Player Matchup

Sun Wukong
Sun Wukong
GutterFilth
Sun Wukong
Level 5
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NonstopTripod40
Cthulhu
Level 13
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
cisco0517
Ra
Level 8
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,281 SR
1,500 Elo+

VS

Team Averages
Level 47
1,394 SR
1,270 Elo+
Geb
Geb
FriskyChopstix
Geb
Level 45
God Stats
9W - 19L
990 SR
Queue Stats
213W - 307L
1,315 Elo+
Party 2
Ymir
Ymir
TA19
Ymir
Level 85
God Stats
28W - 20L
1,681 SR
Queue Stats
209W - 293L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
ThinJesus58
Cthulhu
Level 12
God Stats
3W - 0L
1,512 SR
Queue Stats
19W - 22L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GutterFilth
Sun Wukong
8
0 / 6 / 2
6,158
616
5,062
9,193
4,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
1 / 8 / 1
6,253
625
6,337
11,003
3,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 7 / 1
6,336
634
5,738
7,550
2,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 17
8,398
840
4,810
8,378
4,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ymir
TA19
Ymir
13
16 / 1 / 5
10,002
1,000
9,984
8,114
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
ThinJesus58
Cthulhu
10
3 / 1 / 15
8,208
821
8,342
6,306
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
21
21
Deaths
2
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
L
Sun Wukong
GutterFilth
Sun Wukong
0
6
2
0.17
L
1
8
1
0.19
W
Ymir
TA19
Ymir
16
1
5
18.5
W
Cthulhu
ThinJesus58
Cthulhu
3
1
15
10.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,137
Damage
23,136
27,746
Taken
22,798
11,276
Mitigated
14,794
5,377
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,810
966
399
2,655
8,378
4,596
0
3,415
4,963
15,955
0
L
Sun Wukong
GutterFilth
Sun Wukong
5,062
1,901
0
1,052
9,193
4,542
0
7,207
1,787
0
13,187
L
6,337
1,165
0
1,308
11,003
3,916
0
8,837
1,944
14,386
0
W
Ymir
TA19
Ymir
9,984
1,804
0
1,482
8,114
6,182
464
4,390
3,724
32,446
0
W
Cthulhu
ThinJesus58
Cthulhu
8,342
394
105
786
6,306
4,016
24
4,319
1,987
17,909
0
L
5,738
1,010
1,652
1,365
7,550
2,818
0
6,593
867
17,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,747
Gold Earned
26,608
59
Minions Killed
86
0
Camps Cleared
0
513,534
Distance Traveled
579,605
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,398
840
15
2
0
201,205
0
L
Sun Wukong
6,158
616
23
2
0
188,384
0
L
Cthulhu
6,253
625
16
2
0
163,843
0
W
Ymir
10,002
1,000
46
5
0
166,144
1
W
Cthulhu
8,208
821
25
3
0
212,256
2
L
Ra
6,336
634
20
2
0
161,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role