Player Matchup

Sun Wukong
Sun Wukong
NESD77
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,544 Elo+
Party 2
Anhur
Anhur
OldManDiablo
Anhur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,477 Elo+
Party 2
Xing Tian
Xing Tian
RODRISEPAS
Xing Tian
Level 106
God Stats
24W - 12L
1,578 SR
Queue Stats
60W - 49L
1,535 Elo+
Party 2
Nemesis
Nemesis
SleepyUS
Nemesis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 107L
1,481 Elo+
Solo
Poseidon
Poseidon
Vexarc
Poseidon
Level 28
God Stats
1W - 0L
1,694 SR
Queue Stats
10W - 6L
1,616 Elo+
Solo
Team Averages
Level 38
1,555 SR
1,531 Elo+

VS

Team Averages
Level 27
1,507 SR
1,559 Elo+
Pele
Pele
Bjoerger
Pele
Level 68
God Stats
3W - 4L
1,305 SR
Queue Stats
217W - 207L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
Camifap
Sun Wukong
Level 26
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Luxum97
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 1
Ymir
Ymir
OscarsDemonDays
Ymir
Level 19
God Stats
3W - 1L
1,662 SR
Queue Stats
62W - 39L
1,644 Elo+
Solo
Neith
Neith
TheIndicon
Neith
Level 15
God Stats
2W - 3L
1,679 SR
Queue Stats
3W - 4L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NESD77
Sun Wukong
19
4 / 2 / 6
12,437
622
11,852
18,698
14,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 4 / 2
9,710
486
8,130
10,298
3,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
RODRISEPAS
Xing Tian
15
1 / 1 / 8
10,127
506
5,201
14,306
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
SleepyUS
Nemesis
18
9 / 1 / 10
12,095
605
9,745
10,349
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Vexarc
Poseidon
20
17 / 3 / 4
15,232
762
21,239
12,740
4,708
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
7 / 8 / 1
10,082
504
8,658
18,373
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Camifap
Sun Wukong
14
2 / 6 / 2
8,409
420
6,932
13,789
10,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 11 / 1
6,498
325
1,762
10,668
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 5 / 1
8,725
436
9,835
12,748
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
9
1 / 7 / 0
6,929
346
5,776
10,566
3,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
37
Kills
11
11
Deaths
37
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
7
8
1
0.94
L
Sun Wukong
Camifap
Sun Wukong
2
6
2
0.5
L
0
11
1
0.05
W
Sun Wukong
NESD77
Sun Wukong
4
2
6
3.5
W
6
4
2
1.75
L
1
5
1
0.3
W
Xing Tian
RODRISEPAS
Xing Tian
1
1
8
5
W
Nemesis
SleepyUS
Nemesis
9
1
10
14
L
Neith
1
7
0
0.14
W
Poseidon
Vexarc
Poseidon
17
3
4
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,167
Damage
32,963
66,391
Taken
66,144
41,553
Mitigated
32,049
19,489
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,658
1,526
0
1,910
18,373
7,388
222
9,370
8,733
0
64,549
L
Sun Wukong
Camifap
Sun Wukong
6,932
1,069
0
1,468
13,789
10,582
46
3,910
9,841
0
43,955
L
1,762
360
41
220
10,668
3,443
240
6,559
3,872
14,406
0
W
Sun Wukong
NESD77
Sun Wukong
11,852
3,151
0
6,101
18,698
14,672
3,012
8,191
10,507
1,488
83,451
W
8,130
4,881
0
2,894
10,298
3,749
1,460
78
10,220
0
46,697
L
9,835
4,285
0
3,535
12,748
7,446
0
1,720
10,936
48,302
2,270
W
Xing Tian
RODRISEPAS
Xing Tian
5,201
552
547
3,652
14,306
13,214
299
520
13,786
29,296
0
W
Nemesis
SleepyUS
Nemesis
9,745
5,311
0
1,932
10,349
5,210
2,560
202
10,147
0
74,492
L
Neith
5,776
1,998
0
1,783
10,566
3,190
328
4,450
6,070
0
23,145
W
Poseidon
Vexarc
Poseidon
21,239
4,764
0
4,363
12,740
4,708
2,872
2,027
10,713
134,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,601
Gold Earned
40,643
611
Minions Killed
372
0
Camps Cleared
0
1,855,810
Distance Traveled
1,491,322
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,082
504
111
6
0
328,860
2
L
Sun Wukong
8,409
420
81
4
0
368,358
0
L
Ra
6,498
325
29
1
0
225,794
0
W
Sun Wukong
12,437
622
160
8
0
391,129
1
W
Anhur
9,710
486
65
3
0
303,419
0
L
Ymir
8,725
436
111
6
0
280,687
3
W
Xing Tian
10,127
506
45
2
0
352,301
0
W
Nemesis
12,095
605
110
6
0
410,756
9
L
Neith
6,929
346
40
2
0
287,623
0
W
Poseidon
15,232
762
231
12
0
398,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role