Player Matchup

Izanami
Izanami
RUNinyo
Izanami
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
195W - 166L
1,570 Elo+
Solo
Raijin
Raijin
RanukoTheKomodo
Raijin
Level 104
God Stats
7W - 3L
1,570 SR
Queue Stats
282W - 273L
1,619 Elo+
Solo
Sobek
Sobek
herry_nik3
Sobek
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 210L
1,524 Elo+
Solo
Ravana
Ravana
orewashirohigeda
Ravana
Level 120
God Stats
26W - 17L
1,661 SR
Queue Stats
524W - 510L
1,569 Elo+
Solo
Ratatoskr
Ratatoskr
tidy_bloodclut_T
Ratatoskr
Level 121
God Stats
39W - 18L
1,630 SR
Queue Stats
411W - 412L
1,545 Elo+
Solo
Team Averages
Level 114
1,572 SR
1,565 Elo+

VS

Team Averages
Level 123
1,566 SR
1,524 Elo+
Heimdallr
Heimdallr
BrownTown9423
Heimdallr
Level 148
God Stats
9W - 7L
1,587 SR
Queue Stats
292W - 273L
1,588 Elo+
Solo
Cerberus
Cerberus
Ludre2001
Cerberus
Level 141
God Stats
1W - 4L
1,471 SR
Queue Stats
58W - 53L
1,497 Elo+
Solo
Pele
Pele
OTAKU_007
Pele
Level 129
God Stats
3W - 4L
1,507 SR
Queue Stats
343W - 311L
1,491 Elo+
Solo
Camazotz
Camazotz
Tarrel_Man
Camazotz
Level 134
God Stats
8W - 10L
1,508 SR
Queue Stats
1,099W - 1,082L
1,530 Elo+
Solo
Kukulkan
Kukulkan
erinfldr
Kukulkan
Level 65
God Stats
1W - 1L
1,758 SR
Queue Stats
198W - 197L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RUNinyo
Izanami
13
2 / 3 / 8
8,630
539
6,146
8,491
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 9
8,501
531
11,899
7,275
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
11
1 / 3 / 11
7,783
486
5,162
13,790
10,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 1 / 3
10,510
657
11,911
6,609
6,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
16
11 / 1 / 7
9,782
611
9,720
10,386
6,067
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrownTown9423
Heimdallr
14
1 / 3 / 2
8,253
516
6,503
10,272
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Ludre2001
Cerberus
10
0 / 5 / 4
6,393
400
4,759
13,824
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
10
1 / 7 / 0
6,373
398
1,878
12,165
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
Tarrel_Man
Camazotz
12
5 / 4 / 1
7,439
465
5,432
13,030
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
erinfldr
Kukulkan
13
3 / 6 / 2
7,558
472
7,896
11,209
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
25
Kills
10
11
Deaths
25
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BrownTown9423
Heimdallr
1
3
2
0.67
L
Cerberus
Ludre2001
Cerberus
0
5
4
0.4
L
Pele
1
7
0
0.14
W
Izanami
RUNinyo
Izanami
2
3
8
2
W
3
3
9
2.5
L
Camazotz
Tarrel_Man
Camazotz
5
4
1
1.38
L
Kukulkan
erinfldr
Kukulkan
3
6
2
0.67
W
Sobek
1
3
11
2.17
W
8
1
3
9.5
W
Ratatoskr
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,838
Damage
26,468
46,551
Taken
60,500
28,082
Mitigated
23,508
14,008
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BrownTown9423
Heimdallr
6,503
3,268
0
2,746
10,272
3,567
0
2,665
7,501
0
59,891
L
Cerberus
Ludre2001
Cerberus
4,759
117
0
2,984
13,824
6,319
0
5,481
8,165
16,872
0
L
Pele
1,878
361
0
2,364
12,165
5,312
0
1,158
10,983
0
29,523
W
Izanami
RUNinyo
Izanami
6,146
3,927
0
2,309
8,491
2,775
2,182
1,451
6,984
0
51,385
W
11,899
1,669
0
1,862
7,275
2,426
45
3,492
3,599
54,737
0
L
Camazotz
Tarrel_Man
Camazotz
5,432
1,663
0
4,227
13,030
4,035
0
2,795
10,085
0
41,649
L
Kukulkan
erinfldr
Kukulkan
7,896
674
0
1,952
11,209
4,275
0
4,142
6,705
53,512
0
W
Sobek
5,162
675
0
2,719
13,790
10,071
0
4,806
8,840
13,565
0
W
11,911
2,337
0
2,523
6,609
6,743
170
882
5,546
0
74,893
W
Ratatoskr
9,720
2,030
0
4,595
10,386
6,067
0
1,598
8,772
0
54,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
36,016
475
Minions Killed
385
0
Camps Cleared
0
1,588,542
Distance Traveled
1,413,146
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,253
516
113
7
0
275,973
2
L
Cerberus
6,393
400
27
2
0
291,112
4
L
Pele
6,373
398
49
3
0
271,180
1
W
Izanami
8,630
539
98
6
0
289,255
6
W
Raijin
8,501
531
96
6
0
298,639
3
L
Camazotz
7,439
465
91
6
0
321,913
2
L
Kukulkan
7,558
472
105
7
0
252,968
2
W
Sobek
7,783
486
17
1
0
318,088
4
W
Ravana
10,510
657
160
10
0
323,258
5
W
Ratatoskr
9,782
611
104
7
0
359,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role