Player Matchup

Ymir
Ymir
AbsoIute Panic
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 93L
1,412 Elo+
Party 2
Arachne
Arachne
AbsoIute Truth
Arachne
Level 65
God Stats
25W - 26L
1,311 SR
Queue Stats
386W - 369L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
shishipeter
Danzaburou
Level 27
God Stats
30W - 43L
1,411 SR
Queue Stats
51W - 68L
1,380 Elo+
Party 1
Ao Kuang
Ao Kuang
tasmask_
Ao Kuang
Level 37
God Stats
5W - 5L
1,476 SR
Queue Stats
51W - 62L
1,396 Elo+
Party 1
Merlin
Merlin
ximpirru
Merlin
Level 29
God Stats
51W - 57L
1,451 SR
Queue Stats
93W - 115L
1,416 Elo+
Party 1
Team Averages
Level 40
1,430 SR
1,418 Elo+

VS

Team Averages
Level 71
1,512 SR
1,514 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
DaDeef877
Sun Wukong
Level 94
God Stats
10W - 7L
1,715 SR
Queue Stats
113W - 116L
1,536 Elo+
Solo
Hou Yi
Hou Yi
El Ninee
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,501 Elo+
Party 3
Ravana
Ravana
KizamV
Ravana
Level 88
God Stats
3W - 6L
1,345 SR
Queue Stats
46W - 36L
1,507 Elo+
Party 3
Hercules
Hercules
NotSaylens
Hercules
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 94L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,966
443
3,639
16,084
14,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 7 / 2
9,215
512
4,158
13,869
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
shishipeter
Danzaburou
13
0 / 8 / 2
8,267
459
3,335
10,653
3,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
tasmask_
Ao Kuang
9
1 / 8 / 0
6,846
380
3,125
12,278
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
ximpirru
Merlin
13
0 / 5 / 0
7,804
434
5,301
7,982
2,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
8 / 1 / 14
10,168
565
9,899
8,118
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DaDeef877
Sun Wukong
15
3 / 1 / 10
9,929
552
5,773
12,772
10,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
El Ninee
Hou Yi
14
7 / 2 / 14
9,631
535
6,608
7,337
2,470
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
KizamV
Ravana
15
12 / 1 / 15
10,517
584
14,078
9,521
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
NotSaylens
Hercules
14
5 / 1 / 22
10,388
577
6,871
12,470
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
110
4
Kills
35
35
Deaths
6
5
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
14
15
L
1
7
1
0.21
L
2
7
2
0.43
W
Sun Wukong
DaDeef877
Sun Wukong
3
1
10
8
W
Hou Yi
El Ninee
Hou Yi
7
2
14
7
W
Ravana
KizamV
Ravana
12
1
15
19.5
W
Hercules
NotSaylens
Hercules
5
1
22
16
L
Danzaburou
shishipeter
Danzaburou
0
8
2
0.13
L
Ao Kuang
tasmask_
Ao Kuang
1
8
0
0.13
L
Merlin
ximpirru
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,558
Damage
43,229
60,866
Taken
50,218
30,567
Mitigated
31,213
7,168
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,899
1,868
0
1,385
8,118
2,646
1,443
2,725
5,307
58,231
0
L
3,639
969
0
0
16,084
14,089
469
2,808
13,276
15,252
0
L
4,158
2,806
0
2,526
13,869
6,861
350
616
13,253
0
57,323
W
Sun Wukong
DaDeef877
Sun Wukong
5,773
858
0
3,981
12,772
10,405
1,307
1,680
11,010
0
59,030
W
Hou Yi
El Ninee
Hou Yi
6,608
3,978
1,551
2,029
7,337
2,470
4,581
1,729
5,478
0
46,139
W
Ravana
KizamV
Ravana
14,078
5,174
0
1,614
9,521
4,438
2,177
2,721
6,748
0
45,913
W
Hercules
NotSaylens
Hercules
6,871
1,333
1,050
5,849
12,470
11,254
1,303
2,762
9,610
0
25,801
L
Danzaburou
shishipeter
Danzaburou
3,335
1,177
0
1,046
10,653
3,157
2,423
2,247
8,406
0
46,244
L
Ao Kuang
tasmask_
Ao Kuang
3,125
254
0
2,234
12,278
3,726
1,503
3,095
9,183
13,224
0
L
Merlin
ximpirru
Merlin
5,301
49
171
1,191
7,982
2,734
356
1,133
6,849
50,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
50,633
335
Minions Killed
431
0
Camps Cleared
0
1,437,180
Distance Traveled
1,740,805
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,168
565
124
7
0
352,587
5
L
Ymir
7,966
443
23
1
0
331,122
0
L
Arachne
9,215
512
103
6
0
343,154
1
W
Sun Wukong
9,929
552
120
7
0
361,752
2
W
Hou Yi
9,631
535
74
4
0
313,767
1
W
Ravana
10,517
584
74
4
0
346,371
0
W
Hercules
10,388
577
39
2
0
366,328
3
L
Danzaburou
8,267
459
92
5
0
240,034
0
L
Ao Kuang
6,846
380
28
2
0
251,140
2
L
Merlin
7,804
434
89
5
0
271,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role