
27,642
32,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Sykoshadow92
Aphrodite
17
4 / 7 / 9
11,623
1,057
11,818
23,540
20,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Neith
mau586878
Neith
17
1 / 10 / 12
10,729
975
8,239
22,435
9,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
64
51
Kills
16
16
Deaths
52
119
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArielDins
Heimdallr
2
12
11
0.63
W
Discordia
EOSSSS
Discordia
2
0
19
11.5
L
Sol
Gutirx
Sol
5
13
7
0.65
L
Chaac
MAXTERNAT
Chaac
4
10
9
0.85
W
6
4
26
4.75
W
King Arthur
Paladin6657
King Arthur
14
5
29
5.7
W
14
3
23
8.5
L
Aphrodite
Sykoshadow92
Aphrodite
4
7
9
1.21
W
Apollo
killercam
Apollo
15
4
22
6.5
L
Neith
mau586878
Neith
1
10
12
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,813
Damage
64,038
72,752
Taken
118,038
55,271
Mitigated
81,618
12,325
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArielDins
Heimdallr
12,070
5,278
0
1,046
22,369
10,384
0
1,267
21,102
0
46,525
W
Discordia
EOSSSS
Discordia
9,695
781
0
83
5,408
2,276
0
1,521
3,887
27,615
0
L
Sol
Gutirx
Sol
19,016
7,842
662
3,362
22,052
8,336
0
2,054
19,998
28,755
0
L
Chaac
MAXTERNAT
Chaac
12,895
2,374
0
3,720
27,642
32,916
0
2,286
25,356
0
29,345
W
13,374
7,333
0
0
12,889
9,732
0
5,553
7,336
0
29,763
W
King Arthur
Paladin6657
King Arthur
27,044
4,880
0
6,143
26,815
30,418
0
11,265
14,602
170
38,945
W
25,586
13,725
0
2,988
12,864
5,892
0
6,533
6,331
0
38,797
L
Aphrodite
Sykoshadow92
Aphrodite
11,818
2,431
1,521
6,296
23,540
20,114
0
2,373
21,167
20,992
0
W
Apollo
killercam
Apollo
33,114
19,405
0
3,111
14,776
6,953
0
5,962
8,814
0
55,514
L
Neith
mau586878
Neith
8,239
2,431
0
1,766
22,435
9,868
0
1,885
20,550
0
24,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,671
Gold Earned
56,903
172
Minions Killed
179
9
Camps Cleared
4
984,462
Distance Traveled
874,969
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,444
1,040
66
6
2
189,965
1
W
Discordia
10,964
997
30
3
1
223,303
0
L
Sol
11,475
1,043
21
2
0
134,226
1
L
Chaac
11,632
1,057
39
4
1
190,030
0
W
Odin
12,232
1,112
28
3
2
183,002
0
W
King Arthur
14,323
1,302
34
3
0
217,610
0
W
Neith
13,813
1,256
23
2
4
169,914
0
L
Aphrodite
11,623
1,057
20
2
0
203,856
0
W
Apollo
14,339
1,304
57
5
2
190,633
3
L
Neith
10,729
975
33
3
1
156,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role