Player Matchup

Heimdallr
Heimdallr
Bunnyol
Heimdallr
Level 153
God Stats
1W - 1L
1,320 SR
Queue Stats
115W - 90L
1,561 Elo+
Solo
Janus
Janus
LegendofLEON
Janus
Level 144
God Stats
4W - 7L
1,640 SR
Queue Stats
155W - 162L
1,565 Elo+
Solo
Eset
Eset
Sahanni
Eset
Level 155
God Stats
2W - 0L
1,597 SR
Queue Stats
32W - 21L
1,680 Elo+
Solo
Hun Batz
Hun Batz
erbr2
Hun Batz
Level 66
God Stats
9W - 7L
1,609 SR
Queue Stats
185W - 162L
1,583 Elo+
Solo
Geb
Geb
fireboyand
Geb
Level 57
God Stats
11W - 7L
1,675 SR
Queue Stats
544W - 518L
1,585 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,595 Elo+

VS

Team Averages
Level 111
1,725 SR
1,648 Elo+
Da Ji
Da Ji
AkiraRagnas
Da Ji
Level 142
God Stats
7W - 7L
1,783 SR
Queue Stats
196W - 194L
1,626 Elo+
Party 1
Thoth
Thoth
BacchusUp
Thoth
Level 88
God Stats
0W - 1L
1,916 SR
Queue Stats
2W - 2L
1,860 Elo+
Party 1
Erlang Shen
Erlang Shen
BackInPoint
Erlang Shen
Level 144
God Stats
5W - 4L
1,680 SR
Queue Stats
308W - 312L
1,630 Elo+
Party 1
Neith
Neith
BigMFNJubes
Neith
Level 61
God Stats
20W - 27L
1,710 SR
Queue Stats
616W - 624L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
emamboz
Sun Wukong
Level 120
God Stats
20W - 27L
1,536 SR
Queue Stats
209W - 197L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bunnyol
Heimdallr
10
1 / 2 / 2
6,015
547
3,258
4,567
1,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 6 / 0
4,263
388
2,174
6,905
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Sahanni
Eset
8
0 / 5 / 2
4,792
436
2,017
5,709
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
erbr2
Hun Batz
10
1 / 4 / 1
5,660
515
4,530
10,346
2,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 2 / 2
6,559
596
2,452
5,683
2,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,727
612
4,357
7,045
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
BacchusUp
Thoth
10
6 / 2 / 4
6,580
598
5,586
4,561
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
BackInPoint
Erlang Shen
9
1 / 2 / 3
5,094
463
3,007
6,763
3,402
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,992
545
2,440
4,437
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
emamboz
Sun Wukong
13
5 / 0 / 0
7,442
677
8,882
9,446
4,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
19
19
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
1
2
7
L
Thoth
BacchusUp
Thoth
6
2
4
4
L
Erlang Shen
BackInPoint
Erlang Shen
1
2
3
1.25
L
1
1
1
1.5
W
Heimdallr
Bunnyol
Heimdallr
1
2
2
1
W
0
6
0
0
W
Eset
Sahanni
Eset
0
5
2
0.2
L
Sun Wukong
emamboz
Sun Wukong
5
0
0
5
W
Hun Batz
erbr2
Hun Batz
1
4
1
0.38
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,431
Damage
24,272
33,210
Taken
32,252
8,811
Mitigated
12,686
7,746
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,357
1,537
0
490
7,045
2,320
0
525
6,520
0
43,364
L
Thoth
BacchusUp
Thoth
5,586
84
0
899
4,561
1,347
0
2,009
2,392
23,890
0
L
Erlang Shen
BackInPoint
Erlang Shen
3,007
955
0
1,936
6,763
3,402
0
2,112
4,546
0
15,639
L
2,440
548
0
1,848
4,437
1,218
1,090
736
3,698
0
30,002
W
Heimdallr
Bunnyol
Heimdallr
3,258
1,815
0
1,409
4,567
1,354
14
0
4,567
0
29,542
W
2,174
536
0
760
6,905
1,089
0
805
6,032
12,664
0
W
Eset
Sahanni
Eset
2,017
225
115
685
5,709
1,470
0
2,441
2,904
17,939
0
L
Sun Wukong
emamboz
Sun Wukong
8,882
1,824
0
4,261
9,446
4,399
0
996
8,450
0
48,474
W
Hun Batz
erbr2
Hun Batz
4,530
1,220
0
3,349
10,346
2,890
0
0
10,346
0
30,032
W
2,452
367
0
1,428
5,683
2,008
0
1,760
3,775
11,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,289
Gold Earned
31,835
207
Minions Killed
318
0
Camps Cleared
0
938,502
Distance Traveled
1,104,980
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,727
612
81
7
0
261,074
3
L
Thoth
6,580
598
50
5
0
206,832
5
L
Erlang Shen
5,094
463
28
3
0
229,094
5
L
Neith
5,992
545
63
6
0
207,939
1
W
Heimdallr
6,015
547
58
5
0
161,595
0
W
Janus
4,263
388
33
3
0
164,234
5
W
Eset
4,792
436
33
3
0
195,211
1
L
Sun Wukong
7,442
677
96
9
0
200,041
0
W
Hun Batz
5,660
515
70
6
0
203,723
1
W
Geb
6,559
596
13
1
0
213,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role