Player Matchup

Ganesha
Ganesha
MisterNunes
Ganesha
Level 13
God Stats
2W - 2L
1,748 SR
Queue Stats
41W - 16L
1,676 Elo+
Party 1
Neith
Neith
VictorHST
Neith
Level 31
God Stats
10W - 4L
1,733 SR
Queue Stats
31W - 15L
1,591 Elo+
Party 1
Tsukuyomi
Tsukuyomi
faraga123
Tsukuyomi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
peneves
Vulcan
Level 28
God Stats
2W - 5L
1,587 SR
Queue Stats
115W - 76L
1,623 Elo+
Party 1
Thanatos
Thanatos
zMemo
Thanatos
Level 26
God Stats
4W - 5L
1,556 SR
Queue Stats
19W - 27L
1,416 Elo+
Solo
Team Averages
Level 23
1,625 SR
1,561 Elo+

VS

Team Averages
Level 19
1,473 SR
1,442 Elo+
Bellona
Bellona
AbutreDaRinha
Bellona
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,118 Elo+
Solo
Danzaburou
Danzaburou
Arthurhd
Danzaburou
Level 27
God Stats
9W - 9L
1,627 SR
Queue Stats
73W - 59L
1,549 Elo+
Party 2
Nox
Nox
Dragolith13
Nox
Level 15
God Stats
1W - 0L
1,291 SR
Queue Stats
4W - 8L
1,399 Elo+
Solo
Ne Zha
Ne Zha
Fowls
Ne Zha
Level 26
God Stats
3W - 4L
1,447 SR
Queue Stats
70W - 43L
1,641 Elo+
Solo
Zeus
Zeus
xExbom
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 73L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MisterNunes
Ganesha
14
0 / 2 / 11
8,389
493
6,223
14,136
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
VictorHST
Neith
18
13 / 2 / 0
10,670
628
14,868
14,038
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
faraga123
Tsukuyomi
2
0 / 1 / 0
4,850
285
0
647
108
Vulcan
peneves
Vulcan
14
3 / 6 / 0
8,119
478
8,601
9,567
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
zMemo
Thanatos
12
2 / 6 / 1
7,705
453
5,105
11,594
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 2 / 2
9,974
587
12,374
12,476
7,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Arthurhd
Danzaburou
12
1 / 5 / 0
8,173
481
3,952
9,745
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 7 / 1
7,378
434
2,810
8,714
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Fowls
Ne Zha
17
6 / 2 / 4
10,555
621
9,558
12,679
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
xExbom
Zeus
15
4 / 2 / 4
9,388
552
6,732
8,941
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
18
Kills
16
17
Deaths
18
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
2
2
2.5
W
Danzaburou
Arthurhd
Danzaburou
1
5
0
0.2
W
1
7
1
0.21
W
Ne Zha
Fowls
Ne Zha
6
2
4
4
L
Ganesha
MisterNunes
Ganesha
0
2
11
2.75
L
Neith
VictorHST
Neith
13
2
0
6.5
L
Tsukuyomi
faraga123
Tsukuyomi
0
1
0
0
L
Vulcan
peneves
Vulcan
3
6
0
0.5
W
Zeus
xExbom
Zeus
4
2
4
3
L
Thanatos
zMemo
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,797
Damage
35,426
49,982
Taken
52,555
27,037
Mitigated
24,080
18,394
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
12,374
5,319
0
4,231
12,476
7,875
1,725
1,759
10,693
0
65,694
W
Danzaburou
Arthurhd
Danzaburou
3,952
1,428
0
2,875
9,745
2,916
400
2,084
7,645
0
43,931
W
2,810
734
0
803
8,714
5,506
0
2,141
6,509
14,964
0
W
Ne Zha
Fowls
Ne Zha
9,558
4,463
0
4,763
12,679
4,827
0
4,387
8,122
0
66,506
L
Ganesha
MisterNunes
Ganesha
6,223
797
330
3,734
14,136
13,117
0
3,555
10,465
24,844
0
L
Neith
VictorHST
Neith
14,868
7,306
318
7,983
14,038
6,191
702
2,518
11,476
0
83,531
L
Tsukuyomi
faraga123
Tsukuyomi
0
0
0
12
647
108
0
0
647
0
1,503
L
Vulcan
peneves
Vulcan
8,601
1,295
0
990
9,567
3,479
0
1,547
7,920
50,060
0
W
Zeus
xExbom
Zeus
6,732
1,366
0
2,538
8,941
2,956
382
3,949
4,762
53,698
0
L
Thanatos
zMemo
Thanatos
5,105
1,358
0
5,027
11,594
4,142
0
1,631
9,932
0
33,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,733
Gold Earned
45,468
348
Minions Killed
475
0
Camps Cleared
0
1,200,707
Distance Traveled
1,559,192
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,974
587
125
7
0
294,397
0
W
Danzaburou
8,173
481
91
5
0
277,700
2
W
Nox
7,378
434
18
1
0
295,500
6
W
Ne Zha
10,555
621
123
7
0
369,802
1
L
Ganesha
8,389
493
16
1
0
321,101
1
L
Neith
10,670
628
153
9
0
294,971
3
L
Tsukuyomi
4,850
285
3
0
0
45,043
0
L
Vulcan
8,119
478
103
6
0
310,167
7
W
Zeus
9,388
552
118
7
0
321,793
3
L
Thanatos
7,705
453
73
4
0
229,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role